Fixed bossbars disabling self, added support for modded custom entities, disguises now refer to themselves with the right disguise name when possible, cleaned up some code, fixed bossbar error when a server uses a bad bossbar name in their own system

This commit is contained in:
libraryaddict
2020-04-16 00:55:35 +12:00
parent b31fc3a251
commit 8b39450490
33 changed files with 327 additions and 151 deletions

View File

@@ -4,7 +4,6 @@ import me.libraryaddict.disguise.DisguiseAPI;
import me.libraryaddict.disguise.DisguiseConfig;
import me.libraryaddict.disguise.LibsDisguises;
import me.libraryaddict.disguise.commands.interactions.CopyDisguiseInteraction;
import me.libraryaddict.disguise.commands.interactions.DisguiseModifyInteraction;
import me.libraryaddict.disguise.disguisetypes.Disguise;
import me.libraryaddict.disguise.disguisetypes.PlayerDisguise;
import me.libraryaddict.disguise.utilities.DisguiseUtilities;
@@ -15,7 +14,6 @@ import me.libraryaddict.disguise.utilities.translations.LibsMsg;
import net.md_5.bungee.api.chat.ClickEvent;
import net.md_5.bungee.api.chat.ComponentBuilder;
import net.md_5.bungee.api.chat.HoverEvent;
import org.apache.commons.lang.StringUtils;
import org.bukkit.Bukkit;
import org.bukkit.ChatColor;
import org.bukkit.command.Command;