Fixed bossbars disabling self, added support for modded custom entities, disguises now refer to themselves with the right disguise name when possible, cleaned up some code, fixed bossbar error when a server uses a bad bossbar name in their own system
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@@ -4,7 +4,6 @@ import me.libraryaddict.disguise.DisguiseAPI;
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import me.libraryaddict.disguise.DisguiseConfig;
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import me.libraryaddict.disguise.LibsDisguises;
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import me.libraryaddict.disguise.commands.interactions.CopyDisguiseInteraction;
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import me.libraryaddict.disguise.commands.interactions.DisguiseModifyInteraction;
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import me.libraryaddict.disguise.disguisetypes.Disguise;
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import me.libraryaddict.disguise.disguisetypes.PlayerDisguise;
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import me.libraryaddict.disguise.utilities.DisguiseUtilities;
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@@ -15,7 +14,6 @@ import me.libraryaddict.disguise.utilities.translations.LibsMsg;
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import net.md_5.bungee.api.chat.ClickEvent;
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import net.md_5.bungee.api.chat.ComponentBuilder;
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import net.md_5.bungee.api.chat.HoverEvent;
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import org.apache.commons.lang.StringUtils;
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import org.bukkit.Bukkit;
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import org.bukkit.ChatColor;
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import org.bukkit.command.Command;
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