Don't do y offset if its a sleeping player (looks ugly)
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		| @@ -437,7 +437,8 @@ public class PacketsManager { | ||||
|      */ | ||||
|     private static double getYModifier(Entity entity, Disguise disguise) { | ||||
|         double yMod = 0; | ||||
|         if (entity.getType() == EntityType.DROPPED_ITEM) { | ||||
|         if ((disguise.getType() != DisguiseType.PLAYER || !((PlayerWatcher) disguise.getWatcher()).isSleeping()) | ||||
|                 && entity.getType() == EntityType.DROPPED_ITEM) { | ||||
|             yMod -= 0.13; | ||||
|         } | ||||
|         switch (disguise.getType()) { | ||||
|   | ||||
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