Fixed up warnings in the file
This commit is contained in:
parent
24e869af64
commit
80dff148ff
@ -1,315 +1,266 @@
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package me.libraryaddict.disguise.disguisetypes;
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import com.comphenix.protocol.wrappers.BlockPosition;
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import com.comphenix.protocol.wrappers.EnumWrappers.Direction;
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import com.comphenix.protocol.wrappers.Vector3F;
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import com.comphenix.protocol.wrappers.WrappedBlockData;
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import com.google.common.base.Optional;
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import me.libraryaddict.disguise.disguisetypes.watchers.*;
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import org.bukkit.Color;
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import org.bukkit.Material;
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import org.bukkit.inventory.ItemStack;
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import java.util.ArrayList;
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import java.util.Arrays;
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import java.util.HashMap;
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import java.util.Map.Entry;
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import java.util.UUID;
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import org.bukkit.Color;
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import org.bukkit.Material;
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import org.bukkit.inventory.ItemStack;
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import com.comphenix.protocol.wrappers.BlockPosition;
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import com.comphenix.protocol.wrappers.EnumWrappers.Direction;
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import com.comphenix.protocol.wrappers.Vector3F;
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import com.comphenix.protocol.wrappers.WrappedBlockData;
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import com.google.common.base.Optional;
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import me.libraryaddict.disguise.disguisetypes.watchers.AbstractHorseWatcher;
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import me.libraryaddict.disguise.disguisetypes.watchers.AgeableWatcher;
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import me.libraryaddict.disguise.disguisetypes.watchers.AreaEffectCloudWatcher;
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import me.libraryaddict.disguise.disguisetypes.watchers.ArmorStandWatcher;
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import me.libraryaddict.disguise.disguisetypes.watchers.ArrowWatcher;
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import me.libraryaddict.disguise.disguisetypes.watchers.BatWatcher;
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import me.libraryaddict.disguise.disguisetypes.watchers.BlazeWatcher;
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import me.libraryaddict.disguise.disguisetypes.watchers.BoatWatcher;
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import me.libraryaddict.disguise.disguisetypes.watchers.ChestedHorseWatcher;
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import me.libraryaddict.disguise.disguisetypes.watchers.CreeperWatcher;
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import me.libraryaddict.disguise.disguisetypes.watchers.DroppedItemWatcher;
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import me.libraryaddict.disguise.disguisetypes.watchers.EnderCrystalWatcher;
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import me.libraryaddict.disguise.disguisetypes.watchers.EnderDragonWatcher;
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import me.libraryaddict.disguise.disguisetypes.watchers.EndermanWatcher;
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import me.libraryaddict.disguise.disguisetypes.watchers.EvokerWatcher;
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import me.libraryaddict.disguise.disguisetypes.watchers.FallingBlockWatcher;
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import me.libraryaddict.disguise.disguisetypes.watchers.FireworkWatcher;
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import me.libraryaddict.disguise.disguisetypes.watchers.FishingHookWatcher;
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import me.libraryaddict.disguise.disguisetypes.watchers.GhastWatcher;
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import me.libraryaddict.disguise.disguisetypes.watchers.GuardianWatcher;
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import me.libraryaddict.disguise.disguisetypes.watchers.HorseWatcher;
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import me.libraryaddict.disguise.disguisetypes.watchers.InsentientWatcher;
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import me.libraryaddict.disguise.disguisetypes.watchers.IronGolemWatcher;
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import me.libraryaddict.disguise.disguisetypes.watchers.ItemFrameWatcher;
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import me.libraryaddict.disguise.disguisetypes.watchers.LivingWatcher;
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import me.libraryaddict.disguise.disguisetypes.watchers.LlamaWatcher;
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import me.libraryaddict.disguise.disguisetypes.watchers.MinecartWatcher;
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import me.libraryaddict.disguise.disguisetypes.watchers.OcelotWatcher;
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import me.libraryaddict.disguise.disguisetypes.watchers.PigWatcher;
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import me.libraryaddict.disguise.disguisetypes.watchers.PlayerWatcher;
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import me.libraryaddict.disguise.disguisetypes.watchers.PolarBearWatcher;
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import me.libraryaddict.disguise.disguisetypes.watchers.RabbitWatcher;
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import me.libraryaddict.disguise.disguisetypes.watchers.SheepWatcher;
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import me.libraryaddict.disguise.disguisetypes.watchers.ShulkerWatcher;
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import me.libraryaddict.disguise.disguisetypes.watchers.SkeletonWatcher;
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import me.libraryaddict.disguise.disguisetypes.watchers.SlimeWatcher;
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import me.libraryaddict.disguise.disguisetypes.watchers.SnowmanWatcher;
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import me.libraryaddict.disguise.disguisetypes.watchers.SpiderWatcher;
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import me.libraryaddict.disguise.disguisetypes.watchers.SplashPotionWatcher;
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import me.libraryaddict.disguise.disguisetypes.watchers.TNTWatcher;
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import me.libraryaddict.disguise.disguisetypes.watchers.TameableWatcher;
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import me.libraryaddict.disguise.disguisetypes.watchers.VexWatcher;
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import me.libraryaddict.disguise.disguisetypes.watchers.VillagerWatcher;
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import me.libraryaddict.disguise.disguisetypes.watchers.VindicatorWatcher;
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import me.libraryaddict.disguise.disguisetypes.watchers.WitchWatcher;
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import me.libraryaddict.disguise.disguisetypes.watchers.WitherSkullWatcher;
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import me.libraryaddict.disguise.disguisetypes.watchers.WitherWatcher;
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import me.libraryaddict.disguise.disguisetypes.watchers.WolfWatcher;
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import me.libraryaddict.disguise.disguisetypes.watchers.ZombieVillagerWatcher;
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import me.libraryaddict.disguise.disguisetypes.watchers.ZombieWatcher;
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public class MetaIndex<Y> {
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private static MetaIndex[] _values = new MetaIndex[0];
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public static MetaIndex<Boolean> AGEABLE_BABY = new MetaIndex<Boolean>(AgeableWatcher.class, 0, false);
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public static MetaIndex<Boolean> AGEABLE_BABY = new MetaIndex<>(AgeableWatcher.class, 0, false);
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public static MetaIndex<Integer> AREA_EFFECT_CLOUD_COLOR = new MetaIndex<Integer>(AreaEffectCloudWatcher.class, 1,
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public static MetaIndex<Integer> AREA_EFFECT_CLOUD_COLOR = new MetaIndex<>(AreaEffectCloudWatcher.class, 1,
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Color.BLACK.asRGB());
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public static MetaIndex<Boolean> AREA_EFFECT_IGNORE_RADIUS = new MetaIndex<Boolean>(AreaEffectCloudWatcher.class, 2, false);
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public static MetaIndex<Boolean> AREA_EFFECT_IGNORE_RADIUS = new MetaIndex<>(AreaEffectCloudWatcher.class, 2,
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false);
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public static MetaIndex<Integer> AREA_EFFECT_PARTICLE = new MetaIndex<Integer>(AreaEffectCloudWatcher.class, 3, 0);
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public static MetaIndex<Integer> AREA_EFFECT_PARTICLE = new MetaIndex<>(AreaEffectCloudWatcher.class, 3, 0);
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public static MetaIndex<Integer> AREA_EFFECT_PARTICLE_PARAM_1 = new MetaIndex<Integer>(AreaEffectCloudWatcher.class, 4, 0);
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public static MetaIndex<Integer> AREA_EFFECT_PARTICLE_PARAM_1 = new MetaIndex<>(AreaEffectCloudWatcher.class, 4, 0);
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public static MetaIndex<Integer> AREA_EFFECT_PARTICLE_PARAM_2 = new MetaIndex<Integer>(AreaEffectCloudWatcher.class, 5, 0);
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public static MetaIndex<Integer> AREA_EFFECT_PARTICLE_PARAM_2 = new MetaIndex<>(AreaEffectCloudWatcher.class, 5, 0);
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public static MetaIndex<Float> AREA_EFFECT_RADIUS = new MetaIndex<Float>(AreaEffectCloudWatcher.class, 0, 0F);
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public static MetaIndex<Float> AREA_EFFECT_RADIUS = new MetaIndex<>(AreaEffectCloudWatcher.class, 0, 0F);
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public static MetaIndex<Vector3F> ARMORSTAND_BODY = new MetaIndex<Vector3F>(ArmorStandWatcher.class, 2,
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public static MetaIndex<Vector3F> ARMORSTAND_BODY = new MetaIndex<>(ArmorStandWatcher.class, 2,
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new Vector3F(0, 0, 0));
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public static MetaIndex<Vector3F> ARMORSTAND_HEAD = new MetaIndex<Vector3F>(ArmorStandWatcher.class, 1,
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public static MetaIndex<Vector3F> ARMORSTAND_HEAD = new MetaIndex<>(ArmorStandWatcher.class, 1,
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new Vector3F(0, 0, 0));
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public static MetaIndex<Vector3F> ARMORSTAND_LEFT_ARM = new MetaIndex<Vector3F>(ArmorStandWatcher.class, 3,
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public static MetaIndex<Vector3F> ARMORSTAND_LEFT_ARM = new MetaIndex<>(ArmorStandWatcher.class, 3,
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new Vector3F(0, 0, 0));
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public static MetaIndex<Vector3F> ARMORSTAND_LEFT_LEG = new MetaIndex<Vector3F>(ArmorStandWatcher.class, 5,
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public static MetaIndex<Vector3F> ARMORSTAND_LEFT_LEG = new MetaIndex<>(ArmorStandWatcher.class, 5,
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new Vector3F(0, 0, 0));
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public static MetaIndex<Byte> ARMORSTAND_META = new MetaIndex<Byte>(ArmorStandWatcher.class, 0, (byte) 0);
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public static MetaIndex<Byte> ARMORSTAND_META = new MetaIndex<>(ArmorStandWatcher.class, 0, (byte) 0);
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public static MetaIndex<Vector3F> ARMORSTAND_RIGHT_ARM = new MetaIndex<Vector3F>(ArmorStandWatcher.class, 4,
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public static MetaIndex<Vector3F> ARMORSTAND_RIGHT_ARM = new MetaIndex<>(ArmorStandWatcher.class, 4,
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new Vector3F(0, 0, 0));
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public static MetaIndex<Vector3F> ARMORSTAND_RIGHT_LEG = new MetaIndex<Vector3F>(ArmorStandWatcher.class, 6,
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public static MetaIndex<Vector3F> ARMORSTAND_RIGHT_LEG = new MetaIndex<>(ArmorStandWatcher.class, 6,
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new Vector3F(0, 0, 0));
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public static MetaIndex<Byte> ARROW_CRITICAL = new MetaIndex<Byte>(ArrowWatcher.class, 0, (byte) 0);
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public static MetaIndex<Byte> ARROW_CRITICAL = new MetaIndex<>(ArrowWatcher.class, 0, (byte) 0);
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public static MetaIndex<Byte> BAT_HANGING = new MetaIndex<Byte>(BatWatcher.class, 0, (byte) 1);
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public static MetaIndex<Byte> BAT_HANGING = new MetaIndex<>(BatWatcher.class, 0, (byte) 1);
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public static MetaIndex<Byte> BLAZE_BLAZING = new MetaIndex<Byte>(BlazeWatcher.class, 0, (byte) 0);
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public static MetaIndex<Byte> BLAZE_BLAZING = new MetaIndex<>(BlazeWatcher.class, 0, (byte) 0);
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public static MetaIndex<Float> BOAT_DAMAGE = new MetaIndex<Float>(BoatWatcher.class, 2, 40F);
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public static MetaIndex<Float> BOAT_DAMAGE = new MetaIndex<>(BoatWatcher.class, 2, 40F);
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public static MetaIndex<Integer> BOAT_DIRECTION = new MetaIndex<Integer>(BoatWatcher.class, 1, 0);
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public static MetaIndex<Integer> BOAT_DIRECTION = new MetaIndex<>(BoatWatcher.class, 1, 0);
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public static MetaIndex<Integer> BOAT_LAST_HIT = new MetaIndex<Integer>(BoatWatcher.class, 0, 0);
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public static MetaIndex<Integer> BOAT_LAST_HIT = new MetaIndex<>(BoatWatcher.class, 0, 0);
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public static MetaIndex<Boolean> BOAT_LEFT_PADDLING = new MetaIndex<Boolean>(BoatWatcher.class, 5, false);
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public static MetaIndex<Boolean> BOAT_LEFT_PADDLING = new MetaIndex<>(BoatWatcher.class, 5, false);
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public static MetaIndex<Boolean> BOAT_RIGHT_PADDLING = new MetaIndex<Boolean>(BoatWatcher.class, 4, false);
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public static MetaIndex<Boolean> BOAT_RIGHT_PADDLING = new MetaIndex<>(BoatWatcher.class, 4, false);
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public static MetaIndex<Integer> BOAT_TYPE = new MetaIndex<Integer>(BoatWatcher.class, 3, 0);
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public static MetaIndex<Integer> BOAT_TYPE = new MetaIndex<>(BoatWatcher.class, 3, 0);
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public static MetaIndex<Boolean> CREEPER_IGNITED = new MetaIndex<Boolean>(CreeperWatcher.class, 2, false);
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public static MetaIndex<Boolean> CREEPER_IGNITED = new MetaIndex<>(CreeperWatcher.class, 2, false);
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public static MetaIndex<Boolean> CREEPER_POWERED = new MetaIndex<Boolean>(CreeperWatcher.class, 1, false);
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public static MetaIndex<Boolean> CREEPER_POWERED = new MetaIndex<>(CreeperWatcher.class, 1, false);
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public static MetaIndex<Integer> CREEPER_STATE = new MetaIndex<Integer>(CreeperWatcher.class, 0, -1);
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public static MetaIndex<Integer> CREEPER_STATE = new MetaIndex<>(CreeperWatcher.class, 0, -1);
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public static MetaIndex<ItemStack> DROPPED_ITEM = new MetaIndex<ItemStack>(DroppedItemWatcher.class, 0,
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public static MetaIndex<ItemStack> DROPPED_ITEM = new MetaIndex<>(DroppedItemWatcher.class, 0,
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new ItemStack(Material.STONE));
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public static MetaIndex<Optional<BlockPosition>> ENDER_CRYSTAL_BEAM = new MetaIndex<Optional<BlockPosition>>(
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EnderCrystalWatcher.class, 0, Optional.<BlockPosition> absent());
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public static MetaIndex<Optional<BlockPosition>> ENDER_CRYSTAL_BEAM = new MetaIndex<>(EnderCrystalWatcher.class, 0,
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Optional.<BlockPosition>absent());
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public static MetaIndex<Boolean> ENDER_CRYSTAL_PLATE = new MetaIndex<Boolean>(EnderCrystalWatcher.class, 1, false);
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public static MetaIndex<Boolean> ENDER_CRYSTAL_PLATE = new MetaIndex<>(EnderCrystalWatcher.class, 1, false);
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public static MetaIndex<Integer> ENDERD_RAGON_PHASE = new MetaIndex<Integer>(EnderDragonWatcher.class, 0, 0);
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public static MetaIndex<Integer> ENDERD_RAGON_PHASE = new MetaIndex<>(EnderDragonWatcher.class, 0, 0);
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public static MetaIndex<Boolean> ENDERMAN_AGRESSIVE = new MetaIndex<Boolean>(EndermanWatcher.class, 1, false);
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public static MetaIndex<Boolean> ENDERMAN_AGRESSIVE = new MetaIndex<>(EndermanWatcher.class, 1, false);
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public static MetaIndex<Optional<WrappedBlockData>> ENDERMAN_ITEM = new MetaIndex<Optional<WrappedBlockData>>(
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EndermanWatcher.class, 0, Optional.<WrappedBlockData> absent());
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public static MetaIndex<Optional<WrappedBlockData>> ENDERMAN_ITEM = new MetaIndex<>(EndermanWatcher.class, 0,
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Optional.<WrappedBlockData>absent());
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public static MetaIndex<Integer> ENTITY_AIR_TICKS = new MetaIndex<Integer>(FlagWatcher.class, 1, 0);
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public static MetaIndex<Integer> ENTITY_AIR_TICKS = new MetaIndex<>(FlagWatcher.class, 1, 0);
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public static MetaIndex<String> ENTITY_CUSTOM_NAME = new MetaIndex<String>(FlagWatcher.class, 2, "");
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public static MetaIndex<String> ENTITY_CUSTOM_NAME = new MetaIndex<>(FlagWatcher.class, 2, "");
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public static MetaIndex<Boolean> ENTITY_CUSTOM_NAME_VISIBLE = new MetaIndex<Boolean>(FlagWatcher.class, 3, false);
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public static MetaIndex<Boolean> ENTITY_CUSTOM_NAME_VISIBLE = new MetaIndex<>(FlagWatcher.class, 3, false);
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public static MetaIndex<Byte> ENTITY_META = new MetaIndex<Byte>(FlagWatcher.class, 0, (byte) 0);
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public static MetaIndex<Byte> ENTITY_META = new MetaIndex<>(FlagWatcher.class, 0, (byte) 0);
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public static MetaIndex<Boolean> ENTITY_NO_GRAVITY = new MetaIndex<Boolean>(FlagWatcher.class, 5, false);
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public static MetaIndex<Boolean> ENTITY_NO_GRAVITY = new MetaIndex<>(FlagWatcher.class, 5, false);
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public static MetaIndex<Boolean> ENTITY_SILENT = new MetaIndex<Boolean>(FlagWatcher.class, 4, false);
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public static MetaIndex<Boolean> ENTITY_SILENT = new MetaIndex<>(FlagWatcher.class, 4, false);
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public static MetaIndex<Byte> EVOKER_SPELL_TICKS = new MetaIndex<Byte>(EvokerWatcher.class, 0, (byte) 0);
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public static MetaIndex<Byte> EVOKER_SPELL_TICKS = new MetaIndex<>(EvokerWatcher.class, 0, (byte) 0);
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public static MetaIndex<BlockPosition> FALLING_BLOCK_POSITION = new MetaIndex<BlockPosition>(FallingBlockWatcher.class, 0,
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public static MetaIndex<BlockPosition> FALLING_BLOCK_POSITION = new MetaIndex<>(FallingBlockWatcher.class, 0,
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BlockPosition.ORIGIN);
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public static MetaIndex<ItemStack> FIREWORK_ITEM = new MetaIndex<ItemStack>(FireworkWatcher.class, 0,
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public static MetaIndex<ItemStack> FIREWORK_ITEM = new MetaIndex<>(FireworkWatcher.class, 0,
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new ItemStack(Material.AIR));
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public static MetaIndex<Integer> FIREWORK_ATTACHED_ENTITY = new MetaIndex<Integer>(FireworkWatcher.class, 1, 0);
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public static MetaIndex<Integer> FIREWORK_ATTACHED_ENTITY = new MetaIndex<>(FireworkWatcher.class, 1, 0);
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public static MetaIndex<Integer> FISHING_HOOK_HOOKED = new MetaIndex<Integer>(FishingHookWatcher.class, 0, 0);
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public static MetaIndex<Integer> FISHING_HOOK_HOOKED = new MetaIndex<>(FishingHookWatcher.class, 0, 0);
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public static MetaIndex<Boolean> GHAST_AGRESSIVE = new MetaIndex<Boolean>(GhastWatcher.class, 0, false);
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public static MetaIndex<Boolean> GHAST_AGRESSIVE = new MetaIndex<>(GhastWatcher.class, 0, false);
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public static MetaIndex<Boolean> GUARDIAN_RETRACT_SPIKES = new MetaIndex<Boolean>(GuardianWatcher.class, 0, false);
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public static MetaIndex<Boolean> GUARDIAN_RETRACT_SPIKES = new MetaIndex<>(GuardianWatcher.class, 0, false);
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public static MetaIndex<Integer> GUARDIAN_TARGET = new MetaIndex<Integer>(GuardianWatcher.class, 1, 0);
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public static MetaIndex<Integer> GUARDIAN_TARGET = new MetaIndex<>(GuardianWatcher.class, 1, 0);
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public static MetaIndex<Integer> HORSE_ARMOR = new MetaIndex<Integer>(HorseWatcher.class, 1, 0);
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public static MetaIndex<Integer> HORSE_ARMOR = new MetaIndex<>(HorseWatcher.class, 1, 0);
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public static MetaIndex<Boolean> HORSE_CHESTED_CARRYING_CHEST = new MetaIndex<Boolean>(ChestedHorseWatcher.class, 0, false);
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public static MetaIndex<Boolean> HORSE_CHESTED_CARRYING_CHEST = new MetaIndex<>(ChestedHorseWatcher.class, 0,
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false);
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public static MetaIndex<Integer> HORSE_COLOR = new MetaIndex<Integer>(HorseWatcher.class, 0, 0);
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public static MetaIndex<Integer> HORSE_COLOR = new MetaIndex<>(HorseWatcher.class, 0, 0);
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public static MetaIndex<Byte> HORSE_META = new MetaIndex<Byte>(AbstractHorseWatcher.class, 0, (byte) 0);
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public static MetaIndex<Byte> HORSE_META = new MetaIndex<>(AbstractHorseWatcher.class, 0, (byte) 0);
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public static MetaIndex<Optional<UUID>> HORSE_OWNER = new MetaIndex<Optional<UUID>>(AbstractHorseWatcher.class, 1,
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Optional.<UUID> absent());
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public static MetaIndex<Optional<UUID>> HORSE_OWNER = new MetaIndex<>(AbstractHorseWatcher.class, 1,
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Optional.<UUID>absent());
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public static MetaIndex<Byte> INSENTIENT_META = new MetaIndex<Byte>(InsentientWatcher.class, 0, (byte) 0);
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public static MetaIndex<Byte> INSENTIENT_META = new MetaIndex<>(InsentientWatcher.class, 0, (byte) 0);
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public static MetaIndex<Byte> IRON_GOLEM_PLAYER_CREATED = new MetaIndex<Byte>(IronGolemWatcher.class, 0, (byte) 0);
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public static MetaIndex<Byte> IRON_GOLEM_PLAYER_CREATED = new MetaIndex<>(IronGolemWatcher.class, 0, (byte) 0);
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public static MetaIndex<ItemStack> ITEMFRAME_ITEM = new MetaIndex<ItemStack>(ItemFrameWatcher.class, 0,
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public static MetaIndex<ItemStack> ITEMFRAME_ITEM = new MetaIndex<>(ItemFrameWatcher.class, 0,
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new ItemStack(Material.AIR));
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public static MetaIndex<Integer> ITEMFRAME_ROTATION = new MetaIndex<Integer>(ItemFrameWatcher.class, 1, 0);
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public static MetaIndex<Integer> ITEMFRAME_ROTATION = new MetaIndex<>(ItemFrameWatcher.class, 1, 0);
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public static MetaIndex<Integer> LIVING_ARROWS = new MetaIndex<Integer>(LivingWatcher.class, 4, 0);
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public static MetaIndex<Integer> LIVING_ARROWS = new MetaIndex<>(LivingWatcher.class, 4, 0);
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public static MetaIndex<Byte> LIVING_HAND = new MetaIndex<Byte>(LivingWatcher.class, 0, (byte) 0);
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public static MetaIndex<Byte> LIVING_HAND = new MetaIndex<>(LivingWatcher.class, 0, (byte) 0);
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public static MetaIndex<Float> LIVING_HEALTH = new MetaIndex<Float>(LivingWatcher.class, 1, 1F);
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public static MetaIndex<Float> LIVING_HEALTH = new MetaIndex<>(LivingWatcher.class, 1, 1F);
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public static MetaIndex<Boolean> LIVING_POTION_AMBIENT = new MetaIndex<Boolean>(LivingWatcher.class, 3, false);
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public static MetaIndex<Boolean> LIVING_POTION_AMBIENT = new MetaIndex<>(LivingWatcher.class, 3, false);
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public static MetaIndex<Integer> LIVING_POTIONS = new MetaIndex<Integer>(LivingWatcher.class, 2, 0);
|
||||
public static MetaIndex<Integer> LIVING_POTIONS = new MetaIndex<>(LivingWatcher.class, 2, 0);
|
||||
|
||||
public static MetaIndex<Integer> LLAMA_CARPET = new MetaIndex<Integer>(LlamaWatcher.class, 1, 0);
|
||||
public static MetaIndex<Integer> LLAMA_CARPET = new MetaIndex<>(LlamaWatcher.class, 1, 0);
|
||||
|
||||
public static MetaIndex<Integer> LLAMA_COLOR = new MetaIndex<Integer>(LlamaWatcher.class, 2, -1);
|
||||
public static MetaIndex<Integer> LLAMA_COLOR = new MetaIndex<>(LlamaWatcher.class, 2, -1);
|
||||
|
||||
public static MetaIndex<Integer> LLAMA_STRENGTH = new MetaIndex<Integer>(LlamaWatcher.class, 0, 0);
|
||||
public static MetaIndex<Integer> LLAMA_STRENGTH = new MetaIndex<>(LlamaWatcher.class, 0, 0);
|
||||
|
||||
public static MetaIndex<Integer> MINECART_BLOCK = new MetaIndex<Integer>(MinecartWatcher.class, 3, 0);
|
||||
public static MetaIndex<Integer> MINECART_BLOCK = new MetaIndex<>(MinecartWatcher.class, 3, 0);
|
||||
|
||||
public static MetaIndex<Boolean> MINECART_BLOCK_VISIBLE = new MetaIndex<Boolean>(MinecartWatcher.class, 5, false);
|
||||
public static MetaIndex<Boolean> MINECART_BLOCK_VISIBLE = new MetaIndex<>(MinecartWatcher.class, 5, false);
|
||||
|
||||
public static MetaIndex<Integer> MINECART_BLOCK_Y = new MetaIndex<Integer>(MinecartWatcher.class, 4, 0);
|
||||
public static MetaIndex<Integer> MINECART_BLOCK_Y = new MetaIndex<>(MinecartWatcher.class, 4, 0);
|
||||
|
||||
public static MetaIndex<Integer> MINECART_SHAKING_DIRECTION = new MetaIndex<Integer>(MinecartWatcher.class, 1, 1);
|
||||
public static MetaIndex<Integer> MINECART_SHAKING_DIRECTION = new MetaIndex<>(MinecartWatcher.class, 1, 1);
|
||||
|
||||
public static MetaIndex<Float> MINECART_SHAKING_MULITPLIER = new MetaIndex<Float>(MinecartWatcher.class, 2, 0F);
|
||||
public static MetaIndex<Float> MINECART_SHAKING_MULITPLIER = new MetaIndex<>(MinecartWatcher.class, 2, 0F);
|
||||
|
||||
public static MetaIndex<Integer> MINECART_SHAKING_POWER = new MetaIndex<Integer>(MinecartWatcher.class, 0, 0);
|
||||
public static MetaIndex<Integer> MINECART_SHAKING_POWER = new MetaIndex<>(MinecartWatcher.class, 0, 0);
|
||||
|
||||
public static MetaIndex<Integer> OCELOT_TYPE = new MetaIndex<Integer>(OcelotWatcher.class, 0, 0);
|
||||
public static MetaIndex<Integer> OCELOT_TYPE = new MetaIndex<>(OcelotWatcher.class, 0, 0);
|
||||
|
||||
public static MetaIndex<Boolean> PIG_SADDLED = new MetaIndex<Boolean>(PigWatcher.class, 0, false);
|
||||
public static MetaIndex<Boolean> PIG_SADDLED = new MetaIndex<>(PigWatcher.class, 0, false);
|
||||
|
||||
public static MetaIndex<Integer> PIG_UNKNOWN = new MetaIndex<Integer>(PigWatcher.class, 1, 0);
|
||||
public static MetaIndex<Integer> PIG_UNKNOWN = new MetaIndex<>(PigWatcher.class, 1, 0);
|
||||
|
||||
public static MetaIndex<Float> PLAYER_ABSORPTION = new MetaIndex<Float>(PlayerWatcher.class, 0, 0F);
|
||||
public static MetaIndex<Float> PLAYER_ABSORPTION = new MetaIndex<>(PlayerWatcher.class, 0, 0F);
|
||||
|
||||
public static MetaIndex<Byte> PLAYER_HAND = new MetaIndex<Byte>(PlayerWatcher.class, 3, (byte) 0);
|
||||
public static MetaIndex<Byte> PLAYER_HAND = new MetaIndex<>(PlayerWatcher.class, 3, (byte) 0);
|
||||
|
||||
public static MetaIndex<Integer> PLAYER_SCORE = new MetaIndex<Integer>(PlayerWatcher.class, 1, 0);
|
||||
public static MetaIndex<Integer> PLAYER_SCORE = new MetaIndex<>(PlayerWatcher.class, 1, 0);
|
||||
|
||||
public static MetaIndex<Byte> PLAYER_SKIN = new MetaIndex<Byte>(PlayerWatcher.class, 2, (byte) 127);
|
||||
public static MetaIndex<Byte> PLAYER_SKIN = new MetaIndex<>(PlayerWatcher.class, 2, (byte) 127);
|
||||
|
||||
public static MetaIndex<Boolean> POLAR_BEAR_STANDING = new MetaIndex<Boolean>(PolarBearWatcher.class, 0, false);
|
||||
public static MetaIndex<Boolean> POLAR_BEAR_STANDING = new MetaIndex<>(PolarBearWatcher.class, 0, false);
|
||||
|
||||
public static MetaIndex<Integer> RABBIT_TYPE = new MetaIndex<Integer>(RabbitWatcher.class, 0, 0);
|
||||
public static MetaIndex<Integer> RABBIT_TYPE = new MetaIndex<>(RabbitWatcher.class, 0, 0);
|
||||
|
||||
public static MetaIndex<Byte> SHEEP_WOOL = new MetaIndex<Byte>(SheepWatcher.class, 0, (byte) 0);
|
||||
public static MetaIndex<Byte> SHEEP_WOOL = new MetaIndex<>(SheepWatcher.class, 0, (byte) 0);
|
||||
|
||||
public static MetaIndex<Optional<BlockPosition>> SHULKER_ATTACHED = new MetaIndex<Optional<BlockPosition>>(
|
||||
ShulkerWatcher.class, 1, Optional.<BlockPosition> absent());
|
||||
public static MetaIndex<Optional<BlockPosition>> SHULKER_ATTACHED = new MetaIndex<>(ShulkerWatcher.class, 1,
|
||||
Optional.<BlockPosition>absent());
|
||||
|
||||
public static MetaIndex<Byte> SHULKER_COLOR = new MetaIndex<Byte>(ShulkerWatcher.class, 3, (byte) 10);
|
||||
public static MetaIndex<Byte> SHULKER_COLOR = new MetaIndex<>(ShulkerWatcher.class, 3, (byte) 10);
|
||||
|
||||
public static MetaIndex<Direction> SHULKER_FACING = new MetaIndex<Direction>(ShulkerWatcher.class, 0, Direction.DOWN);
|
||||
public static MetaIndex<Direction> SHULKER_FACING = new MetaIndex<>(ShulkerWatcher.class, 0, Direction.DOWN);
|
||||
|
||||
public static MetaIndex<Byte> SHULKER_PEEKING = new MetaIndex<Byte>(ShulkerWatcher.class, 2, (byte) 0);
|
||||
public static MetaIndex<Byte> SHULKER_PEEKING = new MetaIndex<>(ShulkerWatcher.class, 2, (byte) 0);
|
||||
|
||||
public static MetaIndex<Boolean> SKELETON_SWING_ARMS = new MetaIndex<Boolean>(SkeletonWatcher.class, 0, false);
|
||||
public static MetaIndex<Boolean> SKELETON_SWING_ARMS = new MetaIndex<>(SkeletonWatcher.class, 0, false);
|
||||
|
||||
public static MetaIndex<Integer> SLIME_SIZE = new MetaIndex<Integer>(SlimeWatcher.class, 0, 0);
|
||||
public static MetaIndex<Integer> SLIME_SIZE = new MetaIndex<>(SlimeWatcher.class, 0, 0);
|
||||
|
||||
public static MetaIndex<Byte> SNOWMAN_DERP = new MetaIndex<Byte>(SnowmanWatcher.class, 0, (byte) 16);
|
||||
public static MetaIndex<Byte> SNOWMAN_DERP = new MetaIndex<>(SnowmanWatcher.class, 0, (byte) 16);
|
||||
|
||||
public static MetaIndex<Byte> SPIDER_CLIMB = new MetaIndex<Byte>(SpiderWatcher.class, 0, (byte) 0);
|
||||
public static MetaIndex<Byte> SPIDER_CLIMB = new MetaIndex<>(SpiderWatcher.class, 0, (byte) 0);
|
||||
|
||||
public static MetaIndex<ItemStack> SPLASH_POTION_ITEM = new MetaIndex<ItemStack>(SplashPotionWatcher.class, 1,
|
||||
public static MetaIndex<ItemStack> SPLASH_POTION_ITEM = new MetaIndex<>(SplashPotionWatcher.class, 1,
|
||||
new ItemStack(Material.SPLASH_POTION)); // Yeah, the '1' isn't a bug. No idea why but MC thinks
|
||||
// there's a '0' already.
|
||||
// there's a '0' already.
|
||||
|
||||
public static MetaIndex<ItemStack> SPLASH_POTION_ITEM_BAD = new MetaIndex<ItemStack>(SplashPotionWatcher.class, 0,
|
||||
public static MetaIndex<ItemStack> SPLASH_POTION_ITEM_BAD = new MetaIndex<>(SplashPotionWatcher.class, 0,
|
||||
new ItemStack(Material.SPLASH_POTION)); // Yeah, the '1' isn't a bug. No
|
||||
// idea why but MC thinks there's a
|
||||
// '0' already.
|
||||
// idea why but MC thinks there's a
|
||||
// '0' already.
|
||||
|
||||
public static MetaIndex<Byte> TAMEABLE_META = new MetaIndex<Byte>(TameableWatcher.class, 0, (byte) 0);
|
||||
public static MetaIndex<Byte> TAMEABLE_META = new MetaIndex<>(TameableWatcher.class, 0, (byte) 0);
|
||||
|
||||
public static MetaIndex<Optional<UUID>> TAMEABLE_OWNER = new MetaIndex<Optional<UUID>>(TameableWatcher.class, 1,
|
||||
Optional.<UUID> absent());
|
||||
public static MetaIndex<Optional<UUID>> TAMEABLE_OWNER = new MetaIndex<>(TameableWatcher.class, 1,
|
||||
Optional.<UUID>absent());
|
||||
|
||||
public static MetaIndex<Integer> TIPPED_ARROW_COLOR = new MetaIndex<Integer>(ArrowWatcher.class, 1, Color.WHITE.asRGB());
|
||||
public static MetaIndex<Integer> TIPPED_ARROW_COLOR = new MetaIndex<>(ArrowWatcher.class, 1, Color.WHITE.asRGB());
|
||||
|
||||
public static MetaIndex<Integer> TNT_FUSE_TICKS = new MetaIndex<Integer>(TNTWatcher.class, 0, Integer.MAX_VALUE);
|
||||
public static MetaIndex<Integer> TNT_FUSE_TICKS = new MetaIndex<>(TNTWatcher.class, 0, Integer.MAX_VALUE);
|
||||
|
||||
public static MetaIndex<Byte> VEX_ANGRY = new MetaIndex<Byte>(VexWatcher.class, 0, (byte) 0);
|
||||
public static MetaIndex<Byte> VEX_ANGRY = new MetaIndex<>(VexWatcher.class, 0, (byte) 0);
|
||||
|
||||
public static MetaIndex<Integer> VILLAGER_PROFESSION = new MetaIndex<Integer>(VillagerWatcher.class, 0, 0);
|
||||
public static MetaIndex<Integer> VILLAGER_PROFESSION = new MetaIndex<>(VillagerWatcher.class, 0, 0);
|
||||
|
||||
public static MetaIndex<Byte> VINDICATOR_JOHNNY = new MetaIndex<Byte>(VindicatorWatcher.class, 0, (byte) 0);
|
||||
public static MetaIndex<Byte> VINDICATOR_JOHNNY = new MetaIndex<>(VindicatorWatcher.class, 0, (byte) 0);
|
||||
|
||||
public static MetaIndex<Boolean> WITCH_AGGRESSIVE = new MetaIndex<Boolean>(WitchWatcher.class, 0, false);
|
||||
public static MetaIndex<Boolean> WITCH_AGGRESSIVE = new MetaIndex<>(WitchWatcher.class, 0, false);
|
||||
|
||||
public static MetaIndex<Integer> WITHER_INVUL = new MetaIndex<Integer>(WitherWatcher.class, 3, 0);
|
||||
public static MetaIndex<Integer> WITHER_INVUL = new MetaIndex<>(WitherWatcher.class, 3, 0);
|
||||
|
||||
public static MetaIndex<Integer> WITHER_TARGET_1 = new MetaIndex<Integer>(WitherWatcher.class, 0, 0);
|
||||
public static MetaIndex<Integer> WITHER_TARGET_1 = new MetaIndex<>(WitherWatcher.class, 0, 0);
|
||||
|
||||
public static MetaIndex<Integer> WITHER_TARGET_2 = new MetaIndex<Integer>(WitherWatcher.class, 1, 0);
|
||||
public static MetaIndex<Integer> WITHER_TARGET_2 = new MetaIndex<>(WitherWatcher.class, 1, 0);
|
||||
|
||||
public static MetaIndex<Integer> WITHER_TARGET_3 = new MetaIndex<Integer>(WitherWatcher.class, 2, 0);
|
||||
public static MetaIndex<Integer> WITHER_TARGET_3 = new MetaIndex<>(WitherWatcher.class, 2, 0);
|
||||
|
||||
public static MetaIndex<Boolean> WITHER_SKULL_BLUE = new MetaIndex<Boolean>(WitherSkullWatcher.class, 0, false);
|
||||
public static MetaIndex<Boolean> WITHER_SKULL_BLUE = new MetaIndex<>(WitherSkullWatcher.class, 0, false);
|
||||
|
||||
public static MetaIndex<Boolean> WOLF_BEGGING = new MetaIndex<Boolean>(WolfWatcher.class, 1, false);
|
||||
public static MetaIndex<Boolean> WOLF_BEGGING = new MetaIndex<>(WolfWatcher.class, 1, false);
|
||||
|
||||
public static MetaIndex<Integer> WOLF_COLLAR = new MetaIndex<Integer>(WolfWatcher.class, 2, 14);
|
||||
public static MetaIndex<Integer> WOLF_COLLAR = new MetaIndex<>(WolfWatcher.class, 2, 14);
|
||||
|
||||
public static MetaIndex<Float> WOLF_DAMAGE = new MetaIndex<Float>(WolfWatcher.class, 0, 0F);
|
||||
public static MetaIndex<Float> WOLF_DAMAGE = new MetaIndex<>(WolfWatcher.class, 0, 0F);
|
||||
|
||||
public static MetaIndex<Boolean> ZOMBIE_AGGRESSIVE = new MetaIndex<Boolean>(ZombieWatcher.class, 2, false);
|
||||
public static MetaIndex<Boolean> ZOMBIE_AGGRESSIVE = new MetaIndex<>(ZombieWatcher.class, 2, false);
|
||||
|
||||
public static MetaIndex<Boolean> ZOMBIE_BABY = new MetaIndex<Boolean>(ZombieWatcher.class, 0, false);
|
||||
public static MetaIndex<Boolean> ZOMBIE_BABY = new MetaIndex<>(ZombieWatcher.class, 0, false);
|
||||
|
||||
public static MetaIndex<Integer> ZOMBIE_PLACEHOLDER = new MetaIndex<Integer>(ZombieWatcher.class, 1, 0);
|
||||
public static MetaIndex<Integer> ZOMBIE_PLACEHOLDER = new MetaIndex<>(ZombieWatcher.class, 1, 0);
|
||||
|
||||
public static MetaIndex<Integer> ZOMBIE_VILLAGER_PROFESSION = new MetaIndex<Integer>(ZombieVillagerWatcher.class, 1, 0);
|
||||
public static MetaIndex<Integer> ZOMBIE_VILLAGER_PROFESSION = new MetaIndex<>(ZombieVillagerWatcher.class, 1, 0);
|
||||
|
||||
public static MetaIndex<Boolean> ZOMBIE_VILLAGER_SHAKING = new MetaIndex<Boolean>(ZombieVillagerWatcher.class, 0, false);
|
||||
public static MetaIndex<Boolean> ZOMBIE_VILLAGER_SHAKING = new MetaIndex<>(ZombieVillagerWatcher.class, 0, false);
|
||||
|
||||
static {
|
||||
for (MetaIndex flagType : values()) {
|
||||
@ -317,14 +268,13 @@ public class MetaIndex<Y> {
|
||||
continue;
|
||||
|
||||
flagType._index += getNoIndexes(flagType.getFlagWatcher().getSuperclass());
|
||||
|
||||
}
|
||||
|
||||
// Simple verification for the dev that he's setting up the FlagType's properly.
|
||||
// All flag types should be from 0 to <Max Number> with no empty numbers.
|
||||
// All flag types should never occur twice.
|
||||
|
||||
HashMap<Class, Integer> maxValues = new HashMap<Class, Integer>();
|
||||
HashMap<Class, Integer> maxValues = new HashMap<>();
|
||||
|
||||
for (MetaIndex type : values()) {
|
||||
if (maxValues.containsKey(type.getFlagWatcher()) && maxValues.get(type.getFlagWatcher()) > type.getIndex())
|
||||
@ -347,9 +297,8 @@ public class MetaIndex<Y> {
|
||||
continue;
|
||||
|
||||
if (found != null) {
|
||||
System.err.println(entry.getKey().getSimpleName() + " has multiple FlagType's registered for the index "
|
||||
+ i + " (" + type.getFlagWatcher().getSimpleName() + ", " + found.getFlagWatcher().getSimpleName()
|
||||
+ ")");
|
||||
System.err.println(
|
||||
entry.getKey().getSimpleName() + " has multiple FlagType's registered for the index " + i + " (" + type.getFlagWatcher().getSimpleName() + ", " + found.getFlagWatcher().getSimpleName() + ")");
|
||||
continue loop;
|
||||
}
|
||||
|
||||
@ -379,7 +328,7 @@ public class MetaIndex<Y> {
|
||||
}
|
||||
|
||||
public static ArrayList<MetaIndex> getFlags(Class<? extends FlagWatcher> watcherClass) {
|
||||
ArrayList<MetaIndex> list = new ArrayList<MetaIndex>();
|
||||
ArrayList<MetaIndex> list = new ArrayList<>();
|
||||
|
||||
for (MetaIndex type : values()) {
|
||||
if (!type.getFlagWatcher().isAssignableFrom(watcherClass))
|
||||
|
Loading…
Reference in New Issue
Block a user