Shulker disguises are allowed to move in 1.17+, fixes #584

This commit is contained in:
libraryaddict 2021-07-08 14:54:39 +12:00
parent c7edea1c5e
commit 7e21f20120
2 changed files with 4 additions and 2 deletions

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@ -18,6 +18,7 @@ import me.libraryaddict.disguise.utilities.LibsEntityInteract;
import me.libraryaddict.disguise.utilities.LibsPremium;
import me.libraryaddict.disguise.utilities.modded.ModdedEntity;
import me.libraryaddict.disguise.utilities.modded.ModdedManager;
import me.libraryaddict.disguise.utilities.reflection.NmsVersion;
import me.libraryaddict.disguise.utilities.translations.LibsMsg;
import org.apache.commons.lang.StringUtils;
import org.apache.commons.lang.math.RandomUtils;
@ -467,7 +468,7 @@ public class DisguiseListener implements Listener {
DisguiseUtilities.doBoundingBox((TargetedDisguise) disguise);
}
if (DisguiseConfig.isStopShulkerDisguisesFromMoving()) {
if (!NmsVersion.v1_17.isSupported() && DisguiseConfig.isStopShulkerDisguisesFromMoving()) {
Disguise disguise;
if ((disguise = DisguiseAPI.getDisguise(event.getPlayer())) != null) {

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@ -1,6 +1,7 @@
# This config is called sanity, because you shouldn't need to change the stuff in here
#Stop shulker disguises from moving, they're weird. This option only effects PLAYERS that are disguised, other entities disguised as shulkers will NOT be effected!
# Stop shulker disguises from moving, they're weird. This option only effects PLAYERS that are disguised, other entities disguised as shulkers will NOT be effected!
# This is ignored in 1.17+ as its fixed in those versions
StopShulkerDisguisesFromMoving: true
# This means that the plugin doesn't need to constantly call Mojang just to find a skin for an offline player