Fixed zombie walk sound being outdated
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@ -98,7 +98,7 @@ public enum DisguiseSound {
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WOLF("mob.wolf.hurt", "mob.wolf.step", "mob.wolf.death", "mob.wolf.bark", "mob.wolf.panting", "mob.wolf.whine",
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WOLF("mob.wolf.hurt", "mob.wolf.step", "mob.wolf.death", "mob.wolf.bark", "mob.wolf.panting", "mob.wolf.whine",
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"mob.wolf.howl", "mob.wolf.growl", "mob.wolf.shake"),
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"mob.wolf.howl", "mob.wolf.growl", "mob.wolf.shake"),
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ZOMBIE("mob.zombie.hurt", "step.grass", "mob.zombie.death", "mob.zombie.say", "mob.zombie.infect", "mob.zombie.woodbreak",
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ZOMBIE("mob.zombie.hurt", "mob.zombie.step", "mob.zombie.death", "mob.zombie.say", "mob.zombie.infect", "mob.zombie.woodbreak",
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"mob.zombie.metal", "mob.zombie.wood");
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"mob.zombie.metal", "mob.zombie.wood");
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public enum SoundType {
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public enum SoundType {
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