Add blacklist function to disguise options whitelist
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@ -3,9 +3,9 @@ package me.libraryaddict.disguise.utilities.parser;
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import me.libraryaddict.disguise.DisguiseConfig;
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import me.libraryaddict.disguise.DisguiseConfig;
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import me.libraryaddict.disguise.disguisetypes.*;
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import me.libraryaddict.disguise.disguisetypes.*;
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import me.libraryaddict.disguise.utilities.DisguiseUtilities;
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import me.libraryaddict.disguise.utilities.DisguiseUtilities;
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import me.libraryaddict.disguise.utilities.parser.params.ParamInfo;
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import me.libraryaddict.disguise.utilities.translations.LibsMsg;
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import me.libraryaddict.disguise.utilities.translations.LibsMsg;
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import me.libraryaddict.disguise.utilities.translations.TranslateType;
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import me.libraryaddict.disguise.utilities.translations.TranslateType;
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import me.libraryaddict.disguise.utilities.parser.params.ParamInfo;
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import org.bukkit.ChatColor;
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import org.bukkit.ChatColor;
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import org.bukkit.Material;
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import org.bukkit.Material;
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import org.bukkit.command.CommandSender;
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import org.bukkit.command.CommandSender;
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@ -120,6 +120,26 @@ public class DisguiseParser {
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}
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}
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}
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}
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/**
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* Returns true if the string is found in the map, or it's not a whitelisted setup
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*
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* Returns if command user can access the disguise creation permission type
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*/
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private static boolean hasPermissionOption(HashMap<String, Boolean> disguiseOptions, String string) {
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// If no permissions were defined, return true
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if (disguiseOptions.isEmpty()) {
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return true;
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}
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// If they were explictly defined, can just return the value
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if (disguiseOptions.containsKey(string)) {
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return disguiseOptions.get(string);
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}
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// If there is at least one whitelisted value, then they needed the whitelist to use it
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return disguiseOptions.containsValue(true);
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}
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/**
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/**
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* Returns the disguise if it all parsed correctly. Returns a exception with a complete message if it didn't. The
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* Returns the disguise if it all parsed correctly. Returns a exception with a complete message if it didn't. The
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* commandsender is purely used for checking permissions. Would defeat the purpose otherwise. To reach this
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* commandsender is purely used for checking permissions. Would defeat the purpose otherwise. To reach this
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@ -206,8 +226,8 @@ public class DisguiseParser {
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// He needs to give the player name
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// He needs to give the player name
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throw new DisguiseParseException(LibsMsg.PARSE_SUPPLY_PLAYER);
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throw new DisguiseParseException(LibsMsg.PARSE_SUPPLY_PLAYER);
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} else {
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} else {
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if (!disguiseOptions.isEmpty() && (!disguiseOptions.containsKey(args[1].toLowerCase()) ||
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// If they can't use this name, throw error
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!disguiseOptions.get(args[1].toLowerCase()))) {
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if (!hasPermissionOption(disguiseOptions, args[1].toLowerCase())) {
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throw new DisguiseParseException(LibsMsg.PARSE_NO_PERM_NAME);
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throw new DisguiseParseException(LibsMsg.PARSE_NO_PERM_NAME);
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}
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}
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@ -258,13 +278,9 @@ public class DisguiseParser {
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itemStack = new ItemStack(material);
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itemStack = new ItemStack(material);
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if (!disguiseOptions.isEmpty()) {
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if (!hasPermissionOption(disguiseOptions, itemStack.getType().name().toLowerCase())) {
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String toCheck = "" + itemStack.getType().name();
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throw new DisguiseParseException(LibsMsg.PARSE_NO_PERM_PARAM,
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itemStack.getType().name(), disguisePerm.toReadable());
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if (!disguiseOptions.containsKey(toCheck) || !disguiseOptions.get(toCheck)) {
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throw new DisguiseParseException(LibsMsg.PARSE_NO_PERM_PARAM, toCheck,
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disguisePerm.toReadable());
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}
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}
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}
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toSkip++;
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toSkip++;
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@ -286,13 +302,9 @@ public class DisguiseParser {
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miscId = Integer.parseInt(args[1]);
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miscId = Integer.parseInt(args[1]);
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toSkip++;
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toSkip++;
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if (!disguiseOptions.isEmpty()) {
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if (!hasPermissionOption(disguiseOptions, miscId + "")) {
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String toCheck = "" + miscId;
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throw new DisguiseParseException(LibsMsg.PARSE_NO_PERM_PARAM, miscId + "",
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disguisePerm.toReadable());
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if (!disguiseOptions.containsKey(toCheck) || !disguiseOptions.get(toCheck)) {
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throw new DisguiseParseException(LibsMsg.PARSE_NO_PERM_PARAM, toCheck,
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disguisePerm.toReadable());
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}
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}
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}
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if (disguisePerm.getType() == DisguiseType.PAINTING) {
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if (disguisePerm.getType() == DisguiseType.PAINTING) {
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