Removed item frame disguise as it cannot move and is effectively useless
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4c52a26b46
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782e5925b1
@ -139,7 +139,7 @@ public abstract class Disguise {
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case ENDER_CRYSTAL:
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case ENDER_CRYSTAL:
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case ENDER_DRAGON:
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case ENDER_DRAGON:
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case GHAST:
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case GHAST:
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case ITEM_FRAME:
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// case ITEM_FRAME:
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case MINECART:
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case MINECART:
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case MINECART_CHEST:
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case MINECART_CHEST:
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case MINECART_FURNACE:
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case MINECART_FURNACE:
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@ -54,7 +54,7 @@ public enum DisguiseType {
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IRON_GOLEM(),
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IRON_GOLEM(),
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ITEM_FRAME(71),
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// ITEM_FRAME(71),
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LEASH_HITCH(77),
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LEASH_HITCH(77),
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@ -265,11 +265,11 @@ public class PacketsManager {
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// But if someone constructing the disguise uses it properly. It will work.
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// But if someone constructing the disguise uses it properly. It will work.
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if (disguise.getType() == DisguiseType.FISHING_HOOK)
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if (disguise.getType() == DisguiseType.FISHING_HOOK)
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data = disguise.getEntity().getEntityId();
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data = disguise.getEntity().getEntityId();
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else if (disguise.getType() == DisguiseType.ITEM_FRAME) {
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/* else if (disguise.getType() == DisguiseType.ITEM_FRAME) {
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data = (int) loc.getYaw();
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data = (int) loc.getYaw();
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if (data < 0)
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if (data < 0)
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data = -data;
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data = -data;
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}
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}*/
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spawnPackets[0] = ProtocolLibrary.getProtocolManager()
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spawnPackets[0] = ProtocolLibrary.getProtocolManager()
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.createPacketConstructor(Packets.Server.VEHICLE_SPAWN, nmsEntity, id, data).createPacket(nmsEntity, id, data);
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.createPacketConstructor(Packets.Server.VEHICLE_SPAWN, nmsEntity, id, data).createPacket(nmsEntity, id, data);
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spawnPackets[0].getModifier().write(2, (int) Math.floor(loc.getY() * 32D));
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spawnPackets[0].getModifier().write(2, (int) Math.floor(loc.getY() * 32D));
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@ -359,7 +359,7 @@ public class PacketsManager {
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case WITHER_SKULL:
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case WITHER_SKULL:
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value -= 128;
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value -= 128;
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break;
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break;
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case ITEM_FRAME:
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// case ITEM_FRAME:
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case ARROW:
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case ARROW:
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value = (byte) -value;
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value = (byte) -value;
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break;
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break;
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@ -385,7 +385,7 @@ public class PacketsManager {
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case WITHER_SKULL:
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case WITHER_SKULL:
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value += 128;
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value += 128;
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break;
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break;
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case ITEM_FRAME:
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// case ITEM_FRAME:
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case ARROW:
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case ARROW:
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value = (byte) -value;
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value = (byte) -value;
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break;
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break;
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