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Added methods for other plugins to request GameProfiles Changed GameProfiles to lookup UUID's with a different API as the old one barfed
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@ -126,17 +126,6 @@ public class DisguiseUtilities {
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// + " on a entity. Removed the old disguise.");
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disguiseItel.remove();
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/* if (name != null) {
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if (!disguise.getObservers().contains(name)) {
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d.setViewDisguise(name);
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}
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} else {
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for (String playername : d.getObservers()) {
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if (!disguise.getObservers().contains(playername)) {
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d.setViewDisguise(playername);
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}
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}
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}*/
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}
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}
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}
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@ -230,6 +219,10 @@ public class DisguiseUtilities {
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return new TargetedDisguise[0];
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}
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public static Object getGameProfile(String playerName) {
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return gameProfiles.get(playerName);
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}
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public static TargetedDisguise getMainDisguise(UUID entityId) {
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TargetedDisguise toReturn = null;
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if (getDisguises().containsKey(entityId)) {
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@ -271,45 +264,43 @@ public class DisguiseUtilities {
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}
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public static Object getProfile(final String playerName) {
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Player player = Bukkit.getPlayerExact(playerName);
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if (player != null) {
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return ReflectionManager.getGameProfile(player);
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} else {
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if (gameProfiles.containsKey(playerName)) {
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if (gameProfiles.get(playerName) != null) {
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return gameProfiles.get(playerName);
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}
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} else {
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Player player = Bukkit.getPlayerExact(playerName);
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if (player != null) {
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Object gameProfile = ReflectionManager.getGameProfile(player);
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if (ReflectionManager.hasSkinBlob(gameProfile)) {
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gameProfiles.put(playerName, gameProfile);
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return gameProfile;
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}
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}
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// Add null so that if this is called again. I already know I'm doing something about it
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gameProfiles.put(playerName, null);
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Bukkit.getScheduler().scheduleAsyncDelayedTask(libsDisguises, new Runnable() {
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public void run() {
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try {
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Object gameprofile = ReflectionManager.grabUUID(ReflectionManager.getGameProfile(null, playerName,
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false));
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if (gameprofile != null) {
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final Object gameProfile = ReflectionManager.grabSkullBlob(gameprofile);
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final Object gameProfile = lookupGameProfile(playerName);
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Bukkit.getScheduler().scheduleSyncDelayedTask(libsDisguises, new Runnable() {
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public void run() {
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if (gameProfiles.containsKey(playerName) && gameProfiles.get(playerName) == null) {
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gameProfiles.put(playerName, gameProfile);
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}
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for (HashSet<TargetedDisguise> disguises : DisguiseUtilities.getDisguises().values()) {
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for (TargetedDisguise disguise : disguises) {
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if (disguise.getType() == DisguiseType.PLAYER
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&& ((PlayerDisguise) disguise).getName().equals(playerName)) {
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DisguiseUtilities.refreshTrackers((TargetedDisguise) disguise);
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if (disguise.getEntity() instanceof Player
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&& disguise.isSelfDisguiseVisible()) {
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DisguiseUtilities.sendSelfDisguise((Player) disguise.getEntity(),
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disguise);
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if (disguise.getEntity() instanceof Player && disguise.isSelfDisguiseVisible()) {
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DisguiseUtilities.sendSelfDisguise((Player) disguise.getEntity(), disguise);
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}
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}
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}
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}
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}
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}
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});
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}
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} catch (Exception e) {
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if (gameProfiles.containsKey(playerName) && gameProfiles.get(playerName) == null) {
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gameProfiles.remove(playerName);
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@ -320,7 +311,6 @@ public class DisguiseUtilities {
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}
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});
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}
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}
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return ReflectionManager.getGameProfile(null, playerName);
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}
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@ -351,6 +341,10 @@ public class DisguiseUtilities {
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return selfDisguisesIds;
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}
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public static boolean hasGameProfile(String playerName) {
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return getGameProfile(playerName) != null;
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}
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public static void init(LibsDisguises disguises) {
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libsDisguises = disguises;
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}
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@ -363,6 +357,39 @@ public class DisguiseUtilities {
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return false;
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}
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/**
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* This is called on a thread as it is thread blocking
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*/
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public static Object lookupGameProfile(String playerName) {
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Object gameprofile = ReflectionManager.grabProfileAddUUID(playerName);
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return ReflectionManager.grabSkullBlob(gameprofile);
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}
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/**
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* This is safe to call from the main thread
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*/
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public static void lookupGameProfileAndStore(final String playerName) {
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if (!gameProfiles.containsKey(playerName)) {
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gameProfiles.put(playerName, null);
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Bukkit.getScheduler().scheduleAsyncDelayedTask(libsDisguises, new Runnable() {
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public void run() {
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try {
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final Object gameProfile = lookupGameProfile(playerName);
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Bukkit.getScheduler().scheduleSyncDelayedTask(libsDisguises, new Runnable() {
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public void run() {
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if (gameProfiles.containsKey(playerName) && gameProfiles.get(playerName) == null) {
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gameProfiles.put(playerName, gameProfile);
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}
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}
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});
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} catch (Exception ex) {
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ex.printStackTrace();
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}
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}
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});
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}
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}
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/**
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* @param Resends
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* the entity to all the watching players, which is where the magic begins
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@ -0,0 +1,33 @@
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package me.libraryaddict.disguise.utilities;
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import java.lang.reflect.Field;
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import java.util.UUID;
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import net.minecraft.util.com.mojang.authlib.GameProfile;
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import net.minecraft.util.com.mojang.authlib.ProfileLookupCallback;
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public class LibsProfileLookupCaller implements ProfileLookupCallback {
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private GameProfile gameProfile;
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public GameProfile getGameProfile() {
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return gameProfile;
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}
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@Override
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public void onProfileLookupFailed(GameProfile gameProfile, Exception arg1) {
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try {
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Field field = GameProfile.class.getDeclaredField("id");
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field.setAccessible(true);
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field.set(gameProfile, UUID.randomUUID());
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} catch (Exception e) {
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e.printStackTrace();
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}
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this.onProfileLookupSucceeded(gameProfile);
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}
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@Override
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public void onProfileLookupSucceeded(GameProfile profile) {
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gameProfile = profile;
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}
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}
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@ -218,15 +218,11 @@ public class ReflectionManager {
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}
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public static Object getGameProfile(UUID uuid, String playerName) {
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return getGameProfile(uuid, playerName, true);
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}
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public static Object getGameProfile(UUID uuid, String playerName, boolean createUuid) {
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try {
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try {
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return Class.forName("net.minecraft.util.com.mojang.authlib.GameProfile")
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.getConstructor(UUID.class, String.class)
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.newInstance(uuid != null || !createUuid ? uuid : UUID.randomUUID(), playerName);
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.newInstance(uuid != null ? uuid : UUID.randomUUID(), playerName);
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} catch (NoSuchMethodException ex) {
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return Class.forName("net.minecraft.util.com.mojang.authlib.GameProfile")
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.getConstructor(String.class, String.class).newInstance(uuid != null ? uuid.toString() : "", playerName);
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@ -303,6 +299,28 @@ public class ReflectionManager {
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return null;
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}
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public static Object grabProfileAddUUID(String playername) {
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try {
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Object minecraftServer = getNmsClass("MinecraftServer").getMethod("getServer").invoke(null);
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for (Method method : getNmsClass("MinecraftServer").getMethods()) {
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if (method.getReturnType().getSimpleName().equals("GameProfileRepository")) {
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Object profileRepo = method.invoke(minecraftServer);
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Object agent = Class.forName("net.minecraft.util.com.mojang.authlib.Agent").getField("MINECRAFT").get(null);
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LibsProfileLookupCaller callback = new LibsProfileLookupCaller();
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profileRepo
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.getClass()
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.getMethod("findProfilesByNames", String[].class, agent.getClass(),
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Class.forName("net.minecraft.util.com.mojang.authlib.ProfileLookupCallback"))
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.invoke(profileRepo, new String[] { playername }, agent, callback);
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return callback.getGameProfile();
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}
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}
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} catch (Exception ex) {
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ex.printStackTrace();
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}
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return null;
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}
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public static Object grabSkullBlob(Object gameProfile) {
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try {
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Object minecraftServer = getNmsClass("MinecraftServer").getMethod("getServer").invoke(null);
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@ -319,20 +337,20 @@ public class ReflectionManager {
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return null;
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}
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public static Object grabUUID(Object gameProfile) {
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public static boolean hasSkinBlob(Object gameprofile) {
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try {
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Object minecraftServer = getNmsClass("MinecraftServer").getMethod("getServer").invoke(null);
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for (Method method : getNmsClass("MinecraftServer").getMethods()) {
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if (method.getReturnType().getSimpleName().equals("MinecraftSessionService")) {
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Object session = method.invoke(minecraftServer);
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return session.getClass().getMethod("hasJoinedServer", gameProfile.getClass(), String.class)
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.invoke(session, gameProfile, null);
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}
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}
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Field propField = gameprofile.getClass().getDeclaredField("properties");
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propField.setAccessible(true);
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Object propMap = propField.get(gameprofile);
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propField = propMap.getClass().getDeclaredField("properties");
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propField.setAccessible(true);
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propMap = propField.get(propMap);
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return !(Boolean) propMap.getClass().getMethod("isEmpty").invoke(propMap);
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} catch (NoSuchFieldException ex) {
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} catch (Exception ex) {
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ex.printStackTrace();
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}
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return null;
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return true;
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}
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public static void setAllowSleep(Player player) {
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