Fix sleeping disguises
This commit is contained in:
@@ -36,10 +36,12 @@ import org.bukkit.scoreboard.Team.OptionStatus;
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import org.bukkit.util.Vector;
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import com.comphenix.protocol.PacketType.Play.Server;
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import com.comphenix.protocol.PacketType;
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import com.comphenix.protocol.ProtocolLibrary;
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import com.comphenix.protocol.ProtocolManager;
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import com.comphenix.protocol.events.PacketContainer;
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import com.comphenix.protocol.reflect.StructureModifier;
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import com.comphenix.protocol.wrappers.BlockPosition;
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import com.comphenix.protocol.wrappers.WrappedDataWatcher;
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import com.comphenix.protocol.wrappers.WrappedGameProfile;
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@@ -63,7 +65,6 @@ public class DisguiseUtilities
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* the plugin to do that.
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*/
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private static HashSet<String> addedByPlugins = new HashSet<>();
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private static Object bedChunk;
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private static LinkedHashMap<String, Disguise> clonedDisguises = new LinkedHashMap<>();
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/**
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* A hashmap of the uuid's of entitys, alive and dead. And their disguises in use
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@@ -81,8 +82,8 @@ public class DisguiseUtilities
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private static LibsDisguises libsDisguises;
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private static HashMap<String, ArrayList<Object>> runnables = new HashMap<>();
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private static HashSet<UUID> selfDisguised = new HashSet<>();
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private static Field xChunk, zChunk;
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private static Thread mainThread;
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private static PacketContainer spawnChunk;
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static
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{
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@@ -91,7 +92,7 @@ public class DisguiseUtilities
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Object server = ReflectionManager.getNmsMethod("MinecraftServer", "getServer").invoke(null);
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Object world = ((List) server.getClass().getField("worlds").get(server)).get(0);
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bedChunk = ReflectionManager.getNmsClass("Chunk")
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Object bedChunk = ReflectionManager.getNmsClass("Chunk")
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.getConstructor(ReflectionManager.getNmsClass("World"), int.class, int.class).newInstance(world, 0, 0);
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Field cSection = bedChunk.getClass().getDeclaredField("sections");
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@@ -100,18 +101,8 @@ public class DisguiseUtilities
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Object chunkSection = ReflectionManager.getNmsClass("ChunkSection").getConstructor(int.class, boolean.class)
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.newInstance(0, true);
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Object block;
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try
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{
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block = ReflectionManager.getNmsClass("Block").getMethod("getById", int.class).invoke(null,
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Material.BED_BLOCK.getId());
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}
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catch (Exception ex)
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{
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block = ((Object[]) ReflectionManager.getNmsField(ReflectionManager.getNmsClass("Block"), "byId")
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.get(null))[Material.BED_BLOCK.getId()];
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}
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Object block = ReflectionManager.getNmsClass("Block").getMethod("getById", int.class).invoke(null,
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Material.BED_BLOCK.getId());
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Method fromLegacyData = block.getClass().getMethod("fromLegacyData", int.class);
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Method setType = chunkSection.getClass().getMethod("setType", int.class, int.class, int.class,
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@@ -141,11 +132,8 @@ public class DisguiseUtilities
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cSection.set(bedChunk, array);
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xChunk = bedChunk.getClass().getField("locX");
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xChunk.setAccessible(true);
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zChunk = bedChunk.getClass().getField("locZ");
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zChunk.setAccessible(true);
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spawnChunk = ProtocolLibrary.getProtocolManager()
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.createPacketConstructor(PacketType.Play.Server.MAP_CHUNK, bedChunk, 65535).createPacket(bedChunk, 65535);
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Field threadField = ReflectionManager.getNmsField("MinecraftServer", "primaryThread");
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threadField.setAccessible(true);
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@@ -439,105 +427,75 @@ public class DisguiseUtilities
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return addedByPlugins;
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}
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public static int getChunkCord(int blockCord)
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{
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int cord = (int) Math.floor(blockCord / 16D) - 17;
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cord -= (cord % 8);
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return cord;
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}
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public static PacketContainer[] getBedChunkPacket(Location newLoc, Location oldLoc)
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{
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int i = 0;
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PacketContainer[] packets = new PacketContainer[newLoc != null ? 2 + (oldLoc != null ? 1 : 0) : 1];
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PacketContainer[] packets = new PacketContainer[(newLoc != null ? 1 : 0) + (oldLoc != null ? 1 : 0)];
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for (Location loc : new Location[]
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{
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oldLoc, newLoc
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})
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if (oldLoc != null)
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{
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if (loc == null)
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{
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continue;
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}
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PacketContainer despawn = new PacketContainer(Server.UNLOAD_CHUNK);
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int chunkX = (int) Math.floor(loc.getX() / 16D) - 17, chunkZ = (int) Math.floor(loc.getZ() / 16D) - 17;
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StructureModifier<Object> modifier = despawn.getModifier();
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chunkX -= chunkX % 8;
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chunkZ -= chunkZ % 8;
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modifier.write(0, getChunkCord(oldLoc.getBlockX()));
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modifier.write(1, getChunkCord(oldLoc.getBlockZ()));
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// Make unload packets
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packets[i++] = despawn;
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}
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packets[i] = ProtocolLibrary.getProtocolManager().createPacketConstructor(Server.UNLOAD_CHUNK, chunkX, chunkZ)
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.createPacket(chunkX, chunkZ);
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if (newLoc != null)
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{
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PacketContainer spawn = spawnChunk.shallowClone();
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i++;
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StructureModifier<Object> modifier = spawn.getModifier();
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// Make load packets
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if (oldLoc == null || i > 1)
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{
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try
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{
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xChunk.set(bedChunk, chunkX);
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zChunk.set(bedChunk, chunkZ);
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}
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catch (Exception ex)
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{
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ex.printStackTrace(System.out);
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}
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modifier.write(0, getChunkCord(newLoc.getBlockX()));
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modifier.write(1, getChunkCord(newLoc.getBlockZ()));
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// MAP_CHUNK_BULK was replaced in 1.9 with several seperated chunk packets
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// packets[i] = ProtocolLibrary.getProtocolManager()
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// .createPacketConstructor(Server.MAP_CHUNK_BULK, Arrays.asList(bedChunk))
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// .createPacket(Arrays.asList(bedChunk));
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// Make unload packets
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try
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{
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packets[i] = ProtocolLibrary.getProtocolManager().createPacketConstructor(Server.MAP_CHUNK, bedChunk, 0)
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.createPacket(bedChunk, 0);
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}
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catch (IllegalArgumentException ex)
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{
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packets[i] = ProtocolLibrary.getProtocolManager().createPacketConstructor(Server.MAP_CHUNK, bedChunk, true, 0)
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.createPacket(bedChunk, true, 0);
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}
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i++;
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}
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packets[i++] = spawn;
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}
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return packets;
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}
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public static PacketContainer[] getBedPackets(Player player, Location loc, Location playerLocation, PlayerDisguise disguise)
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public static PacketContainer[] getBedPackets(Location sleepingLocation, Location playerLocation, PlayerDisguise disguise)
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{
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Entity entity = disguise.getEntity();
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int entity = disguise.getEntity().getEntityId();
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PlayerWatcher watcher = disguise.getWatcher();
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PacketContainer setBed = new PacketContainer(Server.BED);
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int chunkX = (int) Math.floor(playerLocation.getX() / 16D) - 17,
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chunkZ = (int) Math.floor(playerLocation.getZ() / 16D) - 17;
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chunkX -= chunkX % 8;
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chunkZ -= chunkZ % 8;
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int bX = (getChunkCord(playerLocation.getBlockX()) * 16) + 1 + watcher.getSleepingDirection().getModX();
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int bZ = (getChunkCord(playerLocation.getBlockZ()) * 16) + 1 + watcher.getSleepingDirection().getModZ();
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PlayerWatcher watcher = disguise.getWatcher();
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StructureModifier<Integer> bedInts = setBed.getIntegers();
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bedInts.write(0, entity.getEntityId());
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bedInts.write(1, (chunkX * 16) + 1 + watcher.getSleepingDirection().getModX());
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bedInts.write(3, (chunkZ * 16) + 1 + watcher.getSleepingDirection().getModZ());
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setBed.getIntegers().write(0, entity);
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setBed.getBlockPositionModifier().write(0, new BlockPosition(bX, 0, bZ));
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PacketContainer teleport = new PacketContainer(Server.ENTITY_TELEPORT);
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StructureModifier<Integer> ints = teleport.getIntegers();
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ints.write(0, entity.getEntityId());
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StructureModifier<Double> doubles = teleport.getDoubles();
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doubles.write(0, loc.getX());
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doubles.write(1, PacketsManager.getYModifier(disguise.getEntity(), disguise) + loc.getY());
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doubles.write(2, loc.getZ());
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teleport.getIntegers().write(0, entity);
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doubles.write(0, sleepingLocation.getX());
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doubles.write(1, PacketsManager.getYModifier(disguise.getEntity(), disguise) + sleepingLocation.getY());
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doubles.write(2, sleepingLocation.getZ());
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return new PacketContainer[]
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{
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setBed, teleport
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};
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}
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public static Disguise getClonedDisguise(String key)
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@@ -260,7 +260,7 @@ public class PacketsManager
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newPackets[0] = spawnPackets[0];
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spawnPackets = newPackets;
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PacketContainer[] bedPackets = DisguiseUtilities.getBedPackets(observer,
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PacketContainer[] bedPackets = DisguiseUtilities.getBedPackets(
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loc.clone().subtract(0, PacketsManager.getYModifier(disguisedEntity, disguise), 0),
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observer.getLocation(), ((PlayerDisguise) disguise));
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