Remove old code for player disguises, support 1.7.9 code for disguises!
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@@ -4,6 +4,7 @@ import java.lang.reflect.Field;
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import java.lang.reflect.InvocationTargetException;
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import java.lang.reflect.Method;
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import java.util.ArrayList;
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import java.util.Arrays;
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import java.util.HashMap;
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import java.util.HashSet;
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import java.util.Iterator;
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@@ -18,7 +19,6 @@ import me.libraryaddict.disguise.disguisetypes.TargetedDisguise;
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import me.libraryaddict.disguise.disguisetypes.watchers.AgeableWatcher;
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import me.libraryaddict.disguise.disguisetypes.watchers.ZombieWatcher;
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import me.libraryaddict.disguise.disguisetypes.TargetedDisguise.TargetType;
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import me.libraryaddict.disguise.utilities.ReflectionManager.LibVersion;
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import org.bukkit.Bukkit;
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import org.bukkit.Location;
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@@ -36,12 +36,10 @@ import com.comphenix.protocol.ProtocolLibrary;
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import com.comphenix.protocol.ProtocolManager;
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import com.comphenix.protocol.events.PacketContainer;
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import com.comphenix.protocol.wrappers.WrappedDataWatcher;
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import com.fasterxml.uuid.EthernetAddress;
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import com.fasterxml.uuid.Generators;
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import com.fasterxml.uuid.impl.TimeBasedGenerator;
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public class DisguiseUtilities {
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private static HashMap<Integer, HashSet<TargetedDisguise>> futureDisguises = new HashMap<Integer, HashSet<TargetedDisguise>>();
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private static HashMap<String, Object> gameProfiles = new HashMap<String, Object>();
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private static LibsDisguises libsDisguises;
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// A internal storage of fake entity ID's I can use.
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// Realistically I could probably use a ID like "4" for everyone, seeing as no one shares the ID
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@@ -272,6 +270,60 @@ public class DisguiseUtilities {
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return players;
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}
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public static Object getProfile(final Disguise disguise, final String playerName) {
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Player player = null;
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for (Player p : Bukkit.getOnlinePlayers()) {
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if (p.getName().equalsIgnoreCase(playerName)) {
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player = p;
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break;
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}
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}
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if (player != null) {
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return ReflectionManager.getGameProfile(player);
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} else if (disguise != null) {
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if (gameProfiles.containsKey(playerName)) {
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if (gameProfiles.get(playerName) != null) {
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return gameProfiles.get(playerName);
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}
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} else {
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// Add null so that if this is called again. I already know I'm doing something about it
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gameProfiles.put(playerName, null);
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Bukkit.getScheduler().scheduleAsyncDelayedTask(libsDisguises, new Runnable() {
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public void run() {
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try {
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UUIDFetcher fetcher = new UUIDFetcher(Arrays.asList(playerName));
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HashMap<String, UUID> map = fetcher.call();
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if (map.containsKey(playerName)) {
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Object gameprofile = ReflectionManager.getGameProfile(map.get(playerName), playerName);
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final Object gameProfile = ReflectionManager.grabSkullBlob(gameprofile);
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Bukkit.getScheduler().scheduleSyncDelayedTask(libsDisguises, new Runnable() {
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public void run() {
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if (gameProfiles.containsKey(playerName) && gameProfiles.get(playerName) == null) {
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gameProfiles.put(playerName, gameProfile);
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}
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if (DisguiseUtilities.isDisguiseInUse(disguise)) {
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DisguiseUtilities.refreshTrackers((TargetedDisguise) disguise);
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if (disguise.getEntity() instanceof Player && disguise.isSelfDisguiseVisible()) {
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DisguiseUtilities.sendSelfDisguise((Player) disguise.getEntity(), disguise);
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}
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}
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}
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});
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}
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} catch (Exception e) {
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if (gameProfiles.containsKey(playerName) && gameProfiles.get(playerName) == null) {
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gameProfiles.remove(playerName);
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}
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System.out.print("[LibsDisguises] Error when fetching " + playerName + "'s uuid from mojang: "
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+ e.getMessage());
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}
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}
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});
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}
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}
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return ReflectionManager.getGameProfile(null, playerName);
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}
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public static List<TargetedDisguise> getSeenDisguises(String viewer) {
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List<TargetedDisguise> dis = new ArrayList<TargetedDisguise>();
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for (HashSet<TargetedDisguise> disguises : getDisguises().values()) {
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@@ -299,15 +351,6 @@ public class DisguiseUtilities {
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return selfDisguisesIds;
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}
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public static UUID getUUID() {
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if (LibVersion.is1_7()) {
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EthernetAddress addr = EthernetAddress.fromInterface();
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TimeBasedGenerator uuidGenerator = Generators.timeBasedGenerator(addr);
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return uuidGenerator.generate();
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}
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return null;
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}
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public static void init(LibsDisguises disguises) {
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libsDisguises = disguises;
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}
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