Fixed sounds, fixed a perm error
This commit is contained in:
parent
c2f063b1dc
commit
6a70b3e740
2
pom.xml
2
pom.xml
@ -3,7 +3,7 @@
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<modelVersion>4.0.0</modelVersion>
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<modelVersion>4.0.0</modelVersion>
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<groupId>LibsDisguises</groupId>
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<groupId>LibsDisguises</groupId>
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<artifactId>LibsDisguises</artifactId>
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<artifactId>LibsDisguises</artifactId>
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<version>9.2.2</version>
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<version>9.2.2-SNAPSHOT</version>
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<build>
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<build>
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<sourceDirectory>src</sourceDirectory>
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<sourceDirectory>src</sourceDirectory>
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@ -53,8 +53,9 @@ public class LibsDisguisesCommand implements CommandExecutor, TabCompleter {
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if (args.length == 0) {
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if (args.length == 0) {
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sender.sendMessage(ChatColor.DARK_GREEN + "This server is running " + "Lib's Disguises v."
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sender.sendMessage(ChatColor.DARK_GREEN + "This server is running " + "Lib's Disguises v."
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+ Bukkit.getPluginManager().getPlugin("LibsDisguises").getDescription().getVersion()
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+ Bukkit.getPluginManager().getPlugin("LibsDisguises").getDescription().getVersion()
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+ " by libraryaddict, formerly maintained by Byteflux and NavidK0.\n" + "Use " + ChatColor.GREEN + "/libsdisguises reload"
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+ " by libraryaddict, formerly maintained by Byteflux and NavidK0.\n" + "Use " + ChatColor.GREEN
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+ ChatColor.DARK_GREEN + " to reload the config. All disguises will be blown by doing this.");
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+ "/libsdisguises reload" + ChatColor.DARK_GREEN
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+ " to reload the config. All disguises will be blown by doing this.");
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if (!"%%__USER__%%".contains("__USER__")) {
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if (!"%%__USER__%%".contains("__USER__")) {
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sender.sendMessage(ChatColor.DARK_GREEN + "This server supports the plugin developer!");
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sender.sendMessage(ChatColor.DARK_GREEN + "This server supports the plugin developer!");
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@ -254,7 +254,7 @@ public enum DisguiseType {
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}
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}
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public Class<? extends Entity> getEntityClass() {
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public Class<? extends Entity> getEntityClass() {
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if (entityType != null) {
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if (entityType != null && getEntityType().getEntityClass() != null) {
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return getEntityType().getEntityClass();
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return getEntityType().getEntityClass();
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}
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}
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@ -25,9 +25,9 @@ public enum DisguiseSound {
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COW(Sound.ENTITY_COW_HURT, Sound.ENTITY_COW_STEP, Sound.ENTITY_COW_DEATH, Sound.ENTITY_COW_AMBIENT),
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COW(Sound.ENTITY_COW_HURT, Sound.ENTITY_COW_STEP, Sound.ENTITY_COW_DEATH, Sound.ENTITY_COW_AMBIENT),
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CREEPER(Sound.ENTITY_CREEPER_HURT, "step.grass", Sound.ENTITY_CREEPER_DEATH, null),
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CREEPER(Sound.ENTITY_CREEPER_HURT, Sound.BLOCK_GRASS_STEP, Sound.ENTITY_CREEPER_DEATH, null),
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DONKEY(Sound.ENTITY_DONKEY_HURT, "step.grass", Sound.ENTITY_DONKEY_DEATH, Sound.ENTITY_DONKEY_AMBIENT,
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DONKEY(Sound.ENTITY_DONKEY_HURT, Sound.BLOCK_GRASS_STEP, Sound.ENTITY_DONKEY_DEATH, Sound.ENTITY_DONKEY_AMBIENT,
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Sound.ENTITY_HORSE_GALLOP, Sound.ENTITY_HORSE_SADDLE, Sound.ENTITY_DONKEY_ANGRY, Sound.ENTITY_HORSE_STEP_WOOD,
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Sound.ENTITY_HORSE_GALLOP, Sound.ENTITY_HORSE_SADDLE, Sound.ENTITY_DONKEY_ANGRY, Sound.ENTITY_HORSE_STEP_WOOD,
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Sound.ENTITY_HORSE_ARMOR, Sound.ENTITY_HORSE_LAND, Sound.ENTITY_HORSE_JUMP, Sound.ENTITY_HORSE_ANGRY),
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Sound.ENTITY_HORSE_ARMOR, Sound.ENTITY_HORSE_LAND, Sound.ENTITY_HORSE_JUMP, Sound.ENTITY_HORSE_ANGRY),
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@ -37,7 +37,7 @@ public enum DisguiseSound {
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ENDER_DRAGON(Sound.ENTITY_ENDERDRAGON_HURT, null, Sound.ENTITY_ENDERDRAGON_DEATH, Sound.ENTITY_ENDERDRAGON_AMBIENT,
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ENDER_DRAGON(Sound.ENTITY_ENDERDRAGON_HURT, null, Sound.ENTITY_ENDERDRAGON_DEATH, Sound.ENTITY_ENDERDRAGON_AMBIENT,
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Sound.ENTITY_PLAYER_SMALL_FALL, Sound.ENTITY_ENDERDRAGON_FLAP, Sound.ENTITY_PLAYER_BIG_FALL),
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Sound.ENTITY_PLAYER_SMALL_FALL, Sound.ENTITY_ENDERDRAGON_FLAP, Sound.ENTITY_PLAYER_BIG_FALL),
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ENDERMAN(Sound.ENTITY_ENDERMEN_HURT, "step.grass", Sound.ENTITY_ENDERMEN_DEATH, Sound.ENTITY_ENDERMEN_AMBIENT,
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ENDERMAN(Sound.ENTITY_ENDERMEN_HURT, Sound.BLOCK_GRASS_STEP, Sound.ENTITY_ENDERMEN_DEATH, Sound.ENTITY_ENDERMEN_AMBIENT,
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Sound.ENTITY_ENDERMEN_SCREAM, Sound.ENTITY_ENDERMEN_TELEPORT, Sound.ENTITY_ENDERMEN_STARE),
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Sound.ENTITY_ENDERMEN_SCREAM, Sound.ENTITY_ENDERMEN_TELEPORT, Sound.ENTITY_ENDERMEN_STARE),
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ENDERMITE(Sound.ENTITY_SILVERFISH_HURT, Sound.ENTITY_ENDERMITE_STEP, Sound.ENTITY_ENDERMITE_DEATH,
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ENDERMITE(Sound.ENTITY_SILVERFISH_HURT, Sound.ENTITY_ENDERMITE_STEP, Sound.ENTITY_ENDERMITE_DEATH,
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@ -53,13 +53,13 @@ public enum DisguiseSound {
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GHAST(Sound.ENTITY_GHAST_HURT, null, Sound.ENTITY_GHAST_DEATH, Sound.ENTITY_GHAST_AMBIENT, Sound.ENTITY_PLAYER_SMALL_FALL,
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GHAST(Sound.ENTITY_GHAST_HURT, null, Sound.ENTITY_GHAST_DEATH, Sound.ENTITY_GHAST_AMBIENT, Sound.ENTITY_PLAYER_SMALL_FALL,
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Sound.ENTITY_GHAST_SHOOT, Sound.ENTITY_PLAYER_BIG_FALL, Sound.ENTITY_GHAST_SCREAM, Sound.ENTITY_GHAST_WARN),
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Sound.ENTITY_GHAST_SHOOT, Sound.ENTITY_PLAYER_BIG_FALL, Sound.ENTITY_GHAST_SCREAM, Sound.ENTITY_GHAST_WARN),
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GIANT(Sound.ENTITY_PLAYER_HURT, "step.grass", null, null),
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GIANT(Sound.ENTITY_PLAYER_HURT, Sound.BLOCK_GRASS_STEP, null, null),
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GUARDIAN(Sound.ENTITY_GUARDIAN_HURT, null, Sound.ENTITY_GUARDIAN_DEATH, Sound.ENTITY_ELDER_GUARDIAN_AMBIENT),
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GUARDIAN(Sound.ENTITY_GUARDIAN_HURT, null, Sound.ENTITY_GUARDIAN_DEATH, Sound.ENTITY_ELDER_GUARDIAN_AMBIENT),
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HORSE(Sound.ENTITY_HORSE_HURT, "step.grass", Sound.ENTITY_HORSE_DEATH, Sound.ENTITY_HORSE_AMBIENT, Sound.ENTITY_HORSE_GALLOP,
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HORSE(Sound.ENTITY_HORSE_HURT, Sound.BLOCK_GRASS_STEP, Sound.ENTITY_HORSE_DEATH, Sound.ENTITY_HORSE_AMBIENT,
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Sound.ENTITY_HORSE_SADDLE, Sound.ENTITY_DONKEY_ANGRY, Sound.ENTITY_HORSE_STEP_WOOD, Sound.ENTITY_HORSE_ARMOR,
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Sound.ENTITY_HORSE_GALLOP, Sound.ENTITY_HORSE_SADDLE, Sound.ENTITY_DONKEY_ANGRY, Sound.ENTITY_HORSE_STEP_WOOD,
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Sound.ENTITY_HORSE_LAND, Sound.ENTITY_HORSE_JUMP, Sound.ENTITY_HORSE_ANGRY),
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Sound.ENTITY_HORSE_ARMOR, Sound.ENTITY_HORSE_LAND, Sound.ENTITY_HORSE_JUMP, Sound.ENTITY_HORSE_ANGRY),
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IRON_GOLEM(Sound.ENTITY_IRONGOLEM_HURT, Sound.ENTITY_IRONGOLEM_STEP, Sound.ENTITY_IRONGOLEM_DEATH,
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IRON_GOLEM(Sound.ENTITY_IRONGOLEM_HURT, Sound.ENTITY_IRONGOLEM_STEP, Sound.ENTITY_IRONGOLEM_DEATH,
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Sound.ENTITY_IRONGOLEM_ATTACK),
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Sound.ENTITY_IRONGOLEM_ATTACK),
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@ -69,11 +69,11 @@ public enum DisguiseSound {
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MAGMA_CUBE(Sound.ENTITY_MAGMACUBE_HURT, Sound.ENTITY_MAGMACUBE_JUMP, null, null),
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MAGMA_CUBE(Sound.ENTITY_MAGMACUBE_HURT, Sound.ENTITY_MAGMACUBE_JUMP, null, null),
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MULE(Sound.ENTITY_MULE_HURT, "step.grass", Sound.ENTITY_MULE_DEATH, Sound.ENTITY_MULE_AMBIENT),
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MULE(Sound.ENTITY_MULE_HURT, Sound.BLOCK_GRASS_STEP, Sound.ENTITY_MULE_DEATH, Sound.ENTITY_MULE_AMBIENT),
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MUSHROOM_COW(Sound.ENTITY_COW_HURT, Sound.ENTITY_COW_STEP, Sound.ENTITY_COW_HURT, Sound.ENTITY_COW_AMBIENT),
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MUSHROOM_COW(Sound.ENTITY_COW_HURT, Sound.ENTITY_COW_STEP, Sound.ENTITY_COW_HURT, Sound.ENTITY_COW_AMBIENT),
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OCELOT(Sound.ENTITY_CAT_HURT, "step.grass", Sound.ENTITY_CAT_HURT, Sound.ENTITY_CAT_AMBIENT, Sound.ENTITY_CAT_PURR,
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OCELOT(Sound.ENTITY_CAT_HURT, Sound.BLOCK_GRASS_STEP, Sound.ENTITY_CAT_HURT, Sound.ENTITY_CAT_AMBIENT, Sound.ENTITY_CAT_PURR,
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Sound.ENTITY_CAT_PURREOW),
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Sound.ENTITY_CAT_PURREOW),
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PIG(Sound.ENTITY_PIG_HURT, Sound.ENTITY_PIG_STEP, Sound.ENTITY_PIG_DEATH, Sound.ENTITY_PIG_AMBIENT),
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PIG(Sound.ENTITY_PIG_HURT, Sound.ENTITY_PIG_STEP, Sound.ENTITY_PIG_DEATH, Sound.ENTITY_PIG_AMBIENT),
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@ -81,7 +81,7 @@ public enum DisguiseSound {
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PIG_ZOMBIE(Sound.ENTITY_ZOMBIE_PIG_HURT, null, Sound.ENTITY_ZOMBIE_PIG_DEATH, Sound.ENTITY_ZOMBIE_PIG_AMBIENT,
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PIG_ZOMBIE(Sound.ENTITY_ZOMBIE_PIG_HURT, null, Sound.ENTITY_ZOMBIE_PIG_DEATH, Sound.ENTITY_ZOMBIE_PIG_AMBIENT,
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Sound.ENTITY_ZOMBIE_PIG_ANGRY),
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Sound.ENTITY_ZOMBIE_PIG_ANGRY),
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PLAYER(Sound.ENTITY_PLAYER_HURT, "step.grass", Sound.ENTITY_PLAYER_DEATH, null),
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PLAYER(Sound.ENTITY_PLAYER_HURT, Sound.BLOCK_GRASS_STEP, Sound.ENTITY_PLAYER_DEATH, null),
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RABBIT(Sound.ENTITY_RABBIT_HURT, Sound.ENTITY_RABBIT_JUMP, Sound.ENTITY_RABBIT_DEATH, Sound.ENTITY_RABBIT_AMBIENT),
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RABBIT(Sound.ENTITY_RABBIT_HURT, Sound.ENTITY_RABBIT_JUMP, Sound.ENTITY_RABBIT_DEATH, Sound.ENTITY_RABBIT_AMBIENT),
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@ -95,7 +95,7 @@ public enum DisguiseSound {
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SKELETON(Sound.ENTITY_SKELETON_HURT, Sound.ENTITY_SKELETON_STEP, Sound.ENTITY_SKELETON_DEATH, Sound.ENTITY_SKELETON_AMBIENT),
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SKELETON(Sound.ENTITY_SKELETON_HURT, Sound.ENTITY_SKELETON_STEP, Sound.ENTITY_SKELETON_DEATH, Sound.ENTITY_SKELETON_AMBIENT),
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SKELETON_HORSE(Sound.ENTITY_SKELETON_HORSE_HURT, "step.grass", Sound.ENTITY_SKELETON_HORSE_DEATH,
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SKELETON_HORSE(Sound.ENTITY_SKELETON_HORSE_HURT, Sound.BLOCK_GRASS_STEP, Sound.ENTITY_SKELETON_HORSE_DEATH,
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Sound.ENTITY_SKELETON_HORSE_AMBIENT, Sound.ENTITY_HORSE_GALLOP, Sound.ENTITY_HORSE_SADDLE, Sound.ENTITY_DONKEY_ANGRY,
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Sound.ENTITY_SKELETON_HORSE_AMBIENT, Sound.ENTITY_HORSE_GALLOP, Sound.ENTITY_HORSE_SADDLE, Sound.ENTITY_DONKEY_ANGRY,
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Sound.ENTITY_HORSE_STEP_WOOD, Sound.ENTITY_HORSE_ARMOR, Sound.ENTITY_HORSE_LAND, Sound.ENTITY_HORSE_JUMP,
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Sound.ENTITY_HORSE_STEP_WOOD, Sound.ENTITY_HORSE_ARMOR, Sound.ENTITY_HORSE_LAND, Sound.ENTITY_HORSE_JUMP,
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Sound.ENTITY_HORSE_ANGRY),
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Sound.ENTITY_HORSE_ANGRY),
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@ -109,9 +109,10 @@ public enum DisguiseSound {
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SQUID(Sound.ENTITY_SQUID_HURT, null, Sound.ENTITY_SQUID_DEATH, Sound.ENTITY_SQUID_AMBIENT),
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SQUID(Sound.ENTITY_SQUID_HURT, null, Sound.ENTITY_SQUID_DEATH, Sound.ENTITY_SQUID_AMBIENT),
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UNDEAD_HORSE(Sound.ENTITY_ZOMBIE_HORSE_HURT, "step.grass", Sound.ENTITY_ZOMBIE_HORSE_DEATH, Sound.ENTITY_ZOMBIE_HORSE_AMBIENT,
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UNDEAD_HORSE(Sound.ENTITY_ZOMBIE_HORSE_HURT, Sound.BLOCK_GRASS_STEP, Sound.ENTITY_ZOMBIE_HORSE_DEATH,
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Sound.ENTITY_HORSE_GALLOP, Sound.ENTITY_HORSE_SADDLE, Sound.ENTITY_DONKEY_ANGRY, Sound.ENTITY_HORSE_STEP_WOOD,
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Sound.ENTITY_ZOMBIE_HORSE_AMBIENT, Sound.ENTITY_HORSE_GALLOP, Sound.ENTITY_HORSE_SADDLE, Sound.ENTITY_DONKEY_ANGRY,
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Sound.ENTITY_HORSE_ARMOR, Sound.ENTITY_HORSE_LAND, Sound.ENTITY_HORSE_JUMP, Sound.ENTITY_HORSE_ANGRY),
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Sound.ENTITY_HORSE_STEP_WOOD, Sound.ENTITY_HORSE_ARMOR, Sound.ENTITY_HORSE_LAND, Sound.ENTITY_HORSE_JUMP,
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Sound.ENTITY_HORSE_ANGRY),
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VEX(Sound.ENTITY_VEX_HURT, null, Sound.ENTITY_VEX_DEATH, Sound.ENTITY_VEX_AMBIENT, Sound.ENTITY_VEX_CHARGE),
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VEX(Sound.ENTITY_VEX_HURT, null, Sound.ENTITY_VEX_DEATH, Sound.ENTITY_VEX_AMBIENT, Sound.ENTITY_VEX_CHARGE),
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