Delay packs
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		| @@ -132,7 +132,7 @@ public class PlayerSkinHandler implements Listener { | ||||
|  | ||||
|         // Only do equip atm | ||||
|         if (type == Server.ENTITY_EQUIPMENT) { | ||||
|             skin.getSleptPackets().computeIfAbsent(0, (a) -> new ArrayList<>()).add(packetContainer); | ||||
|             skin.getSleptPackets().computeIfAbsent(3, (a) -> new ArrayList<>()).add(packetContainer); | ||||
|         } | ||||
|  | ||||
|         return true; | ||||
|   | ||||
| @@ -274,7 +274,7 @@ public class PacketHandlerSpawn implements IPacketHandler { | ||||
|                 mods.write(5, pitch); | ||||
|  | ||||
|                 skin.getSleptPackets().computeIfAbsent(0, (a) -> new ArrayList<>()).add(teleport); | ||||
|                 skin.getSleptPackets().computeIfAbsent(2, (a) -> new ArrayList<>()).add(metaPacket); | ||||
|                 skin.getSleptPackets().computeIfAbsent(3, (a) -> new ArrayList<>()).add(metaPacket); | ||||
|             } | ||||
|         } else if (disguise.isMobDisguise() || disguise.getType() == DisguiseType.ARMOR_STAND) { | ||||
|             Vector vec = disguisedEntity.getVelocity(); | ||||
|   | ||||
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