Fix clone() not cloning dynamicname
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		| @@ -173,6 +173,7 @@ public class PlayerDisguise extends TargetedDisguise { | ||||
|         } | ||||
|  | ||||
|         disguise.setNameVisible(isNameVisible()); | ||||
|         disguise.setDynamicName(isDynamicName()); | ||||
|  | ||||
|         clone(disguise); | ||||
|  | ||||
|   | ||||
| @@ -143,7 +143,8 @@ public enum LibsMsg { | ||||
|     NO_MODS(ChatColor.RED + "%s is not using any mods!"), | ||||
|     MODS_LIST(ChatColor.DARK_GREEN + "%s has the mods:" + ChatColor.AQUA + " %s"), | ||||
|     NO_PERM(ChatColor.RED + "You are forbidden to use this command."), | ||||
|     UPDATE_NOT_READY(ChatColor.RED + "Lib's Disguises doesn't know what's the latest update!"), | ||||
|     UPDATE_NOT_READY(ChatColor.RED + | ||||
|             "Lib's Disguises doesn't know what's the latest update! Use 'update!' to force an update to latest!"), | ||||
|     UPDATE_ON_LATEST(ChatColor.RED + "You are already on the latest version of LibsDisguises!"), | ||||
|     UPDATE_FAILED(ChatColor.RED + "LibsDisguises update failed! Check console for errors."), | ||||
|     UPDATE_SUCCESS(ChatColor.DARK_GREEN + "LibsDisguises update success! Restart server to update!"), | ||||
|   | ||||
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