Fix clone() not cloning dynamicname
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@ -173,6 +173,7 @@ public class PlayerDisguise extends TargetedDisguise {
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}
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disguise.setNameVisible(isNameVisible());
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disguise.setDynamicName(isDynamicName());
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clone(disguise);
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@ -143,7 +143,8 @@ public enum LibsMsg {
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NO_MODS(ChatColor.RED + "%s is not using any mods!"),
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MODS_LIST(ChatColor.DARK_GREEN + "%s has the mods:" + ChatColor.AQUA + " %s"),
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NO_PERM(ChatColor.RED + "You are forbidden to use this command."),
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UPDATE_NOT_READY(ChatColor.RED + "Lib's Disguises doesn't know what's the latest update!"),
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UPDATE_NOT_READY(ChatColor.RED +
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"Lib's Disguises doesn't know what's the latest update! Use 'update!' to force an update to latest!"),
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UPDATE_ON_LATEST(ChatColor.RED + "You are already on the latest version of LibsDisguises!"),
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UPDATE_FAILED(ChatColor.RED + "LibsDisguises update failed! Check console for errors."),
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UPDATE_SUCCESS(ChatColor.DARK_GREEN + "LibsDisguises update success! Restart server to update!"),
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