Lets break past the limits of mortal strings, it's not always 16 chars!
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		| @@ -222,8 +222,10 @@ public class PlayerDisguise extends TargetedDisguise { | ||||
|             return; | ||||
|         } | ||||
|  | ||||
|         if (!DisguiseConfig.isExtendedDisguiseNames() && name.length() > 16) { | ||||
|             name = name.substring(0, 16); | ||||
|         int cLimit = DisguiseConfig.isExtendedDisguiseNames() ? 16 * 3 : | ||||
|                 DisguiseConfig.isScoreboardDisguiseNames() ? 16 * 2 : 16; | ||||
|         if (!DisguiseConfig.isExtendedDisguiseNames() && name.length() > cLimit) { | ||||
|             name = name.substring(0, cLimit); | ||||
|         } | ||||
|  | ||||
|         if (isDisguiseInUse()) { | ||||
|   | ||||
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