Enquipment -> Equipment
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@@ -120,7 +120,7 @@ public class PacketsManager {
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ArrayList<PacketContainer> packets = new ArrayList<PacketContainer>();
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// This sends the armor packets so that the player isn't naked.
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// Please note it only sends the packets that wouldn't be sent normally
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if (DisguiseConfig.isEnquipmentPacketsEnabled()) {
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if (DisguiseConfig.isEquipmentPacketsEnabled()) {
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for (int nmsSlot = 0; nmsSlot < 5; nmsSlot++) {
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int armorSlot = nmsSlot - 1;
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if (armorSlot < 0)
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@@ -1126,8 +1126,8 @@ public class PacketsManager {
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packetsToListen.add(PacketType.Play.Server.ENTITY_HEAD_ROTATION);
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packetsToListen.add(PacketType.Play.Server.ENTITY_TELEPORT);
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}
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// Add enquipment packet
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if (DisguiseConfig.isEnquipmentPacketsEnabled()) {
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// Add equipment packet
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if (DisguiseConfig.isEquipmentPacketsEnabled()) {
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packetsToListen.add(PacketType.Play.Server.ENTITY_EQUIPMENT);
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}
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// Add the packet that ensures if they are sleeping or not
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