Released 7.7.4
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@@ -194,7 +194,6 @@ public abstract class Disguise {
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if (getEntity() instanceof Player && isSelfDisguiseVisible()) {
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DisguiseUtilities.sendSelfDisguise((Player) getEntity());
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}
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// ProtocolLibrary.getProtocolManager().updateEntity(getEntity(), getPerverts());
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}
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}
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// If the vectorY isn't 0. Cos if it is. Then it doesn't want to send any vectors.
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