Allow /undisguiseradius to work for command blocks
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		| @@ -4,6 +4,8 @@ import me.libraryaddict.disguise.DisguiseAPI; | ||||
| import me.libraryaddict.disguise.utilities.LibsPremium; | ||||
| import me.libraryaddict.disguise.utilities.translations.LibsMsg; | ||||
| import org.bukkit.ChatColor; | ||||
| import org.bukkit.Location; | ||||
| import org.bukkit.command.BlockCommandSender; | ||||
| import org.bukkit.command.Command; | ||||
| import org.bukkit.command.CommandExecutor; | ||||
| import org.bukkit.command.CommandSender; | ||||
| @@ -54,11 +56,21 @@ public class UndisguiseRadiusCommand implements CommandExecutor { | ||||
|                 } | ||||
|             } | ||||
|  | ||||
|             Location center; | ||||
|  | ||||
|             if (sender instanceof Player) { | ||||
|                 center = ((Player) sender).getLocation(); | ||||
|             } else { | ||||
|                 center = ((BlockCommandSender) sender).getBlock().getLocation().add(0.5, 0, 0.5); | ||||
|             } | ||||
|  | ||||
|             int disguisedEntitys = 0; | ||||
|             for (Entity entity : ((Player) sender).getNearbyEntities(radius, radius, radius)) { | ||||
|  | ||||
|             for (Entity entity : center.getWorld().getNearbyEntities(center, radius, radius, radius)) { | ||||
|                 if (entity == sender) { | ||||
|                     continue; | ||||
|                 } | ||||
|  | ||||
|                 if (DisguiseAPI.isDisguised(entity)) { | ||||
|                     DisguiseAPI.undisguiseToAll(entity); | ||||
|                     disguisedEntitys++; | ||||
|   | ||||
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