Allow /undisguiseradius to work for command blocks
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		| @@ -4,6 +4,8 @@ import me.libraryaddict.disguise.DisguiseAPI; | |||||||
| import me.libraryaddict.disguise.utilities.LibsPremium; | import me.libraryaddict.disguise.utilities.LibsPremium; | ||||||
| import me.libraryaddict.disguise.utilities.translations.LibsMsg; | import me.libraryaddict.disguise.utilities.translations.LibsMsg; | ||||||
| import org.bukkit.ChatColor; | import org.bukkit.ChatColor; | ||||||
|  | import org.bukkit.Location; | ||||||
|  | import org.bukkit.command.BlockCommandSender; | ||||||
| import org.bukkit.command.Command; | import org.bukkit.command.Command; | ||||||
| import org.bukkit.command.CommandExecutor; | import org.bukkit.command.CommandExecutor; | ||||||
| import org.bukkit.command.CommandSender; | import org.bukkit.command.CommandSender; | ||||||
| @@ -54,11 +56,21 @@ public class UndisguiseRadiusCommand implements CommandExecutor { | |||||||
|                 } |                 } | ||||||
|             } |             } | ||||||
|  |  | ||||||
|  |             Location center; | ||||||
|  |  | ||||||
|  |             if (sender instanceof Player) { | ||||||
|  |                 center = ((Player) sender).getLocation(); | ||||||
|  |             } else { | ||||||
|  |                 center = ((BlockCommandSender) sender).getBlock().getLocation().add(0.5, 0, 0.5); | ||||||
|  |             } | ||||||
|  |  | ||||||
|             int disguisedEntitys = 0; |             int disguisedEntitys = 0; | ||||||
|             for (Entity entity : ((Player) sender).getNearbyEntities(radius, radius, radius)) { |  | ||||||
|  |             for (Entity entity : center.getWorld().getNearbyEntities(center, radius, radius, radius)) { | ||||||
|                 if (entity == sender) { |                 if (entity == sender) { | ||||||
|                     continue; |                     continue; | ||||||
|                 } |                 } | ||||||
|  |  | ||||||
|                 if (DisguiseAPI.isDisguised(entity)) { |                 if (DisguiseAPI.isDisguised(entity)) { | ||||||
|                     DisguiseAPI.undisguiseToAll(entity); |                     DisguiseAPI.undisguiseToAll(entity); | ||||||
|                     disguisedEntitys++; |                     disguisedEntitys++; | ||||||
|   | |||||||
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