Fixed bug where players switching worlds would become invisible.
Fixed bug where arrows wouldn't blow disguises. Added default permission for /libsdisguises reload (only ops can use by default)
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@@ -37,7 +37,7 @@ import me.libraryaddict.disguise.utilities.Metrics;
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import org.bukkit.event.HandlerList;
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public class LibsDisguises extends JavaPlugin {
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public static LibsDisguises instance; //I'm sorry Sun MicroSystems and all mighty Java God
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private DisguiseListener listener;
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@@ -69,21 +69,21 @@ public class LibsDisguises extends JavaPlugin {
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try {
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Metrics metrics = new Metrics(this);
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metrics.start();
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} catch (IOException e) {}
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} catch (IOException e) {
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}
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}
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/**
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* Reloads the config with new config options.
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*/
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public void reload() {
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HandlerList.unregisterAll(listener);
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reloadConfig();
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DisguiseConfig.initConfig(getConfig());
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DisguiseConfig.initConfig(getConfig());
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}
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/**
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* Here we create a nms entity for each disguise. Then grab their default values in their datawatcher. Then their sound volume
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* for mob noises. As well as setting their watcher class and entity size.
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* Here we create a nms entity for each disguise. Then grab their default values in their datawatcher. Then their sound volume for mob noises. As well as setting their watcher class and entity size.
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*/
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private void registerValues() {
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for (DisguiseType disguiseType : DisguiseType.values()) {
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@@ -93,37 +93,37 @@ public class LibsDisguises extends JavaPlugin {
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Class watcherClass;
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try {
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switch (disguiseType) {
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case MINECART_CHEST:
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case MINECART_COMMAND:
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case MINECART_FURNACE:
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case MINECART_HOPPER:
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case MINECART_MOB_SPAWNER:
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case MINECART_TNT:
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watcherClass = MinecartWatcher.class;
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break;
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case DONKEY:
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case MULE:
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case UNDEAD_HORSE:
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case SKELETON_HORSE:
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watcherClass = HorseWatcher.class;
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break;
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case ZOMBIE_VILLAGER:
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case PIG_ZOMBIE:
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watcherClass = ZombieWatcher.class;
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break;
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case MAGMA_CUBE:
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watcherClass = SlimeWatcher.class;
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break;
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case ELDER_GUARDIAN:
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watcherClass = GuardianWatcher.class;
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break;
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case ENDERMITE:
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watcherClass = LivingWatcher.class;
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break;
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default:
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watcherClass = Class.forName("me.libraryaddict.disguise.disguisetypes.watchers."
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+ toReadable(disguiseType.name()) + "Watcher");
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break;
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case MINECART_CHEST:
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case MINECART_COMMAND:
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case MINECART_FURNACE:
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case MINECART_HOPPER:
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case MINECART_MOB_SPAWNER:
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case MINECART_TNT:
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watcherClass = MinecartWatcher.class;
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break;
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case DONKEY:
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case MULE:
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case UNDEAD_HORSE:
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case SKELETON_HORSE:
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watcherClass = HorseWatcher.class;
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break;
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case ZOMBIE_VILLAGER:
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case PIG_ZOMBIE:
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watcherClass = ZombieWatcher.class;
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break;
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case MAGMA_CUBE:
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watcherClass = SlimeWatcher.class;
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break;
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case ELDER_GUARDIAN:
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watcherClass = GuardianWatcher.class;
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break;
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case ENDERMITE:
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watcherClass = LivingWatcher.class;
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break;
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default:
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watcherClass = Class.forName("me.libraryaddict.disguise.disguisetypes.watchers."
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+ toReadable(disguiseType.name()) + "Watcher");
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break;
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}
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} catch (ClassNotFoundException ex) {
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// There is no explicit watcher for this entity.
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@@ -148,45 +148,45 @@ public class LibsDisguises extends JavaPlugin {
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}
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String nmsEntityName = toReadable(disguiseType.name());
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switch (disguiseType) {
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case WITHER_SKELETON:
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case ZOMBIE_VILLAGER:
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case DONKEY:
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case MULE:
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case UNDEAD_HORSE:
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case SKELETON_HORSE:
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continue;
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case PRIMED_TNT:
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nmsEntityName = "TNTPrimed";
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break;
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case MINECART_TNT:
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nmsEntityName = "MinecartTNT";
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break;
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case MINECART:
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nmsEntityName = "MinecartRideable";
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break;
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case FIREWORK:
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nmsEntityName = "Fireworks";
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break;
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case SPLASH_POTION:
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nmsEntityName = "Potion";
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break;
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case GIANT:
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nmsEntityName = "GiantZombie";
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break;
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case DROPPED_ITEM:
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nmsEntityName = "Item";
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break;
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case FIREBALL:
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nmsEntityName = "LargeFireball";
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break;
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case LEASH_HITCH:
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nmsEntityName = "Leash";
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break;
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case ELDER_GUARDIAN:
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nmsEntityName = "Guardian";
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break;
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default:
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break;
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case WITHER_SKELETON:
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case ZOMBIE_VILLAGER:
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case DONKEY:
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case MULE:
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case UNDEAD_HORSE:
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case SKELETON_HORSE:
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continue;
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case PRIMED_TNT:
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nmsEntityName = "TNTPrimed";
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break;
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case MINECART_TNT:
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nmsEntityName = "MinecartTNT";
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break;
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case MINECART:
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nmsEntityName = "MinecartRideable";
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break;
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case FIREWORK:
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nmsEntityName = "Fireworks";
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break;
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case SPLASH_POTION:
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nmsEntityName = "Potion";
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break;
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case GIANT:
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nmsEntityName = "GiantZombie";
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break;
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case DROPPED_ITEM:
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nmsEntityName = "Item";
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break;
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case FIREBALL:
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nmsEntityName = "LargeFireball";
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break;
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case LEASH_HITCH:
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nmsEntityName = "Leash";
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break;
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case ELDER_GUARDIAN:
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nmsEntityName = "Guardian";
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break;
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default:
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break;
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}
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try {
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if (nmsEntityName.equalsIgnoreCase("Unknown")) {
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