Initial work for custom disguises
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@@ -231,9 +231,9 @@ public enum LibsMsg {
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GRAB_DISG_HELP_1(ChatColor.GREEN +
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"You can choose a name to save the skins under, the names will be usable as if it was an actual player " +
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"skin"),
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GRAB_DISG_HELP_2(ChatColor.DARK_GREEN + "/grabskin https://somesite.com/myskin.png <Optional Name>"),
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GRAB_DISG_HELP_3(ChatColor.DARK_GREEN + "/grabskin myskin.png <Optional Name> - Skins must be in the folder!"),
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GRAB_DISG_HELP_4(ChatColor.DARK_GREEN + "/grabskin <Player name or UUID> <Optional Name>"),
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GRAB_DISG_HELP_2(ChatColor.DARK_GREEN + "/grabskin <Optional Name> https://somesite.com/myskin.png"),
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GRAB_DISG_HELP_3(ChatColor.DARK_GREEN + "/grabskin <Optional Name> myskin.png - Skins must be in the folder!"),
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GRAB_DISG_HELP_4(ChatColor.DARK_GREEN + "/grabskin <Optional Name> <Player name or UUID>"),
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GRAB_DISG_HELP_5(ChatColor.GREEN + "If you want the slim Alex version of the skin, append :slim. So 'myskin.png:slim'"),
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GRAB_DISG_HELP_6(
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ChatColor.GREEN + "You will be sent the skin data, but you can also use the saved names in disguises"),
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