From 385a4bb1e49e40121325a0514326aaa28e3e2356 Mon Sep 17 00:00:00 2001 From: libraryaddict Date: Wed, 8 Mar 2017 16:26:35 +1300 Subject: [PATCH] Fixed step sound for Player only registering one sound --- .../disguise/utilities/DisguiseSound.java | 690 +++++++++--------- 1 file changed, 345 insertions(+), 345 deletions(-) diff --git a/src/me/libraryaddict/disguise/utilities/DisguiseSound.java b/src/me/libraryaddict/disguise/utilities/DisguiseSound.java index 140b2824..576aa048 100644 --- a/src/me/libraryaddict/disguise/utilities/DisguiseSound.java +++ b/src/me/libraryaddict/disguise/utilities/DisguiseSound.java @@ -1,345 +1,345 @@ -package me.libraryaddict.disguise.utilities; - -import java.util.HashMap; -import java.util.Map.Entry; -import java.util.Objects; - -import org.bukkit.Sound; - -/** - * Only living disguises go in here! - */ -public enum DisguiseSound { - - ARROW(null, null, null, null, Sound.ENTITY_ARROW_HIT, Sound.ENTITY_ARROW_SHOOT), - - BAT(Sound.ENTITY_BAT_HURT, null, Sound.ENTITY_BAT_DEATH, Sound.ENTITY_BAT_AMBIENT, Sound.ENTITY_PLAYER_SMALL_FALL, - Sound.ENTITY_BAT_LOOP, Sound.ENTITY_PLAYER_BIG_FALL, Sound.ENTITY_BAT_TAKEOFF), - - BLAZE(Sound.ENTITY_BLAZE_HURT, null, Sound.ENTITY_BLAZE_DEATH, Sound.ENTITY_BLAZE_AMBIENT, Sound.ENTITY_PLAYER_SMALL_FALL, - Sound.ENTITY_PLAYER_BIG_FALL), - - CAVE_SPIDER(Sound.ENTITY_SPIDER_AMBIENT, Sound.ENTITY_SPIDER_STEP, Sound.ENTITY_SPIDER_DEATH, Sound.ENTITY_SPIDER_AMBIENT), - - CHICKEN(Sound.ENTITY_CHICKEN_HURT, Sound.ENTITY_CHICKEN_STEP, Sound.ENTITY_CHICKEN_HURT, Sound.ENTITY_CHICKEN_AMBIENT, - Sound.ENTITY_PLAYER_SMALL_FALL, Sound.ENTITY_CHICKEN_EGG, Sound.ENTITY_PLAYER_BIG_FALL), - - COW(Sound.ENTITY_COW_HURT, Sound.ENTITY_COW_STEP, Sound.ENTITY_COW_DEATH, Sound.ENTITY_COW_AMBIENT), - - CREEPER(Sound.ENTITY_CREEPER_HURT, Sound.BLOCK_GRASS_STEP, Sound.ENTITY_CREEPER_DEATH, null), - - DONKEY(Sound.ENTITY_DONKEY_HURT, Sound.BLOCK_GRASS_STEP, Sound.ENTITY_DONKEY_DEATH, Sound.ENTITY_DONKEY_AMBIENT, - Sound.ENTITY_HORSE_GALLOP, Sound.ENTITY_HORSE_SADDLE, Sound.ENTITY_DONKEY_ANGRY, Sound.ENTITY_HORSE_STEP_WOOD, - Sound.ENTITY_HORSE_ARMOR, Sound.ENTITY_HORSE_LAND, Sound.ENTITY_HORSE_JUMP, Sound.ENTITY_HORSE_ANGRY), - - ELDER_GUARDIAN(Sound.ENTITY_ELDER_GUARDIAN_HURT, null, Sound.ENTITY_ELDER_GUARDIAN_DEATH, - Sound.ENTITY_ELDER_GUARDIAN_AMBIENT), - - ENDER_DRAGON(Sound.ENTITY_ENDERDRAGON_HURT, null, Sound.ENTITY_ENDERDRAGON_DEATH, Sound.ENTITY_ENDERDRAGON_AMBIENT, - Sound.ENTITY_PLAYER_SMALL_FALL, Sound.ENTITY_ENDERDRAGON_FLAP, Sound.ENTITY_PLAYER_BIG_FALL), - - ENDERMAN(Sound.ENTITY_ENDERMEN_HURT, Sound.BLOCK_GRASS_STEP, Sound.ENTITY_ENDERMEN_DEATH, Sound.ENTITY_ENDERMEN_AMBIENT, - Sound.ENTITY_ENDERMEN_SCREAM, Sound.ENTITY_ENDERMEN_TELEPORT, Sound.ENTITY_ENDERMEN_STARE), - - ENDERMITE(Sound.ENTITY_SILVERFISH_HURT, Sound.ENTITY_ENDERMITE_STEP, Sound.ENTITY_ENDERMITE_DEATH, - Sound.ENTITY_ENDERMITE_AMBIENT), - - EVOKER(Sound.ENTITY_EVOCATION_ILLAGER_HURT, null, Sound.ENTITY_EVOCATION_ILLAGER_DEATH, - Sound.ENTITY_EVOCATION_ILLAGER_AMBIENT, Sound.ENTITY_EVOCATION_ILLAGER_CAST_SPELL, - Sound.ENTITY_EVOCATION_ILLAGER_PREPARE_ATTACK, Sound.ENTITY_EVOCATION_ILLAGER_PREPARE_SUMMON, - Sound.ENTITY_EVOCATION_ILLAGER_PREPARE_WOLOLO), - - EVOKER_FANGS(null, null, null, null, Sound.ENTITY_EVOCATION_FANGS_ATTACK), - - GHAST(Sound.ENTITY_GHAST_HURT, null, Sound.ENTITY_GHAST_DEATH, Sound.ENTITY_GHAST_AMBIENT, Sound.ENTITY_PLAYER_SMALL_FALL, - Sound.ENTITY_GHAST_SHOOT, Sound.ENTITY_PLAYER_BIG_FALL, Sound.ENTITY_GHAST_SCREAM, Sound.ENTITY_GHAST_WARN), - - GIANT(Sound.ENTITY_PLAYER_HURT, Sound.BLOCK_GRASS_STEP, null, null), - - GUARDIAN(Sound.ENTITY_GUARDIAN_HURT, null, Sound.ENTITY_GUARDIAN_DEATH, Sound.ENTITY_ELDER_GUARDIAN_AMBIENT), - - HORSE(Sound.ENTITY_HORSE_HURT, Sound.BLOCK_GRASS_STEP, Sound.ENTITY_HORSE_DEATH, Sound.ENTITY_HORSE_AMBIENT, - Sound.ENTITY_HORSE_GALLOP, Sound.ENTITY_HORSE_SADDLE, Sound.ENTITY_DONKEY_ANGRY, Sound.ENTITY_HORSE_STEP_WOOD, - Sound.ENTITY_HORSE_ARMOR, Sound.ENTITY_HORSE_LAND, Sound.ENTITY_HORSE_JUMP, Sound.ENTITY_HORSE_ANGRY), - - IRON_GOLEM(Sound.ENTITY_IRONGOLEM_HURT, Sound.ENTITY_IRONGOLEM_STEP, Sound.ENTITY_IRONGOLEM_DEATH, - Sound.ENTITY_IRONGOLEM_ATTACK), - - LLAMA(Sound.ENTITY_LLAMA_HURT, Sound.ENTITY_LLAMA_STEP, Sound.ENTITY_LLAMA_DEATH, Sound.ENTITY_LLAMA_AMBIENT, - Sound.ENTITY_LLAMA_ANGRY, Sound.ENTITY_LLAMA_CHEST, Sound.ENTITY_LLAMA_EAT, Sound.ENTITY_LLAMA_SWAG), - - MAGMA_CUBE(Sound.ENTITY_MAGMACUBE_HURT, Sound.ENTITY_MAGMACUBE_JUMP, null, null), - - MULE(Sound.ENTITY_MULE_HURT, Sound.BLOCK_GRASS_STEP, Sound.ENTITY_MULE_DEATH, Sound.ENTITY_MULE_AMBIENT), - - MUSHROOM_COW(Sound.ENTITY_COW_HURT, Sound.ENTITY_COW_STEP, Sound.ENTITY_COW_HURT, Sound.ENTITY_COW_AMBIENT), - - OCELOT(Sound.ENTITY_CAT_HURT, Sound.BLOCK_GRASS_STEP, Sound.ENTITY_CAT_HURT, Sound.ENTITY_CAT_AMBIENT, Sound.ENTITY_CAT_PURR, - Sound.ENTITY_CAT_PURREOW), - - PIG(Sound.ENTITY_PIG_HURT, Sound.ENTITY_PIG_STEP, Sound.ENTITY_PIG_DEATH, Sound.ENTITY_PIG_AMBIENT), - - PIG_ZOMBIE(Sound.ENTITY_ZOMBIE_PIG_HURT, null, Sound.ENTITY_ZOMBIE_PIG_DEATH, Sound.ENTITY_ZOMBIE_PIG_AMBIENT, - Sound.ENTITY_ZOMBIE_PIG_ANGRY), - - PLAYER(Sound.ENTITY_PLAYER_HURT, new Sound[] { - Sound.BLOCK_ANVIL_STEP, Sound.BLOCK_CLOTH_STEP, Sound.BLOCK_GLASS_STEP, Sound.BLOCK_GRASS_STEP, - Sound.BLOCK_GRAVEL_STEP, Sound.BLOCK_LADDER_STEP, Sound.BLOCK_METAL_STEP, Sound.BLOCK_SAND_STEP, - Sound.BLOCK_SLIME_STEP, Sound.BLOCK_SNOW_STEP, Sound.BLOCK_STONE_STEP, Sound.BLOCK_WOOD_STEP - }, Sound.ENTITY_PLAYER_DEATH, null), - - RABBIT(Sound.ENTITY_RABBIT_HURT, Sound.ENTITY_RABBIT_JUMP, Sound.ENTITY_RABBIT_DEATH, Sound.ENTITY_RABBIT_AMBIENT), - - SHEEP(Sound.ENTITY_SHEEP_HURT, Sound.ENTITY_SHEEP_STEP, null, Sound.ENTITY_SHEEP_AMBIENT, Sound.ENTITY_SHEEP_SHEAR), - - SHULKER(Sound.ENTITY_SHULKER_HURT, null, Sound.ENTITY_SHULKER_DEATH, Sound.ENTITY_SHULKER_AMBIENT, Sound.ENTITY_SHULKER_OPEN, - Sound.ENTITY_SHULKER_CLOSE, Sound.ENTITY_SHULKER_HURT_CLOSED, Sound.ENTITY_SHULKER_TELEPORT), - - SILVERFISH(Sound.ENTITY_SILVERFISH_HURT, Sound.ENTITY_SILVERFISH_STEP, Sound.ENTITY_SILVERFISH_DEATH, - Sound.ENTITY_SILVERFISH_AMBIENT), - - SKELETON(Sound.ENTITY_SKELETON_HURT, Sound.ENTITY_SKELETON_STEP, Sound.ENTITY_SKELETON_DEATH, Sound.ENTITY_SKELETON_AMBIENT), - - SKELETON_HORSE(Sound.ENTITY_SKELETON_HORSE_HURT, Sound.BLOCK_GRASS_STEP, Sound.ENTITY_SKELETON_HORSE_DEATH, - Sound.ENTITY_SKELETON_HORSE_AMBIENT, Sound.ENTITY_HORSE_GALLOP, Sound.ENTITY_HORSE_SADDLE, Sound.ENTITY_DONKEY_ANGRY, - Sound.ENTITY_HORSE_STEP_WOOD, Sound.ENTITY_HORSE_ARMOR, Sound.ENTITY_HORSE_LAND, Sound.ENTITY_HORSE_JUMP, - Sound.ENTITY_HORSE_ANGRY), - - SLIME(Sound.ENTITY_SLIME_HURT, Sound.ENTITY_SLIME_JUMP, Sound.ENTITY_SLIME_DEATH, null), - - SNOWMAN(Sound.ENTITY_SNOWMAN_HURT, null, Sound.ENTITY_SNOWMAN_DEATH, Sound.ENTITY_SNOWMAN_AMBIENT, - Sound.ENTITY_SNOWMAN_SHOOT), - - SPIDER(Sound.ENTITY_SPIDER_AMBIENT, Sound.ENTITY_SPIDER_STEP, Sound.ENTITY_SPIDER_DEATH, Sound.ENTITY_SPIDER_AMBIENT), - - SQUID(Sound.ENTITY_SQUID_HURT, null, Sound.ENTITY_SQUID_DEATH, Sound.ENTITY_SQUID_AMBIENT), - - UNDEAD_HORSE(Sound.ENTITY_ZOMBIE_HORSE_HURT, Sound.BLOCK_GRASS_STEP, Sound.ENTITY_ZOMBIE_HORSE_DEATH, - Sound.ENTITY_ZOMBIE_HORSE_AMBIENT, Sound.ENTITY_HORSE_GALLOP, Sound.ENTITY_HORSE_SADDLE, Sound.ENTITY_DONKEY_ANGRY, - Sound.ENTITY_HORSE_STEP_WOOD, Sound.ENTITY_HORSE_ARMOR, Sound.ENTITY_HORSE_LAND, Sound.ENTITY_HORSE_JUMP, - Sound.ENTITY_HORSE_ANGRY), - - VEX(Sound.ENTITY_VEX_HURT, null, Sound.ENTITY_VEX_DEATH, Sound.ENTITY_VEX_AMBIENT, Sound.ENTITY_VEX_CHARGE), - - VILLAGER(Sound.ENTITY_VILLAGER_HURT, null, Sound.ENTITY_VILLAGER_DEATH, Sound.ENTITY_VILLAGER_AMBIENT, - Sound.ENTITY_VILLAGER_TRADING, Sound.ENTITY_VILLAGER_NO, Sound.ENTITY_VILLAGER_YES), - - VINDICATOR(Sound.ENTITY_VINDICATION_ILLAGER_HURT, null, Sound.ENTITY_VINDICATION_ILLAGER_DEATH, - Sound.ENTITY_VINDICATION_ILLAGER_AMBIENT), - - WITCH(Sound.ENTITY_WITCH_HURT, null, Sound.ENTITY_WITCH_DEATH, Sound.ENTITY_WITCH_AMBIENT), - - WITHER(Sound.ENTITY_WITHER_HURT, null, Sound.ENTITY_WITHER_DEATH, Sound.ENTITY_WITHER_AMBIENT, Sound.ENTITY_PLAYER_SMALL_FALL, - Sound.ENTITY_WITHER_SPAWN, Sound.ENTITY_PLAYER_BIG_FALL, Sound.ENTITY_WITHER_SHOOT), - - WITHER_SKELETON(Sound.ENTITY_SKELETON_HURT, Sound.ENTITY_SKELETON_STEP, Sound.ENTITY_SKELETON_DEATH, - Sound.ENTITY_SKELETON_AMBIENT), - - WOLF(Sound.ENTITY_WOLF_HURT, Sound.ENTITY_WOLF_STEP, Sound.ENTITY_WOLF_DEATH, Sound.ENTITY_WOLF_AMBIENT, - Sound.ENTITY_WOLF_GROWL, Sound.ENTITY_WOLF_PANT, Sound.ENTITY_WOLF_HOWL, Sound.ENTITY_WOLF_SHAKE, - Sound.ENTITY_WOLF_WHINE), - - ZOMBIE(Sound.ENTITY_ZOMBIE_HURT, Sound.ENTITY_ZOMBIE_STEP, Sound.ENTITY_ZOMBIE_DEATH, Sound.ENTITY_ZOMBIE_AMBIENT, - Sound.ENTITY_ZOMBIE_INFECT, Sound.ENTITY_ZOMBIE_BREAK_DOOR_WOOD, Sound.ENTITY_ZOMBIE_ATTACK_DOOR_WOOD, - Sound.ENTITY_ZOMBIE_ATTACK_IRON_DOOR), ZOMBIE_VILLAGER(Sound.ENTITY_ZOMBIE_VILLAGER_HURT, - Sound.ENTITY_ZOMBIE_VILLAGER_STEP, Sound.ENTITY_ZOMBIE_VILLAGER_DEATH, Sound.ENTITY_ZOMBIE_VILLAGER_AMBIENT, - Sound.ENTITY_ZOMBIE_INFECT, Sound.ENTITY_ZOMBIE_BREAK_DOOR_WOOD, Sound.ENTITY_ZOMBIE_ATTACK_DOOR_WOOD, - Sound.ENTITY_ZOMBIE_ATTACK_IRON_DOOR); - - public enum SoundType { - CANCEL, DEATH, HURT, IDLE, STEP - } - - public static DisguiseSound getType(String name) { - try { - return valueOf(name); - } - catch (Exception ex) { - return null; - } - } - - private float damageSoundVolume = 1F; - private HashMap disguiseSounds = new HashMap<>(); - - DisguiseSound(Object hurt, Object step, Object death, Object idle, Object... sounds) { - addSound(hurt, SoundType.HURT); - addSound(step, SoundType.STEP); - addSound(death, SoundType.DEATH); - addSound(idle, SoundType.IDLE); - - for (Object obj : sounds) { - addSound(obj, SoundType.CANCEL); - } - } - - DisguiseSound(Object hurt, Object[] step, Object death, Object idle, Object... sounds) { - addSound(hurt, SoundType.HURT); - - if (step != null) { - for (Object obj : step) { - addSound(obj, SoundType.STEP); - } - } - - addSound(death, SoundType.DEATH); - addSound(idle, SoundType.IDLE); - - for (Object obj : sounds) { - addSound(obj, SoundType.CANCEL); - } - } - - private void addSound(Object sound, SoundType type) { - String s; - - if (sound == null) { - return; - } - else if (sound instanceof String) { - s = (String) sound; - } - else if (sound instanceof Sound) { - s = ReflectionManager.getCraftSound((Sound) sound); - } - else { - throw new RuntimeException("Was given a unknown object " + sound); - } - - switch (type) { - case HURT: - disguiseSounds.put(SoundType.HURT, s); - break; - case STEP: - disguiseSounds.put(SoundType.STEP, s); - break; - case DEATH: - disguiseSounds.put(SoundType.DEATH, s); - break; - case IDLE: - disguiseSounds.put(SoundType.IDLE, s); - break; - case CANCEL: - disguiseSounds.put(s, SoundType.CANCEL); - } - } - - public float getDamageAndIdleSoundVolume() { - return damageSoundVolume; - } - - public String getSound(SoundType type) { - if (type == null) { - return null; - } - - if (disguiseSounds.containsKey(type)) { - return (String) disguiseSounds.get(type); - } - else if (disguiseSounds.containsValue(type)) { - for (Entry entry : disguiseSounds.entrySet()) { - if (entry.getValue() != type) - continue; - - return (String) entry.getKey(); - } - } - - return null; - } - - public SoundType getSound(String sound) { - if (sound == null) { - return null; - } - - if (disguiseSounds.containsKey(sound)) { - return (SoundType) disguiseSounds.get(sound); - } - else if (disguiseSounds.containsValue(sound)) { - for (Entry entry : disguiseSounds.entrySet()) { - if (!Objects.equals(sound, entry.getValue())) - continue; - - return (SoundType) entry.getKey(); - } - } - - return null; - } - - /** - * Used to check if this sound name is owned by this disguise sound. - */ - public SoundType getType(String sound, boolean ignoreDamage) { - if (sound == null) - return SoundType.CANCEL; - - if (isCancelSound(sound)) { - return SoundType.CANCEL; - } - - /*if (disguiseSounds.containsKey(SoundType.STEP) && disguiseSounds.get(SoundType.STEP).startsWith("step.") - && sound.startsWith("step.")) { - return SoundType.STEP; - }*/ - - for (SoundType type : SoundType.values()) { - if (!disguiseSounds.containsKey(type) || type == SoundType.DEATH || (ignoreDamage && type == SoundType.HURT)) { - continue; - } - - Object s = disguiseSounds.get(type); - - if (s != null) { - if (Objects.equals(s, sound)) { - return type; - } - } - else { - for (Entry entry : disguiseSounds.entrySet()) { - if (!Objects.equals(sound, entry.getKey())) - continue; - - return (SoundType) entry.getValue(); - } - } - } - - return null; - } - - public boolean isCancelSound(String sound) { - return getSound(sound) == SoundType.CANCEL; - } - - /* public void removeSound(SoundType type, Sound sound) { - removeSound(type, ReflectionManager.getCraftSound(sound)); - } - - public void removeSound(SoundType type, String sound) { - if (type == SoundType.CANCEL) { - cancelSounds.remove(sound); - } - else { - disguiseSounds.remove(type); - } - }*/ - - public void setDamageAndIdleSoundVolume(float strength) { - this.damageSoundVolume = strength; - } - - /* public void setSound(SoundType type, Sound sound) { - setSound(type, ReflectionManager.getCraftSound(sound)); - } - - public void setSound(SoundType type, String sound) { - if (type == SoundType.CANCEL) { - cancelSounds.add(sound); - } - else { - disguiseSounds.put(type, sound); - } - }*/ -} +package me.libraryaddict.disguise.utilities; + +import java.util.HashMap; +import java.util.Map.Entry; +import java.util.Objects; + +import org.bukkit.Sound; + +/** + * Only living disguises go in here! + */ +public enum DisguiseSound { + + ARROW(null, null, null, null, Sound.ENTITY_ARROW_HIT, Sound.ENTITY_ARROW_SHOOT), + + BAT(Sound.ENTITY_BAT_HURT, null, Sound.ENTITY_BAT_DEATH, Sound.ENTITY_BAT_AMBIENT, Sound.ENTITY_PLAYER_SMALL_FALL, + Sound.ENTITY_BAT_LOOP, Sound.ENTITY_PLAYER_BIG_FALL, Sound.ENTITY_BAT_TAKEOFF), + + BLAZE(Sound.ENTITY_BLAZE_HURT, null, Sound.ENTITY_BLAZE_DEATH, Sound.ENTITY_BLAZE_AMBIENT, Sound.ENTITY_PLAYER_SMALL_FALL, + Sound.ENTITY_PLAYER_BIG_FALL), + + CAVE_SPIDER(Sound.ENTITY_SPIDER_AMBIENT, Sound.ENTITY_SPIDER_STEP, Sound.ENTITY_SPIDER_DEATH, Sound.ENTITY_SPIDER_AMBIENT), + + CHICKEN(Sound.ENTITY_CHICKEN_HURT, Sound.ENTITY_CHICKEN_STEP, Sound.ENTITY_CHICKEN_HURT, Sound.ENTITY_CHICKEN_AMBIENT, + Sound.ENTITY_PLAYER_SMALL_FALL, Sound.ENTITY_CHICKEN_EGG, Sound.ENTITY_PLAYER_BIG_FALL), + + COW(Sound.ENTITY_COW_HURT, Sound.ENTITY_COW_STEP, Sound.ENTITY_COW_DEATH, Sound.ENTITY_COW_AMBIENT), + + CREEPER(Sound.ENTITY_CREEPER_HURT, Sound.BLOCK_GRASS_STEP, Sound.ENTITY_CREEPER_DEATH, null), + + DONKEY(Sound.ENTITY_DONKEY_HURT, Sound.BLOCK_GRASS_STEP, Sound.ENTITY_DONKEY_DEATH, Sound.ENTITY_DONKEY_AMBIENT, + Sound.ENTITY_HORSE_GALLOP, Sound.ENTITY_HORSE_SADDLE, Sound.ENTITY_DONKEY_ANGRY, Sound.ENTITY_HORSE_STEP_WOOD, + Sound.ENTITY_HORSE_ARMOR, Sound.ENTITY_HORSE_LAND, Sound.ENTITY_HORSE_JUMP, Sound.ENTITY_HORSE_ANGRY), + + ELDER_GUARDIAN(Sound.ENTITY_ELDER_GUARDIAN_HURT, null, Sound.ENTITY_ELDER_GUARDIAN_DEATH, + Sound.ENTITY_ELDER_GUARDIAN_AMBIENT), + + ENDER_DRAGON(Sound.ENTITY_ENDERDRAGON_HURT, null, Sound.ENTITY_ENDERDRAGON_DEATH, Sound.ENTITY_ENDERDRAGON_AMBIENT, + Sound.ENTITY_PLAYER_SMALL_FALL, Sound.ENTITY_ENDERDRAGON_FLAP, Sound.ENTITY_PLAYER_BIG_FALL), + + ENDERMAN(Sound.ENTITY_ENDERMEN_HURT, Sound.BLOCK_GRASS_STEP, Sound.ENTITY_ENDERMEN_DEATH, Sound.ENTITY_ENDERMEN_AMBIENT, + Sound.ENTITY_ENDERMEN_SCREAM, Sound.ENTITY_ENDERMEN_TELEPORT, Sound.ENTITY_ENDERMEN_STARE), + + ENDERMITE(Sound.ENTITY_SILVERFISH_HURT, Sound.ENTITY_ENDERMITE_STEP, Sound.ENTITY_ENDERMITE_DEATH, + Sound.ENTITY_ENDERMITE_AMBIENT), + + EVOKER(Sound.ENTITY_EVOCATION_ILLAGER_HURT, null, Sound.ENTITY_EVOCATION_ILLAGER_DEATH, + Sound.ENTITY_EVOCATION_ILLAGER_AMBIENT, Sound.ENTITY_EVOCATION_ILLAGER_CAST_SPELL, + Sound.ENTITY_EVOCATION_ILLAGER_PREPARE_ATTACK, Sound.ENTITY_EVOCATION_ILLAGER_PREPARE_SUMMON, + Sound.ENTITY_EVOCATION_ILLAGER_PREPARE_WOLOLO), + + EVOKER_FANGS(null, null, null, null, Sound.ENTITY_EVOCATION_FANGS_ATTACK), + + GHAST(Sound.ENTITY_GHAST_HURT, null, Sound.ENTITY_GHAST_DEATH, Sound.ENTITY_GHAST_AMBIENT, Sound.ENTITY_PLAYER_SMALL_FALL, + Sound.ENTITY_GHAST_SHOOT, Sound.ENTITY_PLAYER_BIG_FALL, Sound.ENTITY_GHAST_SCREAM, Sound.ENTITY_GHAST_WARN), + + GIANT(Sound.ENTITY_PLAYER_HURT, Sound.BLOCK_GRASS_STEP, null, null), + + GUARDIAN(Sound.ENTITY_GUARDIAN_HURT, null, Sound.ENTITY_GUARDIAN_DEATH, Sound.ENTITY_ELDER_GUARDIAN_AMBIENT), + + HORSE(Sound.ENTITY_HORSE_HURT, Sound.BLOCK_GRASS_STEP, Sound.ENTITY_HORSE_DEATH, Sound.ENTITY_HORSE_AMBIENT, + Sound.ENTITY_HORSE_GALLOP, Sound.ENTITY_HORSE_SADDLE, Sound.ENTITY_DONKEY_ANGRY, Sound.ENTITY_HORSE_STEP_WOOD, + Sound.ENTITY_HORSE_ARMOR, Sound.ENTITY_HORSE_LAND, Sound.ENTITY_HORSE_JUMP, Sound.ENTITY_HORSE_ANGRY), + + IRON_GOLEM(Sound.ENTITY_IRONGOLEM_HURT, Sound.ENTITY_IRONGOLEM_STEP, Sound.ENTITY_IRONGOLEM_DEATH, + Sound.ENTITY_IRONGOLEM_ATTACK), + + LLAMA(Sound.ENTITY_LLAMA_HURT, Sound.ENTITY_LLAMA_STEP, Sound.ENTITY_LLAMA_DEATH, Sound.ENTITY_LLAMA_AMBIENT, + Sound.ENTITY_LLAMA_ANGRY, Sound.ENTITY_LLAMA_CHEST, Sound.ENTITY_LLAMA_EAT, Sound.ENTITY_LLAMA_SWAG), + + MAGMA_CUBE(Sound.ENTITY_MAGMACUBE_HURT, Sound.ENTITY_MAGMACUBE_JUMP, null, null), + + MULE(Sound.ENTITY_MULE_HURT, Sound.BLOCK_GRASS_STEP, Sound.ENTITY_MULE_DEATH, Sound.ENTITY_MULE_AMBIENT), + + MUSHROOM_COW(Sound.ENTITY_COW_HURT, Sound.ENTITY_COW_STEP, Sound.ENTITY_COW_HURT, Sound.ENTITY_COW_AMBIENT), + + OCELOT(Sound.ENTITY_CAT_HURT, Sound.BLOCK_GRASS_STEP, Sound.ENTITY_CAT_HURT, Sound.ENTITY_CAT_AMBIENT, Sound.ENTITY_CAT_PURR, + Sound.ENTITY_CAT_PURREOW), + + PIG(Sound.ENTITY_PIG_HURT, Sound.ENTITY_PIG_STEP, Sound.ENTITY_PIG_DEATH, Sound.ENTITY_PIG_AMBIENT), + + PIG_ZOMBIE(Sound.ENTITY_ZOMBIE_PIG_HURT, null, Sound.ENTITY_ZOMBIE_PIG_DEATH, Sound.ENTITY_ZOMBIE_PIG_AMBIENT, + Sound.ENTITY_ZOMBIE_PIG_ANGRY), + + PLAYER(Sound.ENTITY_PLAYER_HURT, new Sound[] { + Sound.BLOCK_STONE_STEP, Sound.BLOCK_GRASS_STEP, Sound.BLOCK_ANVIL_STEP, Sound.BLOCK_CLOTH_STEP, + Sound.BLOCK_GLASS_STEP, Sound.BLOCK_GRAVEL_STEP, Sound.BLOCK_LADDER_STEP, Sound.BLOCK_METAL_STEP, + Sound.BLOCK_SAND_STEP, Sound.BLOCK_SLIME_STEP, Sound.BLOCK_SNOW_STEP, Sound.BLOCK_WOOD_STEP + }, Sound.ENTITY_PLAYER_DEATH, null), + + RABBIT(Sound.ENTITY_RABBIT_HURT, Sound.ENTITY_RABBIT_JUMP, Sound.ENTITY_RABBIT_DEATH, Sound.ENTITY_RABBIT_AMBIENT), + + SHEEP(Sound.ENTITY_SHEEP_HURT, Sound.ENTITY_SHEEP_STEP, null, Sound.ENTITY_SHEEP_AMBIENT, Sound.ENTITY_SHEEP_SHEAR), + + SHULKER(Sound.ENTITY_SHULKER_HURT, null, Sound.ENTITY_SHULKER_DEATH, Sound.ENTITY_SHULKER_AMBIENT, Sound.ENTITY_SHULKER_OPEN, + Sound.ENTITY_SHULKER_CLOSE, Sound.ENTITY_SHULKER_HURT_CLOSED, Sound.ENTITY_SHULKER_TELEPORT), + + SILVERFISH(Sound.ENTITY_SILVERFISH_HURT, Sound.ENTITY_SILVERFISH_STEP, Sound.ENTITY_SILVERFISH_DEATH, + Sound.ENTITY_SILVERFISH_AMBIENT), + + SKELETON(Sound.ENTITY_SKELETON_HURT, Sound.ENTITY_SKELETON_STEP, Sound.ENTITY_SKELETON_DEATH, Sound.ENTITY_SKELETON_AMBIENT), + + SKELETON_HORSE(Sound.ENTITY_SKELETON_HORSE_HURT, Sound.BLOCK_GRASS_STEP, Sound.ENTITY_SKELETON_HORSE_DEATH, + Sound.ENTITY_SKELETON_HORSE_AMBIENT, Sound.ENTITY_HORSE_GALLOP, Sound.ENTITY_HORSE_SADDLE, Sound.ENTITY_DONKEY_ANGRY, + Sound.ENTITY_HORSE_STEP_WOOD, Sound.ENTITY_HORSE_ARMOR, Sound.ENTITY_HORSE_LAND, Sound.ENTITY_HORSE_JUMP, + Sound.ENTITY_HORSE_ANGRY), + + SLIME(Sound.ENTITY_SLIME_HURT, Sound.ENTITY_SLIME_JUMP, Sound.ENTITY_SLIME_DEATH, null), + + SNOWMAN(Sound.ENTITY_SNOWMAN_HURT, null, Sound.ENTITY_SNOWMAN_DEATH, Sound.ENTITY_SNOWMAN_AMBIENT, + Sound.ENTITY_SNOWMAN_SHOOT), + + SPIDER(Sound.ENTITY_SPIDER_AMBIENT, Sound.ENTITY_SPIDER_STEP, Sound.ENTITY_SPIDER_DEATH, Sound.ENTITY_SPIDER_AMBIENT), + + SQUID(Sound.ENTITY_SQUID_HURT, null, Sound.ENTITY_SQUID_DEATH, Sound.ENTITY_SQUID_AMBIENT), + + UNDEAD_HORSE(Sound.ENTITY_ZOMBIE_HORSE_HURT, Sound.BLOCK_GRASS_STEP, Sound.ENTITY_ZOMBIE_HORSE_DEATH, + Sound.ENTITY_ZOMBIE_HORSE_AMBIENT, Sound.ENTITY_HORSE_GALLOP, Sound.ENTITY_HORSE_SADDLE, Sound.ENTITY_DONKEY_ANGRY, + Sound.ENTITY_HORSE_STEP_WOOD, Sound.ENTITY_HORSE_ARMOR, Sound.ENTITY_HORSE_LAND, Sound.ENTITY_HORSE_JUMP, + Sound.ENTITY_HORSE_ANGRY), + + VEX(Sound.ENTITY_VEX_HURT, null, Sound.ENTITY_VEX_DEATH, Sound.ENTITY_VEX_AMBIENT, Sound.ENTITY_VEX_CHARGE), + + VILLAGER(Sound.ENTITY_VILLAGER_HURT, null, Sound.ENTITY_VILLAGER_DEATH, Sound.ENTITY_VILLAGER_AMBIENT, + Sound.ENTITY_VILLAGER_TRADING, Sound.ENTITY_VILLAGER_NO, Sound.ENTITY_VILLAGER_YES), + + VINDICATOR(Sound.ENTITY_VINDICATION_ILLAGER_HURT, null, Sound.ENTITY_VINDICATION_ILLAGER_DEATH, + Sound.ENTITY_VINDICATION_ILLAGER_AMBIENT), + + WITCH(Sound.ENTITY_WITCH_HURT, null, Sound.ENTITY_WITCH_DEATH, Sound.ENTITY_WITCH_AMBIENT), + + WITHER(Sound.ENTITY_WITHER_HURT, null, Sound.ENTITY_WITHER_DEATH, Sound.ENTITY_WITHER_AMBIENT, Sound.ENTITY_PLAYER_SMALL_FALL, + Sound.ENTITY_WITHER_SPAWN, Sound.ENTITY_PLAYER_BIG_FALL, Sound.ENTITY_WITHER_SHOOT), + + WITHER_SKELETON(Sound.ENTITY_SKELETON_HURT, Sound.ENTITY_SKELETON_STEP, Sound.ENTITY_SKELETON_DEATH, + Sound.ENTITY_SKELETON_AMBIENT), + + WOLF(Sound.ENTITY_WOLF_HURT, Sound.ENTITY_WOLF_STEP, Sound.ENTITY_WOLF_DEATH, Sound.ENTITY_WOLF_AMBIENT, + Sound.ENTITY_WOLF_GROWL, Sound.ENTITY_WOLF_PANT, Sound.ENTITY_WOLF_HOWL, Sound.ENTITY_WOLF_SHAKE, + Sound.ENTITY_WOLF_WHINE), + + ZOMBIE(Sound.ENTITY_ZOMBIE_HURT, Sound.ENTITY_ZOMBIE_STEP, Sound.ENTITY_ZOMBIE_DEATH, Sound.ENTITY_ZOMBIE_AMBIENT, + Sound.ENTITY_ZOMBIE_INFECT, Sound.ENTITY_ZOMBIE_BREAK_DOOR_WOOD, Sound.ENTITY_ZOMBIE_ATTACK_DOOR_WOOD, + Sound.ENTITY_ZOMBIE_ATTACK_IRON_DOOR), ZOMBIE_VILLAGER(Sound.ENTITY_ZOMBIE_VILLAGER_HURT, + Sound.ENTITY_ZOMBIE_VILLAGER_STEP, Sound.ENTITY_ZOMBIE_VILLAGER_DEATH, Sound.ENTITY_ZOMBIE_VILLAGER_AMBIENT, + Sound.ENTITY_ZOMBIE_INFECT, Sound.ENTITY_ZOMBIE_BREAK_DOOR_WOOD, Sound.ENTITY_ZOMBIE_ATTACK_DOOR_WOOD, + Sound.ENTITY_ZOMBIE_ATTACK_IRON_DOOR); + + public enum SoundType { + CANCEL, DEATH, HURT, IDLE, STEP + } + + public static DisguiseSound getType(String name) { + try { + return valueOf(name); + } + catch (Exception ex) { + return null; + } + } + + private float damageSoundVolume = 1F; + private HashMap disguiseSounds = new HashMap<>(); + + DisguiseSound(Object hurt, Object step, Object death, Object idle, Object... sounds) { + addSound(hurt, SoundType.HURT); + addSound(step, SoundType.STEP); + addSound(death, SoundType.DEATH); + addSound(idle, SoundType.IDLE); + + for (Object obj : sounds) { + addSound(obj, SoundType.CANCEL); + } + } + + DisguiseSound(Object hurt, Object[] step, Object death, Object idle, Object... sounds) { + addSound(hurt, SoundType.HURT); + + if (step != null) { + for (Object obj : step) { + addSound(obj, SoundType.STEP); + } + } + + addSound(death, SoundType.DEATH); + addSound(idle, SoundType.IDLE); + + for (Object obj : sounds) { + addSound(obj, SoundType.CANCEL); + } + } + + private void addSound(Object sound, SoundType type) { + String s; + + if (sound == null) { + return; + } + else if (sound instanceof String) { + s = (String) sound; + } + else if (sound instanceof Sound) { + s = ReflectionManager.getCraftSound((Sound) sound); + } + else { + throw new RuntimeException("Was given a unknown object " + sound); + } + + switch (type) { + case HURT: + disguiseSounds.put(SoundType.HURT, s); + break; + case STEP: + disguiseSounds.put(s, SoundType.STEP); + break; + case DEATH: + disguiseSounds.put(SoundType.DEATH, s); + break; + case IDLE: + disguiseSounds.put(SoundType.IDLE, s); + break; + case CANCEL: + disguiseSounds.put(s, SoundType.CANCEL); + } + } + + public float getDamageAndIdleSoundVolume() { + return damageSoundVolume; + } + + public String getSound(SoundType type) { + if (type == null) { + return null; + } + + if (disguiseSounds.containsKey(type)) { + return (String) disguiseSounds.get(type); + } + else if (disguiseSounds.containsValue(type)) { + for (Entry entry : disguiseSounds.entrySet()) { + if (entry.getValue() != type) + continue; + + return (String) entry.getKey(); + } + } + + return null; + } + + public SoundType getSound(String sound) { + if (sound == null) { + return null; + } + + if (disguiseSounds.containsKey(sound)) { + return (SoundType) disguiseSounds.get(sound); + } + else if (disguiseSounds.containsValue(sound)) { + for (Entry entry : disguiseSounds.entrySet()) { + if (!Objects.equals(sound, entry.getValue())) + continue; + + return (SoundType) entry.getKey(); + } + } + + return null; + } + + /** + * Used to check if this sound name is owned by this disguise sound. + */ + public SoundType getType(String sound, boolean ignoreDamage) { + if (sound == null) + return SoundType.CANCEL; + + if (isCancelSound(sound)) { + return SoundType.CANCEL; + } + + /*if (disguiseSounds.containsKey(SoundType.STEP) && disguiseSounds.get(SoundType.STEP).startsWith("step.") + && sound.startsWith("step.")) { + return SoundType.STEP; + }*/ + + for (SoundType type : SoundType.values()) { + if (!disguiseSounds.containsKey(type) || type == SoundType.DEATH || (ignoreDamage && type == SoundType.HURT)) { + continue; + } + + Object s = disguiseSounds.get(type); + + if (s != null) { + if (Objects.equals(s, sound)) { + return type; + } + } + else { + for (Entry entry : disguiseSounds.entrySet()) { + if (!Objects.equals(sound, entry.getKey())) + continue; + + return (SoundType) entry.getValue(); + } + } + } + + return null; + } + + public boolean isCancelSound(String sound) { + return getSound(sound) == SoundType.CANCEL; + } + + /* public void removeSound(SoundType type, Sound sound) { + removeSound(type, ReflectionManager.getCraftSound(sound)); + } + + public void removeSound(SoundType type, String sound) { + if (type == SoundType.CANCEL) { + cancelSounds.remove(sound); + } + else { + disguiseSounds.remove(type); + } + }*/ + + public void setDamageAndIdleSoundVolume(float strength) { + this.damageSoundVolume = strength; + } + + /* public void setSound(SoundType type, Sound sound) { + setSound(type, ReflectionManager.getCraftSound(sound)); + } + + public void setSound(SoundType type, String sound) { + if (type == SoundType.CANCEL) { + cancelSounds.add(sound); + } + else { + disguiseSounds.put(type, sound); + } + }*/ +}