Shade and repackage the adventure text library. I hate how it inflates the jar by 300kb

This commit is contained in:
libraryaddict
2021-06-14 12:05:58 +12:00
parent d0ce9c0536
commit 381ab971b6
3 changed files with 56 additions and 5 deletions

View File

@@ -219,6 +219,11 @@ public class DisguiseUtilities {
}
}
/**
* This should return true every single time, except for when ProtocolLib isn't updated for AdventureComponentConverter
*
* The reason being is that we shade the adventure text library in the plugin
*/
public static boolean hasAdventureTextSupport() {
if (adventureTextSupport == null) {
try {