Annother attempt to fix broken look
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		| @@ -1050,12 +1050,13 @@ public class PacketsManager { | ||||
|                                 loc.getBlockY(), loc.getBlockZ()).createPacket(player, 0, loc.getBlockX(), loc.getBlockY(), | ||||
|                                 loc.getBlockZ())); | ||||
|             } | ||||
|  | ||||
|             // TODO Fix this cos it doesn't move the disguise? | ||||
|             byte yaw = (byte) (loc.getYaw() * 256.0F / 360.0F); | ||||
|             byte pitch = (byte) (loc.getPitch() * 256.0F / 360.0F); | ||||
|             manager.sendServerPacket( | ||||
|                     player, | ||||
|                     manager.createPacketConstructor(Packets.Server.ENTITY_HEAD_ROTATION, player.getEntityId(), | ||||
|                             (byte) Math.floor(loc.getYaw() * 256.0F / 360.0F)).createPacket(player.getEntityId(), | ||||
|                             (byte) Math.floor(loc.getYaw() * 256.0F / 360.0F))); | ||||
|                     manager.createPacketConstructor(Packets.Server.ENTITY_LOOK, player.getEntityId(), yaw, pitch).createPacket( | ||||
|                             player.getEntityId(), yaw, pitch)); | ||||
|  | ||||
|             // Resend any active potion effects | ||||
|             Iterator iterator = player.getActivePotionEffects().iterator(); | ||||
|   | ||||
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