Annother attempt to fix broken look
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		| @@ -1050,12 +1050,13 @@ public class PacketsManager { | |||||||
|                                 loc.getBlockY(), loc.getBlockZ()).createPacket(player, 0, loc.getBlockX(), loc.getBlockY(), |                                 loc.getBlockY(), loc.getBlockZ()).createPacket(player, 0, loc.getBlockX(), loc.getBlockY(), | ||||||
|                                 loc.getBlockZ())); |                                 loc.getBlockZ())); | ||||||
|             } |             } | ||||||
|  |             // TODO Fix this cos it doesn't move the disguise? | ||||||
|  |             byte yaw = (byte) (loc.getYaw() * 256.0F / 360.0F); | ||||||
|  |             byte pitch = (byte) (loc.getPitch() * 256.0F / 360.0F); | ||||||
|             manager.sendServerPacket( |             manager.sendServerPacket( | ||||||
|                     player, |                     player, | ||||||
|                     manager.createPacketConstructor(Packets.Server.ENTITY_HEAD_ROTATION, player.getEntityId(), |                     manager.createPacketConstructor(Packets.Server.ENTITY_LOOK, player.getEntityId(), yaw, pitch).createPacket( | ||||||
|                             (byte) Math.floor(loc.getYaw() * 256.0F / 360.0F)).createPacket(player.getEntityId(), |                             player.getEntityId(), yaw, pitch)); | ||||||
|                             (byte) Math.floor(loc.getYaw() * 256.0F / 360.0F))); |  | ||||||
|  |  | ||||||
|             // Resend any active potion effects |             // Resend any active potion effects | ||||||
|             Iterator iterator = player.getActivePotionEffects().iterator(); |             Iterator iterator = player.getActivePotionEffects().iterator(); | ||||||
|   | |||||||
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