Update config.yml
This commit is contained in:
parent
9067aa8259
commit
3701bac016
@ -76,6 +76,8 @@ SaveDisguises:
|
||||
# ARMORSTANDS - Names are limited to 256 chars, uses a mix of armorstands and teams to do this. Slightly hacky.
|
||||
# Downside of armorstand names is that there's a chance of it becoming desynced from the player disguise
|
||||
# And names will always display even if the entity is invisible using potion effects
|
||||
# With ArmorStands & the Premium version, you can also use multiple lines in the nametag, use \n as a seperator.
|
||||
# Read the next option for more information.
|
||||
PlayerNames: TEAMS
|
||||
|
||||
# If doing ARMORSTANDS in the above option, should CustomNames be overridden to use armorstands too?
|
||||
@ -347,4 +349,4 @@ PacketsEnabled:
|
||||
|
||||
# Added to support a Chinese Minecraft Server which uses their own skin server unless the UUID is not version 4.
|
||||
# Changing this from 4 to say, 3. Means their server will fetch skins from Mojang instead.
|
||||
UUIDVersion: 4
|
||||
UUIDVersion: 4
|
||||
|
Loading…
Reference in New Issue
Block a user