Players disguised will by default, have an empty custom name on disguise to conceal if they have a custom name on the player entity.
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		@@ -711,6 +711,10 @@ public abstract class Disguise {
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        }
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        getWatcher().setNoGravity(true);
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        if (getEntity() instanceof Player && !getWatcher().hasCustomName()) {
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            getWatcher().setCustomName("");
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        }
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    }
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    public Disguise setVelocitySent(boolean sendVelocity) {
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