Players disguised will by default, have an empty custom name on disguise to conceal if they have a custom name on the player entity.
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@@ -711,6 +711,10 @@ public abstract class Disguise {
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}
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getWatcher().setNoGravity(true);
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if (getEntity() instanceof Player && !getWatcher().hasCustomName()) {
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getWatcher().setCustomName("");
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}
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}
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public Disguise setVelocitySent(boolean sendVelocity) {
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