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		| @@ -175,9 +175,9 @@ public abstract class Disguise { | |||||||
|         final TargetedDisguise disguise = (TargetedDisguise) this; |         final TargetedDisguise disguise = (TargetedDisguise) this; | ||||||
|         // A scheduler to clean up any unused disguises. |         // A scheduler to clean up any unused disguises. | ||||||
|         velocityRunnable = new Runnable() { |         velocityRunnable = new Runnable() { | ||||||
|  |             private int blockX, blockY, blockZ, facing; | ||||||
|             private int deadTicks = 0; |             private int deadTicks = 0; | ||||||
|             private int refreshDisguise = 0; |             private int refreshDisguise = 0; | ||||||
|             private int blockX, blockY, blockZ, facing; |  | ||||||
|  |  | ||||||
|             public void run() { |             public void run() { | ||||||
|                 // If entity is no longer valid. Remove it. |                 // If entity is no longer valid. Remove it. | ||||||
|   | |||||||
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