Fixed self disguises and player disguise falling out of sync
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@ -324,6 +324,9 @@ public class DisguiseUtilities {
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}
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if (DisguiseUtilities.isDisguiseInUse(disguise)) {
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DisguiseUtilities.refreshTrackers((TargetedDisguise) disguise);
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if (disguise.getEntity() instanceof Player && disguise.isSelfDisguiseVisible()) {
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DisguiseUtilities.sendSelfDisguise((Player) disguise.getEntity());
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}
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}
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}
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}
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