Fixed self disguises and player disguise falling out of sync
This commit is contained in:
		@@ -324,6 +324,9 @@ public class DisguiseUtilities {
 | 
			
		||||
                                            }
 | 
			
		||||
                                            if (DisguiseUtilities.isDisguiseInUse(disguise)) {
 | 
			
		||||
                                                DisguiseUtilities.refreshTrackers((TargetedDisguise) disguise);
 | 
			
		||||
                                                if (disguise.getEntity() instanceof Player && disguise.isSelfDisguiseVisible()) {
 | 
			
		||||
                                                    DisguiseUtilities.sendSelfDisguise((Player) disguise.getEntity());
 | 
			
		||||
                                                }
 | 
			
		||||
                                            }
 | 
			
		||||
                                        }
 | 
			
		||||
                                    }
 | 
			
		||||
 
 | 
			
		||||
		Reference in New Issue
	
	Block a user