Added new config option for blown disguises

This commit is contained in:
libraryaddict 2017-06-22 23:58:48 +12:00
parent 0546566686
commit 27230d5148
4 changed files with 40 additions and 30 deletions

@ -106,11 +106,11 @@ ModifyBoundingBox: false
# They will just ignore you unless provoked.
MonstersIgnoreDisguises: false
# Sigh. People are going to want this.
# So lets make your disguise blown if you are attacked..
# Works only for disguised players when attacked by a entity (arrow, monster. etc)
# This will blow all disguises he has on him
BlowDisguises: false
# This works only for players, disguised monsters and the like will not be undisguised
# Should the player's disguises be removed if he attacks something?
BlowDisguisesWhenAttacking: false
# Should the player's disguises be removed if he's attacked by something?
BlowDisguisesWhenAttacked: false
#Stop shulker disguises from moving, they're weird. This option only effects PLAYERS that are disguised, other entities disguised as shulkers will NOT be effected!
StopShulkerDisguisesFromMoving: true

@ -6,7 +6,6 @@ import java.util.Map.Entry;
import me.libraryaddict.disguise.utilities.TranslateType;
import org.bukkit.Bukkit;
import org.bukkit.ChatColor;
import org.bukkit.configuration.ConfigurationSection;
import org.bukkit.configuration.file.YamlConfiguration;
@ -17,12 +16,15 @@ import me.libraryaddict.disguise.utilities.PacketsManager;
public class DisguiseConfig {
public static enum DisguisePushing { // This enum has a really bad name..
MODIFY_SCOREBOARD, IGNORE_SCOREBOARD, CREATE_SCOREBOARD;
MODIFY_SCOREBOARD,
IGNORE_SCOREBOARD,
CREATE_SCOREBOARD;
}
private static boolean animationEnabled;
private static boolean bedEnabled;
private static boolean blowDisguisesOnAttack;
private static boolean blowDisguisesWhenAttacking;
private static boolean blowDisguisesWhenAttacked;
private static boolean collectEnabled;
private static boolean colorizeSheep;
private static boolean colorizeWolf;
@ -154,7 +156,8 @@ public class DisguiseConfig {
setNameAboveHeadAlwaysVisible(config.getBoolean("NameAboveHeadAlwaysVisible"));
setModifyBoundingBox(config.getBoolean("ModifyBoundingBox"));
setMonstersIgnoreDisguises(config.getBoolean("MonstersIgnoreDisguises"));
setDisguiseBlownOnAttack(config.getBoolean("BlowDisguises"));
setDisguiseBlownWhenAttacking(config.getBoolean("BlowDisguises", config.getBoolean("BlowDisguisesWhenAttacking")));
setDisguiseBlownWhenAttacked(config.getBoolean("BlowDisguisesWhenAttacked"));
setKeepDisguiseOnPlayerDeath(config.getBoolean("KeepDisguises.PlayerDeath"));
setMiscDisguisesForLivingEnabled(config.getBoolean("MiscDisguisesForLiving"));
setMovementPacketsEnabled(config.getBoolean("PacketsEnabled.Movement"));
@ -264,8 +267,12 @@ public class DisguiseConfig {
return disableInvisibility;
}
public static boolean isDisguiseBlownOnAttack() {
return blowDisguisesOnAttack;
public static boolean isDisguiseBlownWhenAttacking() {
return blowDisguisesWhenAttacking;
}
public static boolean isDisguiseBlownWhenAttacked() {
return blowDisguisesWhenAttacked;
}
public static boolean isEntityAnimationsAdded() {
@ -419,8 +426,12 @@ public class DisguiseConfig {
disableInvisibility = disableInvis;
}
public static void setDisguiseBlownOnAttack(boolean blowDisguise) {
blowDisguisesOnAttack = blowDisguise;
public static void setDisguiseBlownWhenAttacking(boolean blowDisguise) {
blowDisguisesWhenAttacking = blowDisguise;
}
public static void setDisguiseBlownWhenAttacked(boolean blowDisguise) {
blowDisguisesWhenAttacked = blowDisguise;
}
public static void setDisguiseCloneExpire(int newExpires) {

@ -132,16 +132,16 @@ public class DisguiseListener implements Listener {
updaterTask.cancel();
}
private void checkPlayerCanBlowDisguise(Player entity) {
Disguise[] disguises = DisguiseAPI.getDisguises(entity);
private void checkPlayerCanBlowDisguise(Player player) {
Disguise[] disguises = DisguiseAPI.getDisguises(player);
if (disguises.length > 0) {
DisguiseAPI.undisguiseToAll(entity);
DisguiseAPI.undisguiseToAll(player);
String blown = LibsMsg.BLOWN_DISGUISE.get();
if (blown.length() > 0) {
entity.sendMessage(blown);
player.sendMessage(blown);
}
}
}
@ -195,14 +195,12 @@ public class DisguiseListener implements Listener {
@EventHandler(priority = EventPriority.HIGH, ignoreCancelled = true)
public void onAttack(EntityDamageByEntityEvent event) {
if (DisguiseConfig.isDisguiseBlownOnAttack()) {
if (event.getEntity() instanceof Player) {
checkPlayerCanBlowDisguise((Player) event.getEntity());
}
if (DisguiseConfig.isDisguiseBlownWhenAttacked() && event.getEntity() instanceof Player) {
checkPlayerCanBlowDisguise((Player) event.getEntity());
}
if (event.getDamager() instanceof Player) {
checkPlayerCanBlowDisguise((Player) event.getDamager());
}
if (DisguiseConfig.isDisguiseBlownWhenAttacking() && event.getDamager() instanceof Player) {
checkPlayerCanBlowDisguise((Player) event.getDamager());
}
}

@ -7,6 +7,7 @@ import java.util.HashMap;
import java.util.Map.Entry;
import com.mojang.authlib.GameProfile;
import org.bukkit.Art;
import org.bukkit.ChatColor;
import org.bukkit.Material;
import org.bukkit.block.BlockFace;
@ -758,23 +759,23 @@ public class DisguiseParser {
}
value = items;
} else if (param.getSimpleName().equals("Color")) {
} else if (param == Horse.Color.class) {
// Parse to horse color
value = callValueOf(param, valueString, methodName);
} else if (param.getSimpleName().equals("Style")) {
} else if (param == Horse.Style.class) {
// Parse to horse style
value = callValueOf(param, valueString, methodName);
} else if (param.getSimpleName().equals("Profession")) {
} else if (param == Villager.Profession.class) {
// Parse to villager profession
value = callValueOf(param, valueString, methodName);
} else if (param.getSimpleName().equals("Art")) {
} else if (param == Art.class) {
// Parse to art type
value = callValueOf(param, valueString, methodName);
} else if (param.getSimpleName().equals("Type")) {
} else if (param == Ocelot.Type.class) {
// Parse to ocelot type
value = callValueOf(param, valueString, methodName);
} else if (param.getSimpleName().equals("TreeSpecies")) {
// Parse to ocelot type
// Parse to tree species
value = callValueOf(param, valueString, methodName);
} else if (param == PotionEffectType.class) {
// Parse to potion effect