Fix name not updated when setting name visible or deadmau, and hopefully fix empty names showing
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ba9eba508b
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249b02aa85
@ -143,8 +143,12 @@ public class PlayerDisguise extends TargetedDisguise {
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return DisguiseConfig.isScoreboardNames();
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}
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/**
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* The actual name that'll be sent in the game profile, not the name that they're known as
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*/
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public String getProfileName() {
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return isUpsideDown() ? "Dinnerbone" : isDeadmau5Ears() ? "deadmau5" : hasScoreboardName() ? getScoreboardName().getPlayer() : getName();
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return isUpsideDown() ? "Dinnerbone" : isDeadmau5Ears() ? "deadmau5" :
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hasScoreboardName() ? getScoreboardName().getPlayer() : DisguiseConfig.isScoreboardNames() && getName().isEmpty() ? "LD_NoName" : getName();
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}
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public UUID getUUID() {
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@ -210,6 +214,10 @@ public class PlayerDisguise extends TargetedDisguise {
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getWatcher().setInternalUpsideDown(upsideDown);
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if (gameProfile != null) {
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gameProfile = ReflectionManager.getGameProfileWithThisSkin(uuid, getProfileName(), getGameProfile());
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}
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if (isDisguiseInUse()) {
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resendDisguise(DisguiseConfig.isArmorstandsName() ? getName() : "Dinnerbone", true);
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} else {
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@ -226,6 +234,10 @@ public class PlayerDisguise extends TargetedDisguise {
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this.deadmau5Ears = deadmau5Ears;
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if (gameProfile != null) {
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gameProfile = ReflectionManager.getGameProfileWithThisSkin(uuid, getProfileName(), getGameProfile());
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}
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if (isDisguiseInUse()) {
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resendDisguise(DisguiseConfig.isArmorstandsName() ? getName() : "deadmau5", true);
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} else {
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@ -468,8 +480,7 @@ public class PlayerDisguise extends TargetedDisguise {
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}
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};
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WrappedGameProfile gameProfile = DisguiseUtilities
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.getProfileFromMojang(this.skinToUse, currentLookup, DisguiseConfig.isContactMojangServers());
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WrappedGameProfile gameProfile = DisguiseUtilities.getProfileFromMojang(this.skinToUse, currentLookup, DisguiseConfig.isContactMojangServers());
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if (gameProfile != null) {
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setSkin(gameProfile);
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@ -516,29 +527,31 @@ public class PlayerDisguise extends TargetedDisguise {
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}
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private void refreshDisguise() {
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if (DisguiseUtilities.isDisguiseInUse(this)) {
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if (isDisplayedInTab()) {
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PacketContainer addTab = DisguiseUtilities.getTabPacket(this, PlayerInfoAction.ADD_PLAYER);
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PacketContainer deleteTab = addTab.shallowClone();
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deleteTab.getPlayerInfoAction().write(0, PlayerInfoAction.REMOVE_PLAYER);
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try {
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for (Player player : Bukkit.getOnlinePlayers()) {
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if (!canSee(player)) {
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continue;
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}
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ProtocolLibrary.getProtocolManager().sendServerPacket(player, deleteTab);
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ProtocolLibrary.getProtocolManager().sendServerPacket(player, addTab);
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}
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} catch (InvocationTargetException e) {
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e.printStackTrace();
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}
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}
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DisguiseUtilities.refreshTrackers(this);
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if (!DisguiseUtilities.isDisguiseInUse(this)) {
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return;
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}
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if (isDisplayedInTab()) {
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PacketContainer addTab = DisguiseUtilities.getTabPacket(this, PlayerInfoAction.ADD_PLAYER);
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PacketContainer deleteTab = addTab.shallowClone();
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deleteTab.getPlayerInfoAction().write(0, PlayerInfoAction.REMOVE_PLAYER);
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try {
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for (Player player : Bukkit.getOnlinePlayers()) {
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if (!canSee(player)) {
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continue;
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}
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ProtocolLibrary.getProtocolManager().sendServerPacket(player, deleteTab);
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ProtocolLibrary.getProtocolManager().sendServerPacket(player, addTab);
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}
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} catch (InvocationTargetException e) {
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e.printStackTrace();
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}
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}
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DisguiseUtilities.refreshTrackers(this);
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}
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@Override
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@ -634,8 +647,7 @@ public class PlayerDisguise extends TargetedDisguise {
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}
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};
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WrappedGameProfile gameProfile = DisguiseUtilities
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.getProfileFromMojang(this.skinToUse, currentLookup, DisguiseConfig.isContactMojangServers());
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WrappedGameProfile gameProfile = DisguiseUtilities.getProfileFromMojang(this.skinToUse, currentLookup, DisguiseConfig.isContactMojangServers());
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if (gameProfile != null) {
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setSkin(gameProfile);
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