Minor code cleanup, cancel velocity packets the player shouldn't see. Fixes #331
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@@ -12,6 +12,7 @@ import com.comphenix.protocol.wrappers.WrappedWatchableObject;
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import me.libraryaddict.disguise.DisguiseAPI;
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import me.libraryaddict.disguise.LibsDisguises;
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import me.libraryaddict.disguise.disguisetypes.Disguise;
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import me.libraryaddict.disguise.utilities.DisguiseUtilities;
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import me.libraryaddict.disguise.utilities.packets.LibsPackets;
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import me.libraryaddict.disguise.utilities.packets.PacketsManager;
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import me.libraryaddict.disguise.utilities.reflection.ReflectionManager;
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@@ -168,6 +169,11 @@ public class PacketListenerViewSelfDisguise extends PacketAdapter {
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packet.getBytes().read(0) == 2) {
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event.setCancelled(true);
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}
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} else if (event.getPacketType() == Server.ENTITY_VELOCITY &&
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!DisguiseUtilities.isPlayerVelocity(observer)) {
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// The player only sees velocity changes when there is a velocity event. As the method claims there
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// was no velocity event...
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event.setCancelled(true);
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}
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}
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catch (Exception ex) {
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