Remove public watcher constructor and construct it internally

This commit is contained in:
Andrew 2013-08-11 09:12:01 +12:00
parent 0ae9a0a77a
commit 18d97c0077

@ -38,6 +38,28 @@ public class Disguise {
protected Disguise(DisguiseType newType, boolean doSounds) {
disguiseType = newType;
replaceSounds = doSounds;
try {
setWatcher((FlagWatcher) getType().getWatcherClass().getConstructor(Disguise.class).newInstance(this));
} catch (Exception e) {
e.printStackTrace();
}
if (this instanceof MobDisguise && !((MobDisguise) this).isAdult()) {
if (getWatcher() instanceof AgeableWatcher)
getWatcher().setValue(12, -24000);
else if (getWatcher() instanceof ZombieWatcher)
getWatcher().setValue(12, (byte) 1);
}
if (getType() == DisguiseType.WITHER_SKELETON)
getWatcher().setValue(13, (byte) 1);
else if (getType() == DisguiseType.ZOMBIE_VILLAGER)
getWatcher().setValue(13, (byte) 1);
else
try {
Variant horseType = Variant.valueOf(getType().name());
getWatcher().setValue(19, (byte) horseType.ordinal());
} catch (Exception ex) {
// Ok.. So it aint a horse
}
}
public Disguise clone() {
@ -45,32 +67,16 @@ public class Disguise {
return disguise;
}
/**
* @Deprecated No longer does anything. Watcher is constructed at the same time as disguise.
*/
@Deprecated
public void constructWatcher(Class<? extends org.bukkit.entity.Entity> entityClass) {
}
private void setupWatcher(Class<? extends org.bukkit.entity.Entity> entityClass) {
if (getWatcher() != null)
throw new RuntimeException("The watcher has already been constructed! Try .clone()");
FlagWatcher tempWatcher = null;
try {
tempWatcher = (FlagWatcher) getType().getWatcherClass().getConstructor(Disguise.class).newInstance(this);
} catch (Exception ex) {
ex.printStackTrace();
}
if (this instanceof MobDisguise && !((MobDisguise) this).isAdult()) {
if (tempWatcher instanceof AgeableWatcher)
tempWatcher.setValue(12, -24000);
else if (tempWatcher instanceof ZombieWatcher)
tempWatcher.setValue(12, (byte) 1);
}
if (getType() == DisguiseType.WITHER_SKELETON)
tempWatcher.setValue(13, (byte) 1);
else if (getType() == DisguiseType.ZOMBIE_VILLAGER)
tempWatcher.setValue(13, (byte) 1);
else
try {
Variant horseType = Variant.valueOf(getType().name());
tempWatcher.setValue(19, (byte) horseType.ordinal());
} catch (Exception ex) {
// Ok.. So it aint a horse
}
Class disguiseClass = Values.getEntityClass(getType());
HashMap<Integer, Object> disguiseValues = Values.getMetaValues(getType());
EntityType entityType = null;
@ -84,10 +90,10 @@ public class Disguise {
// Start from 2 as they ALL share 0 and 1
for (int dataNo = 2; dataNo <= 31; dataNo++) {
// If the watcher already set a metadata on this
if (tempWatcher.getValue(dataNo, null) != null) {
if (getWatcher().getValue(dataNo, null) != null) {
// Better check that the value is stable.
if (disguiseValues.containsKey(dataNo)
&& tempWatcher.getValue(dataNo, null).getClass() == disguiseValues.get(dataNo).getClass()) {
&& getWatcher().getValue(dataNo, null).getClass() == disguiseValues.get(dataNo).getClass()) {
// The classes are the same. The client "shouldn't" crash.
continue;
}
@ -97,19 +103,19 @@ public class Disguise {
continue;
// If the disguise has this, but not the entity. Then better set it!
if (!entityValues.containsKey(dataNo) && disguiseValues.containsKey(dataNo)) {
tempWatcher.setValue(dataNo, disguiseValues.get(dataNo));
getWatcher().setValue(dataNo, disguiseValues.get(dataNo));
continue;
}
// Else if the disguise doesn't have it. But the entity does. Better remove it!
if (entityValues.containsKey(dataNo) && !disguiseValues.containsKey(dataNo)) {
tempWatcher.setValue(dataNo, null);
getWatcher().setValue(dataNo, null);
continue;
}
// Hmm. They both have the datavalue. Time to check if they have different default values!
if (entityValues.get(dataNo) != disguiseValues.get(dataNo)
|| !entityValues.get(dataNo).equals(disguiseValues.get(dataNo))) {
// They do! Set the default value!
tempWatcher.setValue(dataNo, disguiseValues.get(dataNo));
getWatcher().setValue(dataNo, disguiseValues.get(dataNo));
continue;
}
// Hmm. They both now have data values which are exactly the same. I need to do more intensive background checks.
@ -150,9 +156,8 @@ public class Disguise {
continue;
// Well I can't find a reason I should leave it alone. They will probably conflict.
// Time to set the value to the disguises value so no conflicts!
tempWatcher.setValue(dataNo, disguiseValues.get(dataNo));
getWatcher().setValue(dataNo, disguiseValues.get(dataNo));
}
watcher = tempWatcher;
}
public boolean equals(Disguise disguise) {
@ -211,10 +216,9 @@ public class Disguise {
if (this.entity != null)
throw new RuntimeException("This disguise is already in use! Try .clone()");
if (getWatcher() == null)
constructWatcher(entity.getClass());
setupWatcher(entity.getClass());
this.entity = entity;
double fallSpeed = 0.0050;
boolean doesntMove = false;
boolean movement = false;
switch (getType()) {
case ARROW:
@ -233,7 +237,7 @@ public class Disguise {
case PAINTING:
case PLAYER:
case SQUID:
doesntMove = true;
fallSpeed = 0;
break;
case DROPPED_ITEM:
case EXPERIENCE_ORB:
@ -268,7 +272,6 @@ public class Disguise {
break;
}
final boolean sendMovementPacket = movement;
final boolean sendVector = !doesntMove;
final double vectorY = fallSpeed;
// A scheduler to clean up any unused disguises.
runnable = new BukkitRunnable() {
@ -287,7 +290,7 @@ public class Disguise {
ProtocolLibrary.getProtocolManager().updateEntity(getEntity(), players);
}
}
if (sendVector && DisguiseAPI.isVelocitySent() && !entity.isOnGround()) {
if (vectorY != 0 && DisguiseAPI.isVelocitySent() && !entity.isOnGround()) {
Vector vector = entity.getVelocity();
if (vector.getY() != 0)
return;