Fixed player spawning not using the proper yaw/pitch
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parent
d0e91be090
commit
01df80e46e
@ -340,8 +340,8 @@ public class PacketsManager {
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doubles.write(2, spawnAt.getZ());
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doubles.write(2, spawnAt.getZ());
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StructureModifier<Byte> bytes = spawnPlayer.getBytes();
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StructureModifier<Byte> bytes = spawnPlayer.getBytes();
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bytes.write(0, ((byte) (int) (loc.getYaw() * 256.0F / 360.0F)));
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bytes.write(0, yaw);
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bytes.write(1, ((byte) (int) (loc.getPitch() * 256.0F / 360.0F)));
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bytes.write(1, pitch);
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spawnPlayer.getDataWatcherModifier().write(0, newWatcher);
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spawnPlayer.getDataWatcherModifier().write(0, newWatcher);
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@ -372,8 +372,8 @@ public class PacketsManager {
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doubles.write(2, loc.getZ());
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doubles.write(2, loc.getZ());
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bytes = teleportPacket.getBytes();
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bytes = teleportPacket.getBytes();
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bytes.write(0, ((byte) (int) (loc.getYaw() * 256.0F / 360.0F)));
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bytes.write(0, yaw);
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bytes.write(1, ((byte) (int) (loc.getPitch() * 256.0F / 360.0F)));
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bytes.write(1, pitch);
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packets.addPacket(teleportPacket);
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packets.addPacket(teleportPacket);
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}
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}
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