LibsDisguises/src/me/libraryaddict/disguise/commands/CloneDisguiseCommand.java

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package me.libraryaddict.disguise.commands;
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import java.util.ArrayList;
import java.util.HashMap;
import org.apache.commons.lang.StringUtils;
import org.bukkit.ChatColor;
import org.bukkit.command.Command;
import org.bukkit.command.CommandSender;
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import me.libraryaddict.disguise.DisguiseConfig;
import me.libraryaddict.disguise.LibsDisguises;
import me.libraryaddict.disguise.disguisetypes.DisguiseType;
public class CloneDisguiseCommand extends BaseDisguiseCommand {
@Override
public boolean onCommand(CommandSender sender, Command cmd, String label, String[] args) {
if (sender.getName().equals("CONSOLE")) {
sender.sendMessage(ChatColor.RED + "You may not use this command from the console!");
return true;
}
if (sender.hasPermission("libsdisguises.disguise.disguiseclone")) {
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boolean doEquipment = true;
boolean doSneak = false;
boolean doSprint = false;
for (String option : args) {
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if (StringUtils.startsWithIgnoreCase(option, "ignoreEquip")
|| StringUtils.startsWithIgnoreCase(option, "ignoreEnquip")) {
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doEquipment = false;
} else if (option.equalsIgnoreCase("doSneakSprint")) {
doSneak = true;
doSprint = true;
} else if (option.equalsIgnoreCase("doSneak")) {
doSneak = true;
} else if (option.equalsIgnoreCase("doSprint")) {
doSprint = true;
} else {
sender.sendMessage(ChatColor.DARK_RED + "Unknown option '" + option
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+ "' - Valid options are 'IgnoreEquipment' 'DoSneakSprint' 'DoSneak' 'DoSprint'");
return true;
}
}
LibsDisguises.getInstance().getListener().setDisguiseClone(sender.getName(), new Boolean[]{doEquipment, doSneak, doSprint});
sender.sendMessage(ChatColor.RED + "Right click a entity in the next " + DisguiseConfig.getDisguiseCloneExpire()
+ " seconds to grab the disguise reference!");
} else {
sender.sendMessage(ChatColor.RED + "You are forbidden to use this command.");
}
return true;
}
/**
* Send the player the information
*/
@Override
protected void sendCommandUsage(CommandSender sender, HashMap<DisguiseType, HashMap<ArrayList<String>, Boolean>> map) {
sender.sendMessage(ChatColor.DARK_GREEN
+ "Right click a entity to get a disguise reference you can pass to other disguise commands!");
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sender.sendMessage(ChatColor.DARK_GREEN
+ "Security note: Any references you create will be available to all players able to use disguise references.");
sender.sendMessage(ChatColor.DARK_GREEN + "/disguiseclone IgnoreEquipment" + ChatColor.DARK_GREEN + "(" + ChatColor.GREEN
+ "Optional" + ChatColor.DARK_GREEN + ")");
}
}