LibsDisguises/src/main/resources/sounds.yml

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2020-05-24 03:42:03 +02:00
# Sometimes you just want to have a disguise play different sounds than what it should do
# Like a cow making skeleton noises instead. Or you want to use a resource pack, or do your own special noises instead
# You can set the sounds to play in config with 'setSoundGroup' and below you can make your own sound groups!
# The default disguises already have their sound groups and you cannot use their names.
# This means no 'PLAYER' 'COW' etc
# This is an example group, 'GroupName' will never be loaded.
GroupName:
# If you don't set one of these options, or it is empty. Then no sound will be played for that sound type
2020-05-24 03:42:03 +02:00
# So if hurt is missing, it won't play a hurt noise
# Alternatively, you could use "COW" which refers to the "COW" soundgroup, and loads the category from that!
# Idle:
# - COW
Idle:
- minecraft:some.idle.sound
Hurt:
- minecraft:some.hurt.sound
Death:
- minecraft:some.death.scream.sound
Step:
- minecraft:some.step.sound