A hub for one world, a spawn for each world!
Go to file
Lorenzo DellacĂ  552e12a813
All checks were successful
continuous-integration/drone/push Build is passing
Rename license file
2023-02-11 20:32:42 +01:00
src/main Update license 2022-08-11 19:23:02 +02:00
.drone.yml Update CI args 2023-02-11 20:31:18 +01:00
.gitignore Ignore IML files 2022-05-31 20:11:05 +02:00
buildNumber.properties Rename main package 2022-05-31 20:09:36 +02:00
LICENSE Rename license file 2023-02-11 20:32:42 +01:00
pom.xml Rename main package 2022-05-31 20:09:36 +02:00
README.md Update README 2023-02-11 20:30:08 +01:00

HubThat

banner

A hub for one world, a spawn for each world!

Project info

HubThat is a Bukkit/SpigotMC plugin that allows players to manage different spawn points in multiple worlds, and connects all worlds together through a hub. This is useful to emulate a small-scale network, where players can play different game modes in different sub-servers - which in this case, are worlds.

Spawn points can also be grouped and shared through different worlds. Every message is configurable and the plugin also includes features such as teleportation cool-downs (useful for PvP) and Multiverse-Core support.

Configuration

Full configuration information and setup guide can be found on the official SpigotMC forum thread.

Building from source

  • clone the git repository
  • move into the cloned directory
  • run mvn clean package

The compiled JAR file will be located in the /target directory.