small lambda runnable change
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@ -27,8 +27,11 @@ public class TeleportUtils
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if(player == null) return;
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if(player == null) return;
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fixInvisibilityBefore(player, location);
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fixInvisibilityBefore(player, location);
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plugin.getServer().getScheduler().runTaskLater(plugin, () -> player.teleport(location), 1);
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plugin.getServer().getScheduler().runTaskLater(plugin, () ->
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{
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player.teleport(location);
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fixInvisibilityAfter(player);
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fixInvisibilityAfter(player);
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}, 1);
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}
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}
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// Method to teleport a player, given its username and defined if it's a hub or a spawn.
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// Method to teleport a player, given its username and defined if it's a hub or a spawn.
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@ -126,9 +129,13 @@ public class TeleportUtils
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// Store the location in a variable and teleport the player to it.
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// Store the location in a variable and teleport the player to it.
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final Location finalLocation = new Location(destinationWorld, x, y, z, (float)yaw, (float)pitch);
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final Location finalLocation = new Location(destinationWorld, x, y, z, (float)yaw, (float)pitch);
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fixInvisibilityBefore(player, finalLocation);
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fixInvisibilityBefore(player, finalLocation);
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plugin.getServer().getScheduler().runTaskLater(plugin, () -> player.teleport(finalLocation), 1);
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plugin.getServer().getScheduler().runTaskLater(plugin, () ->
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{
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player.teleport(finalLocation);
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fixInvisibilityAfter(player);
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fixInvisibilityAfter(player);
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}, 1);
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// Check if the player is teleporting to the hub.
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// Check if the player is teleporting to the hub.
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if(type == FileUtils.FileType.HUB_YAML)
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if(type == FileUtils.FileType.HUB_YAML)
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{
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{
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