2023-02-11 20:29:44 +01:00
|
|
|
# HubThat
|
|
|
|
|
2023-02-11 20:30:08 +01:00
|
|
|
![banner](https://i.ibb.co/KNyJTMq/hubthat-new-banner.png)
|
|
|
|
|
2023-02-11 20:29:44 +01:00
|
|
|
*A hub for one world, a spawn for each world!*
|
|
|
|
|
|
|
|
## Project info
|
|
|
|
|
|
|
|
HubThat is a Bukkit/SpigotMC plugin that allows players to manage
|
|
|
|
different spawn points in multiple worlds, and connects all
|
|
|
|
worlds together through a hub. This is useful to emulate a
|
|
|
|
small-scale network, where players can play different game modes
|
|
|
|
in different sub-servers - which in this case, are worlds.
|
|
|
|
|
|
|
|
Spawn points can also be grouped and shared through different
|
|
|
|
worlds. Every message is configurable and the plugin also
|
|
|
|
includes features such as teleportation cool-downs (useful for
|
|
|
|
PvP) and Multiverse-Core support.
|
|
|
|
|
|
|
|
## Configuration
|
|
|
|
|
|
|
|
Full configuration information and setup guide can be found
|
|
|
|
on the official [SpigotMC forum thread](https://www.spigotmc.org/resources/hubthat.1166/).
|
|
|
|
|
|
|
|
## Building from source
|
|
|
|
|
|
|
|
- clone the git repository
|
|
|
|
- move into the cloned directory
|
|
|
|
- run `mvn clean package`
|
|
|
|
|
|
|
|
The compiled JAR file will be located in the `/target` directory.
|