Added documentation / explanation for the ServerLoadEvent

This commit is contained in:
darbyjack 2019-05-08 22:22:01 -05:00
parent 111f5462fc
commit 68fa793354
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@ -1,6 +1,7 @@
package me.clip.placeholderapi; package me.clip.placeholderapi;
import java.util.Map; import java.util.Map;
import org.bukkit.Bukkit; import org.bukkit.Bukkit;
import org.bukkit.event.EventHandler; import org.bukkit.event.EventHandler;
import org.bukkit.event.Listener; import org.bukkit.event.Listener;
@ -15,6 +16,15 @@ public class ServerLoadEventListener implements Listener {
Bukkit.getPluginManager().registerEvents(this, instance); Bukkit.getPluginManager().registerEvents(this, instance);
} }
/**
* This method will be called when the server is first loaded
*
* The goal of the method is to register all the expansions as soon as possible
* especially before players can join
*
* This will ensure no issues with expanions and hooks.
* @param e the server load event
*/
@EventHandler @EventHandler
public void onServerLoad(ServerLoadEvent e) { public void onServerLoad(ServerLoadEvent e) {
plugin.getLogger().info("Placeholder expansion registration initializing..."); plugin.getLogger().info("Placeholder expansion registration initializing...");