move expansion load to start to hopefully fix cube's non-load issue

This commit is contained in:
PiggyPiglet
2026-01-30 18:22:08 +08:00
parent 757f6ee9ae
commit 3b34193caa

View File

@@ -33,16 +33,17 @@ public class PlaceholderAPIPlugin extends JavaPlugin {
configManager.setup(); configManager.setup();
getEventRegistry().register(PlayerDisconnectEvent.class, localExpansionManager::onQuit); getEventRegistry().register(PlayerDisconnectEvent.class, localExpansionManager::onQuit);
if (configManager.config().cloudEnabled()) {
cloudExpansionManager.load();
}
new ServerLoadEventListener(this); new ServerLoadEventListener(this);
} }
@Override @Override
protected void start() { protected void start() {
getCommandRegistry().registerCommand(new PlaceholderCommandRouter(this)); getCommandRegistry().registerCommand(new PlaceholderCommandRouter(this));
if (configManager.config().cloudEnabled()) {
cloudExpansionManager.load();
}
super.start(); super.start();
} }