230 lines
7.4 KiB
C
230 lines
7.4 KiB
C
/*
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* This file is part of Luma3DS
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* Copyright (C) 2016-2019 Aurora Wright, TuxSH
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*
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* Additional Terms 7.b and 7.c of GPLv3 apply to this file:
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* * Requiring preservation of specified reasonable legal notices or
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* author attributions in that material or in the Appropriate Legal
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* Notices displayed by works containing it.
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* * Prohibiting misrepresentation of the origin of that material,
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* or requiring that modified versions of such material be marked in
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* reasonable ways as different from the original version.
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*/
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#include "menus/debugger.h"
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#include "memory.h"
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#include "draw.h"
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#include "minisoc.h"
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#include "fmt.h"
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#include "pmdbgext.h"
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#include "gdb/server.h"
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#include "gdb/debug.h"
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#include "gdb/monitor.h"
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#include "gdb/net.h"
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#include "pmdbgext.h"
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Menu debuggerMenu = {
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"Debugger options menu",
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.nbItems = 3,
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{
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{ "Enable debugger", METHOD, .method = &DebuggerMenu_EnableDebugger },
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{ "Disable debugger", METHOD, .method = &DebuggerMenu_DisableDebugger },
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{ "Force-debug next application at launch", METHOD, .method = &DebuggerMenu_DebugNextApplicationByForce },
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}
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};
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static MyThread debuggerSocketThread;
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static MyThread debuggerDebugThread;
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static u8 ALIGN(8) debuggerSocketThreadStack[0x4000];
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static u8 ALIGN(8) debuggerDebugThreadStack[0x2000];
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GDBServer gdbServer = { 0 };
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GDBContext *nextApplicationGdbCtx = NULL;
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void debuggerSocketThreadMain(void);
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MyThread *debuggerCreateSocketThread(void)
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{
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MyThread_Create(&debuggerSocketThread, debuggerSocketThreadMain, debuggerSocketThreadStack, 0x4000, 0x20, CORE_SYSTEM);
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return &debuggerSocketThread;
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}
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void debuggerDebugThreadMain(void);
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MyThread *debuggerCreateDebugThread(void)
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{
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MyThread_Create(&debuggerDebugThread, debuggerDebugThreadMain, debuggerDebugThreadStack, 0x2000, 0x20, CORE_SYSTEM);
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return &debuggerDebugThread;
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}
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void debuggerFetchAndSetNextApplicationDebugHandleTask(void *argdata)
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{
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(void)argdata;
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Handle debug = 0;
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PMDBG_RunQueuedProcess(&debug);
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GDB_LockAllContexts(&gdbServer);
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nextApplicationGdbCtx->debug = debug;
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if (debug == 0)
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nextApplicationGdbCtx->flags = 0;
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else
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nextApplicationGdbCtx->flags |= GDB_FLAG_ATTACHED_AT_START;
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nextApplicationGdbCtx = NULL;
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GDB_UnlockAllContexts(&gdbServer);
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}
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void DebuggerMenu_EnableDebugger(void)
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{
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bool done = false, alreadyEnabled = gdbServer.super.running;
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Result res = 0;
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char buf[65];
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bool isSocURegistered;
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res = srvIsServiceRegistered(&isSocURegistered, "soc:U");
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isSocURegistered = R_SUCCEEDED(res) && isSocURegistered;
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Draw_Lock();
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Draw_ClearFramebuffer();
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Draw_FlushFramebuffer();
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Draw_Unlock();
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do
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{
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Draw_Lock();
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Draw_DrawString(10, 10, COLOR_TITLE, "Debugger options menu");
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if(alreadyEnabled)
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Draw_DrawString(10, 30, COLOR_WHITE, "Already enabled!");
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else if(!isSocURegistered)
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Draw_DrawString(10, 30, COLOR_WHITE, "Can't start the debugger before the system has fi-\nnished loading.");
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else
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{
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Draw_DrawString(10, 30, COLOR_WHITE, "Starting debugger...");
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if(!done)
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{
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res = GDB_InitializeServer(&gdbServer);
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if(R_SUCCEEDED(res))
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{
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debuggerCreateSocketThread();
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debuggerCreateDebugThread();
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res = svcWaitSynchronization(gdbServer.super.started_event, 10 * 1000 * 1000 * 1000LL);
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}
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if(res != 0)
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sprintf(buf, "Starting debugger... failed (0x%08lx).", (u32)res);
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done = true;
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}
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if(res == 0)
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Draw_DrawString(10, 30, COLOR_WHITE, "Starting debugger... OK.");
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else
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Draw_DrawString(10, 30, COLOR_WHITE, buf);
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}
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Draw_FlushFramebuffer();
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Draw_Unlock();
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}
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while(!(waitInput() & BUTTON_B) && !terminationRequest);
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}
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void DebuggerMenu_DisableDebugger(void)
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{
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bool initialized = gdbServer.referenceCount != 0;
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Result res = 0;
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char buf[65];
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if(initialized)
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{
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svcSignalEvent(gdbServer.super.shall_terminate_event);
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res = MyThread_Join(&debuggerDebugThread, 5 * 1000 * 1000 * 1000LL);
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if(res == 0)
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res = MyThread_Join(&debuggerSocketThread, 5 * 1000 * 1000 * 1000LL);
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svcKernelSetState(0x10000, 2);
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}
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if(res != 0)
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sprintf(buf, "Failed to disable debugger (0x%08lx).", (u32)res);
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do
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{
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Draw_Lock();
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Draw_DrawString(10, 10, COLOR_TITLE, "Debugger options menu");
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Draw_DrawString(10, 30, COLOR_WHITE, initialized ? (res == 0 ? "Debugger disabled successfully." : buf) : "Debugger not enabled.");
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Draw_FlushFramebuffer();
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Draw_Unlock();
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}
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while(!(waitInput() & BUTTON_B) && !terminationRequest);
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}
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void DebuggerMenu_DebugNextApplicationByForce(void)
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{
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bool initialized = gdbServer.referenceCount != 0;
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Result res = 0;
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char buf[256];
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GDB_LockAllContexts(&gdbServer);
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if (nextApplicationGdbCtx != NULL)
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strcpy(buf, "Operation already performed.");
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else if(initialized)
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{
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nextApplicationGdbCtx = GDB_SelectAvailableContext(&gdbServer, GDB_PORT_BASE + 3, GDB_PORT_BASE + 4);
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if (nextApplicationGdbCtx != NULL)
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{
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nextApplicationGdbCtx->debug = 0;
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nextApplicationGdbCtx->pid = 0xFFFFFFFF;
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res = PMDBG_DebugNextApplicationByForce();
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if(R_SUCCEEDED(res))
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sprintf(buf, "Operation succeeded.\nUse port %d to connect to the next launched\napplication.", nextApplicationGdbCtx->localPort);
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else
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{
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nextApplicationGdbCtx->flags = 0;
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nextApplicationGdbCtx->localPort = 0;
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nextApplicationGdbCtx = NULL;
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sprintf(buf, "Operation failed (0x%08lx).", (u32)res);
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}
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}
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else
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strcpy(buf, "Failed to allocate a slot.\nPlease unselect a process in the process list first");
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}
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else
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strcpy(buf, "Debugger not enabled.");
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GDB_UnlockAllContexts(&gdbServer);
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do
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{
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Draw_Lock();
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Draw_DrawString(10, 10, COLOR_TITLE, "Debugger options menu");
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Draw_DrawString(10, 30, COLOR_WHITE, buf);
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Draw_FlushFramebuffer();
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Draw_Unlock();
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}
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while(!(waitInput() & BUTTON_B) && !terminationRequest);
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}
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void debuggerSocketThreadMain(void)
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{
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GDB_IncrementServerReferenceCount(&gdbServer);
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GDB_RunServer(&gdbServer);
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GDB_DecrementServerReferenceCount(&gdbServer);
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}
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void debuggerDebugThreadMain(void)
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{
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GDB_IncrementServerReferenceCount(&gdbServer);
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GDB_RunMonitor(&gdbServer);
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GDB_DecrementServerReferenceCount(&gdbServer);
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}
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