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Luma3DS-3GX/injector/source/ifile.c
Aurora 5f32779ceb Lots of changes/new features
- To override the last used boot mode on soft reboot, you only need to press A if you want to boot to the default option. Holding L(+payload button)/R is enough for the other modes.
- Added version number to the config menu
- Replaced the memsearch algorithm with a faster one
- Integrated 3ds_injector from @yifanlu. This brings us region free and all the other FreeMultiPatcher patches. Other than that, you now have the possibility to display the currently booted NAND/FIRM in System Settings!
- Rewritten most code for the config menu. You now can navigate to the first/last options with left and right.
- You can now choose the 9.0 FIRM to be default in the config menu. This will essentially switch "no buttons" and L in both modes.
- You can now choose the second emuNAND to be default in the config menu. This will essentially switch "B is not pressed" and "B is pressed".
- When the second emuNAND is booted, it will persist like the other boot options on soft reboot
- Bugfixes
2016-03-29 17:43:53 +02:00

106 lines
1.5 KiB
C

#include <3ds.h>
#include "ifile.h"
#include "fsldr.h"
Result IFile_Open(IFile *file, FS_Archive archive, FS_Path path, u32 flags)
{
Result res;
res = FSLDR_OpenFileDirectly(&file->handle, archive, path, flags, 0);
file->pos = 0;
file->size = 0;
return res;
}
Result IFile_Close(IFile *file)
{
return FSFILE_Close(file->handle);
}
Result IFile_GetSize(IFile *file, u64 *size)
{
Result res;
res = FSFILE_GetSize(file->handle, size);
file->size = *size;
return res;
}
Result IFile_Read(IFile *file, u64 *total, void *buffer, u32 len)
{
u32 read;
u32 left;
char *buf;
u64 cur;
Result res;
if (len == 0)
{
*total = 0;
return 0;
}
buf = (char *)buffer;
cur = 0;
left = len;
while (1)
{
res = FSFILE_Read(file->handle, &read, file->pos, buf, left);
if (R_FAILED(res))
{
break;
}
cur += read;
file->pos += read;
if (read == left)
{
break;
}
buf += read;
left -= read;
}
*total = cur;
return res;
}
Result IFile_Write(IFile *file, u64 *total, void *buffer, u32 len, u32 flags)
{
u32 written;
u32 left;
char *buf;
u64 cur;
Result res;
if (len == 0)
{
*total = 0;
return 0;
}
buf = (char *)buffer;
cur = 0;
left = len;
while (1)
{
res = FSFILE_Write(file->handle, &written, file->pos, buf, left, flags);
if (R_FAILED(res))
{
break;
}
cur += written;
file->pos += written;
if (written == left)
{
break;
}
buf += written;
left -= written;
}
*total = cur;
return res;
}