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Luma3DS-3GX/sysmodules/rosalina/source/gdb/server.c

372 lines
9.6 KiB
C

/*
* This file is part of Luma3DS.
* Copyright (C) 2016-2019 Aurora Wright, TuxSH
*
* SPDX-License-Identifier: (MIT OR GPL-2.0-or-later)
*/
#include "gdb/server.h"
#include "gdb/net.h"
#include "gdb/query.h"
#include "gdb/verbose.h"
#include "gdb/thread.h"
#include "gdb/debug.h"
#include "gdb/regs.h"
#include "gdb/mem.h"
#include "gdb/hio.h"
#include "gdb/watchpoints.h"
#include "gdb/breakpoints.h"
#include "gdb/stop_point.h"
#include "task_runner.h"
Result GDB_InitializeServer(GDBServer *server)
{
Result ret = server_init(&server->super);
if(ret != 0)
return ret;
server->super.host = 0;
server->super.accept_cb = (sock_accept_cb)GDB_AcceptClient;
server->super.data_cb = (sock_data_cb) GDB_DoPacket;
server->super.close_cb = (sock_close_cb) GDB_CloseClient;
server->super.alloc = (sock_alloc_func) GDB_GetClient;
server->super.free = (sock_free_func) GDB_ReleaseClient;
server->super.clients_per_server = 1;
server->referenceCount = 0;
svcCreateEvent(&server->statusUpdated, RESET_ONESHOT);
svcCreateEvent(&server->statusUpdateReceived, RESET_STICKY);
for(u32 i = 0; i < sizeof(server->ctxs) / sizeof(GDBContext); i++)
GDB_InitializeContext(server->ctxs + i);
GDB_ResetWatchpoints();
return 0;
}
void GDB_FinalizeServer(GDBServer *server)
{
server_finalize(&server->super);
svcCloseHandle(server->statusUpdated);
svcCloseHandle(server->statusUpdateReceived);
}
void GDB_IncrementServerReferenceCount(GDBServer *server)
{
AtomicPostIncrement(&server->referenceCount);
}
void GDB_DecrementServerReferenceCount(GDBServer *server)
{
if(AtomicDecrement(&server->referenceCount) == 0)
GDB_FinalizeServer(server);
}
void GDB_RunServer(GDBServer *server)
{
server_bind(&server->super, GDB_PORT_BASE);
server_bind(&server->super, GDB_PORT_BASE + 1);
server_bind(&server->super, GDB_PORT_BASE + 2);
server_bind(&server->super, GDB_PORT_BASE + 3); // next application
server_run(&server->super);
}
void GDB_LockAllContexts(GDBServer *server)
{
for (u32 i = 0; i < MAX_DEBUG; i++)
RecursiveLock_Lock(&server->ctxs[i].lock);
}
void GDB_UnlockAllContexts(GDBServer *server)
{
for (u32 i = MAX_DEBUG; i > 0; i--)
RecursiveLock_Unlock(&server->ctxs[i - 1].lock);
}
GDBContext *GDB_SelectAvailableContext(GDBServer *server, u16 minPort, u16 maxPort)
{
GDBContext *ctx;
u16 port;
GDB_LockAllContexts(server);
// Get a context
u32 id;
for(id = 0; id < MAX_DEBUG && (server->ctxs[id].flags & GDB_FLAG_ALLOCATED_MASK); id++);
if(id < MAX_DEBUG)
ctx = &server->ctxs[id];
else
{
GDB_UnlockAllContexts(server);
return NULL;
}
// Get a port
for (port = minPort; port < maxPort; port++)
{
bool portUsed = false;
for(id = 0; id < MAX_DEBUG; id++)
{
if((server->ctxs[id].flags & GDB_FLAG_ALLOCATED_MASK) && server->ctxs[id].localPort == port)
portUsed = true;
}
if (!portUsed)
break;
}
if (port >= maxPort)
{
ctx->flags = ~GDB_FLAG_SELECTED;
ctx = NULL;
}
else
{
ctx->flags |= GDB_FLAG_SELECTED;
ctx->localPort = port;
}
GDB_UnlockAllContexts(server);
return ctx;
}
GDBContext *GDB_FindAllocatedContextByPid(GDBServer *server, u32 pid)
{
GDB_LockAllContexts(server);
GDBContext *ctx = NULL;
for(u32 i = 0; i < MAX_DEBUG; i++)
{
if(
((server->ctxs[i].flags & GDB_FLAG_SELECTED) ||
(server->ctxs[i].state >= GDB_STATE_ATTACHED && server->ctxs[i].state < GDB_STATE_DETACHING))
&& server->ctxs[i].pid == pid
)
ctx = &server->ctxs[i];
}
GDB_UnlockAllContexts(server);
return ctx;
}
int GDB_AcceptClient(GDBContext *ctx)
{
Result r = 0;
RecursiveLock_Lock(&ctx->lock);
ctx->state = GDB_STATE_CONNECTED;
ctx->latestSentPacketSize = 0;
if (ctx->flags & GDB_FLAG_SELECTED)
r = GDB_AttachToProcess(ctx);
RecursiveLock_Unlock(&ctx->lock);
return R_SUCCEEDED(r) ? 0 : -1;
}
int GDB_CloseClient(GDBContext *ctx)
{
RecursiveLock_Lock(&ctx->lock);
svcClearEvent(ctx->processAttachedEvent);
ctx->eventToWaitFor = ctx->processAttachedEvent;
svcClearEvent(ctx->parent->statusUpdateReceived);
svcSignalEvent(ctx->parent->statusUpdated); // note: monitor will be waiting for lock
RecursiveLock_Unlock(&ctx->lock);
svcWaitSynchronization(ctx->parent->statusUpdateReceived, -1LL);
RecursiveLock_Lock(&ctx->lock);
if (ctx->state >= GDB_STATE_ATTACHED)
GDB_DetachFromProcess(ctx);
ctx->localPort = 0;
ctx->enableExternalMemoryAccess = false;
ctx->flags = 0;
ctx->state = GDB_STATE_DISCONNECTED;
ctx->catchThreadEvents = false;
memset(&ctx->latestDebugEvent, 0, sizeof(DebugEventInfo));
memset(ctx->memoryOsInfoXmlData, 0, sizeof(ctx->memoryOsInfoXmlData));
memset(ctx->processesOsInfoXmlData, 0, sizeof(ctx->processesOsInfoXmlData));
for (u32 i = 0; i < MAX_TIO_OPEN_FILE; i++)
IFile_Close(&ctx->openTioFileInfos[i].f);
memset(ctx->openTioFileInfos, 0, sizeof(ctx->openTioFileInfos));
ctx->numOpenTioFiles = 0;
RecursiveLock_Unlock(&ctx->lock);
return 0;
}
GDBContext *GDB_GetClient(GDBServer *server, u16 port)
{
GDB_LockAllContexts(server);
GDBContext *ctx = NULL;
for (u32 i = 0; i < MAX_DEBUG; i++)
{
if (server->ctxs[i].localPort == port)
{
ctx = &server->ctxs[i];
break;
}
}
if (ctx != NULL)
{
// Context already tied to a port/selected
if (ctx->flags & GDB_FLAG_USED)
{
GDB_UnlockAllContexts(server);
return NULL;
}
ctx->flags |= GDB_FLAG_USED;
ctx->state = GDB_STATE_CONNECTED;
ctx->parent = server;
}
else if (port >= GDB_PORT_BASE && port < GDB_PORT_BASE + MAX_DEBUG)
{
// Grab a free context
u32 id;
for(id = 0; id < MAX_DEBUG && (server->ctxs[id].flags & GDB_FLAG_ALLOCATED_MASK); id++);
if(id < MAX_DEBUG)
ctx = &server->ctxs[id];
else
{
GDB_UnlockAllContexts(server);
return NULL;
}
ctx->localPort = port;
ctx->flags |= GDB_FLAG_USED;
ctx->state = GDB_STATE_CONNECTED;
ctx->parent = server;
}
GDB_UnlockAllContexts(server);
if (port == GDB_PORT_BASE + MAX_DEBUG)
{
// this is not sufficient/foolproof and is buggy: TaskRunner_WaitReady(); // Finish grabbing new process debug, if anything...
bool ok = false;
do
{
svcSleepThread(5 * 1000 * 1000LL);
RecursiveLock_Lock(&ctx->lock);
ok = ctx->debug != 0;
RecursiveLock_Unlock(&ctx->lock);
}
while (!ok);
}
return ctx;
}
void GDB_ReleaseClient(GDBServer *server, GDBContext *ctx)
{
(void)server;
(void)ctx;
}
static const struct
{
char command;
GDBCommandHandler handler;
} gdbCommandHandlers[] =
{
{ '?', GDB_HANDLER(GetStopReason) },
{ '!', GDB_HANDLER(EnableExtendedMode) },
{ 'c', GDB_HANDLER(Continue) },
{ 'C', GDB_HANDLER(Continue) },
{ 'D', GDB_HANDLER(Detach) },
{ 'F', GDB_HANDLER(HioReply) },
{ 'g', GDB_HANDLER(ReadRegisters) },
{ 'G', GDB_HANDLER(WriteRegisters) },
{ 'H', GDB_HANDLER(SetThreadId) },
{ 'k', GDB_HANDLER(Kill) },
{ 'm', GDB_HANDLER(ReadMemory) },
{ 'M', GDB_HANDLER(WriteMemory) },
{ 'p', GDB_HANDLER(ReadRegister) },
{ 'P', GDB_HANDLER(WriteRegister) },
{ 'q', GDB_HANDLER(ReadQuery) },
{ 'Q', GDB_HANDLER(WriteQuery) },
{ 'R', GDB_HANDLER(Restart) },
{ 'T', GDB_HANDLER(IsThreadAlive) },
{ 'v', GDB_HANDLER(VerboseCommand) },
{ 'X', GDB_HANDLER(WriteMemoryRaw) },
{ 'z', GDB_HANDLER(ToggleStopPoint) },
{ 'Z', GDB_HANDLER(ToggleStopPoint) },
};
static inline GDBCommandHandler GDB_GetCommandHandler(char command)
{
static const u32 nbHandlers = sizeof(gdbCommandHandlers) / sizeof(gdbCommandHandlers[0]);
u32 i;
for(i = 0; i < nbHandlers && gdbCommandHandlers[i].command != command; i++);
return i < nbHandlers ? gdbCommandHandlers[i].handler : GDB_HANDLER(Unsupported);
}
int GDB_DoPacket(GDBContext *ctx)
{
int ret;
RecursiveLock_Lock(&ctx->lock);
u32 oldFlags = ctx->flags;
if(ctx->state == GDB_STATE_DISCONNECTED)
return -1;
int r = GDB_ReceivePacket(ctx);
if(r == 0)
ret = 0;
else if(r == -1)
ret = -1;
else if(ctx->buffer[0] == '\x03')
{
GDB_HandleBreak(ctx);
ret = 0;
}
else if(ctx->buffer[0] == '$')
{
GDBCommandHandler handler = GDB_GetCommandHandler(ctx->buffer[1]);
ctx->commandData = ctx->buffer + 2;
ret = handler(ctx);
}
else
ret = 0;
if(ctx->state == GDB_STATE_DETACHING)
{
if(ctx->flags & GDB_FLAG_EXTENDED_REMOTE)
{
ctx->state = GDB_STATE_CONNECTED;
RecursiveLock_Unlock(&ctx->lock);
return ret;
}
else
{
RecursiveLock_Unlock(&ctx->lock);
return -1;
}
}
if((oldFlags & GDB_FLAG_PROCESS_CONTINUING) && !(ctx->flags & GDB_FLAG_PROCESS_CONTINUING))
{
if(R_FAILED(svcBreakDebugProcess(ctx->debug)))
ctx->flags |= GDB_FLAG_PROCESS_CONTINUING;
}
else if(!(oldFlags & GDB_FLAG_PROCESS_CONTINUING) && (ctx->flags & GDB_FLAG_PROCESS_CONTINUING))
svcSignalEvent(ctx->continuedEvent);
RecursiveLock_Unlock(&ctx->lock);
return ret;
}