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Luma3DS-3GX/source
2016-04-29 15:08:33 +02:00
..
fatfs Remove useless sdmmc code (we do not need NAND init/read from loader, or write at all 2016-04-18 18:29:37 +02:00
buttons.h Added L+A payload 2016-04-24 19:46:33 +02:00
config.c Move the UNITINFO patch to the developer version 2016-04-26 21:51:57 +02:00
config.h Cleanup 2016-04-26 20:10:20 +02:00
crypto.c Cleanup 2016-04-26 20:10:20 +02:00
crypto.h Welcome Luma3DS 2016-04-23 01:43:36 +02:00
draw.c Small cleanup 2016-04-28 16:27:32 +02:00
draw.h Welcome Luma3DS 2016-04-23 01:43:36 +02:00
emunand.c Welcome Luma3DS 2016-04-23 01:43:36 +02:00
emunand.h Cleanup 2016-04-26 20:10:20 +02:00
firm.c Remade the chainloader to only try to load the right payload for the pressed button, got rid of the default payload (start now boots "start_NAME.bin"), sel_NAME is now select_NAME as there is no more SFN limitations anymore 2016-04-29 15:08:33 +02:00
firm.h Welcome Luma3DS 2016-04-23 01:43:36 +02:00
font.h Added configuration menu (thanks to Cakes for the screen printing code - no more flags!), auto-delete of patched FIRMs when switching to/from A9LH or the CFW gets updated, moved screen init from the loader, general reorganization 2016-03-23 02:46:41 +01:00
fs.c Remade the chainloader to only try to load the right payload for the pressed button, got rid of the default payload (start now boots "start_NAME.bin"), sel_NAME is now select_NAME as there is no more SFN limitations anymore 2016-04-29 15:08:33 +02:00
fs.h Remade the chainloader to only try to load the right payload for the pressed button, got rid of the default payload (start now boots "start_NAME.bin"), sel_NAME is now select_NAME as there is no more SFN limitations anymore 2016-04-29 15:08:33 +02:00
i2c.c Cleanup 2016-04-26 20:10:20 +02:00
i2c.h Fixed intermittent splash from CakeBrah, made splash last slightly longer, added shutdown on error, slimmed down FatFs, added error on missing emuNAND, changed folder to "aurei", changed the dat name to "AuReiNand.dat", propered the built-in screen init of the chainloader, remade the look of the 3dsx 2016-03-20 17:38:45 +01:00
loader.c Remade the chainloader to only try to load the right payload for the pressed button, got rid of the default payload (start now boots "start_NAME.bin"), sel_NAME is now select_NAME as there is no more SFN limitations anymore 2016-04-29 15:08:33 +02:00
loader.h Remade the chainloader to only try to load the right payload for the pressed button, got rid of the default payload (start now boots "start_NAME.bin"), sel_NAME is now select_NAME as there is no more SFN limitations anymore 2016-04-29 15:08:33 +02:00
memory.c Welcome Luma3DS 2016-04-23 01:43:36 +02:00
memory.h Welcome Luma3DS 2016-04-23 01:43:36 +02:00
patches.c Move the UNITINFO patch to the developer version 2016-04-26 21:51:57 +02:00
patches.h Move the UNITINFO patch to the developer version 2016-04-26 21:51:57 +02:00
screeninit.c Welcome Luma3DS 2016-04-23 01:43:36 +02:00
screeninit.h Welcome Luma3DS 2016-04-23 01:43:36 +02:00
start.s Small changes 2016-04-11 14:42:34 +02:00
types.h Welcome Luma3DS 2016-04-23 01:43:36 +02:00
utils.c Welcome Luma3DS 2016-04-23 01:43:36 +02:00
utils.h Welcome Luma3DS 2016-04-23 01:43:36 +02:00