44 lines
1.1 KiB
C
44 lines
1.1 KiB
C
/*
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* This file is part of Luma3DS.
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* Copyright (C) 2016-2020 Aurora Wright, TuxSH
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*
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* SPDX-License-Identifier: (MIT OR GPL-2.0-or-later)
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*/
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#pragma once
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#include "gdb.h"
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#ifndef GDB_PORT_BASE
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#define GDB_PORT_BASE 4000
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#endif
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typedef struct GDBServer
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{
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sock_server super;
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s32 referenceCount;
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Handle statusUpdated;
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Handle statusUpdateReceived;
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GDBContext ctxs[MAX_DEBUG];
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} GDBServer;
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Result GDB_InitializeServer(GDBServer *server);
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void GDB_FinalizeServer(GDBServer *server);
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void GDB_IncrementServerReferenceCount(GDBServer *server);
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void GDB_DecrementServerReferenceCount(GDBServer *server);
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void GDB_RunServer(GDBServer *server);
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void GDB_LockAllContexts(GDBServer *server);
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void GDB_UnlockAllContexts(GDBServer *server);
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GDBContext *GDB_SelectAvailableContext(GDBServer *server, u16 minPort, u16 maxPort);
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GDBContext *GDB_FindAllocatedContextByPid(GDBServer *server, u32 pid);
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int GDB_AcceptClient(GDBContext *ctx);
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int GDB_CloseClient(GDBContext *ctx);
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GDBContext *GDB_GetClient(GDBServer *server, u16 port);
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void GDB_ReleaseClient(GDBServer *server, GDBContext *ctx);
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int GDB_DoPacket(GDBContext *ctx);
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