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Luma3DS-3GX
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This repository has been archived on
2022-05-31
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Luma3DS-3GX
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TuxSH
fcb8edffdf
Merge branch 'master' into developer
2016-06-14 19:51:49 +02:00
..
fatfs
Merge branch 'master' into developer
2016-05-25 22:28:50 +02:00
buttons.h
Cleanup
2016-05-27 04:16:49 +02:00
cache.h
We need to clean and flush caches before jumping to payloads, actually.
2016-06-14 19:50:38 +02:00
cache.s
We need to clean and flush caches before jumping to payloads, actually.
2016-06-14 19:50:38 +02:00
config.c
Merge branch 'master' into developer
2016-06-11 00:00:53 +02:00
config.h
Make developer features multi-choice, since modifying UNITINFO prevents accessing eShop on retail consoles (you can now choose "ErrDisp" for a less aggressive patch)
2016-05-28 16:13:22 +02:00
crypto.c
Refactor firm.c as well as other files
2016-06-12 22:14:52 +02:00
crypto.h
Refactor firm.c as well as other files
2016-06-12 22:14:52 +02:00
draw.c
Move screen management code to screen.c and fix cache-related issues
2016-06-10 21:48:22 +02:00
draw.h
Move screen management code to screen.c and fix cache-related issues
2016-06-10 21:48:22 +02:00
emunand.c
Refactor firm.c as well as other files
2016-06-12 22:14:52 +02:00
emunand.h
Refactor firm.c as well as other files
2016-06-12 22:14:52 +02:00
exceptions.c
Merge branch 'master' into developer
2016-06-11 00:00:53 +02:00
exceptions.h
Make the exception handlers dump more information
2016-06-07 19:25:45 +02:00
firm.c
Merge branch 'master' into developer
2016-06-14 19:51:49 +02:00
firm.h
Refactor firm.c as well as other files
2016-06-12 22:14:52 +02:00
font.h
Added configuration menu (thanks to Cakes for the screen printing code - no more flags!), auto-delete of patched FIRMs when switching to/from A9LH or the CFW gets updated, moved screen init from the loader, general reorganization
2016-03-23 02:46:41 +01:00
fs.c
Merge branch 'master' into developer
2016-06-14 19:51:49 +02:00
fs.h
Add support for k9/p9 exception handling on all FIRMs
2016-05-06 20:22:43 +02:00
i2c.c
Cleanup
2016-04-26 20:10:20 +02:00
i2c.h
Fixed intermittent splash from CakeBrah, made splash last slightly longer, added shutdown on error, slimmed down FatFs, added error on missing emuNAND, changed folder to "aurei", changed the dat name to "AuReiNand.dat", propered the built-in screen init of the chainloader, remade the look of the 3dsx
2016-03-20 17:38:45 +01:00
memory.c
Implement our own DCache cleaning functions
2016-06-13 21:14:53 +02:00
memory.h
Implement our own DCache cleaning functions
2016-06-13 21:14:53 +02:00
patches.c
Merge branch 'master' into developer
2016-06-13 23:16:33 +02:00
patches.h
Merge branch 'master' into developer
2016-06-13 23:16:33 +02:00
screen.c
We need to clean and flush caches before jumping to payloads, actually.
2016-06-14 19:50:38 +02:00
screen.h
Move screen management code to screen.c and fix cache-related issues
2016-06-10 21:48:22 +02:00
start.s
Move screen management code to screen.c and fix cache-related issues
2016-06-10 21:48:22 +02:00
types.h
Refactor firm.c as well as other files
2016-06-12 22:14:52 +02:00
utils.c
Merge branch 'master' into developer
2016-06-13 23:16:33 +02:00
utils.h
Merge branch 'master' into developer
2016-06-11 00:00:53 +02:00