This repository has been archived on 2022-05-31. You can view files and clone it, but cannot push or open issues or pull requests.
Luma3DS-3GX/sysmodules/rosalina/include/menu.h
2020-05-15 20:00:13 +01:00

80 lines
2.2 KiB
C

/*
* This file is part of Luma3DS
* Copyright (C) 2016-2020 Aurora Wright, TuxSH
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*
* Additional Terms 7.b and 7.c of GPLv3 apply to this file:
* * Requiring preservation of specified reasonable legal notices or
* author attributions in that material or in the Appropriate Legal
* Notices displayed by works containing it.
* * Prohibiting misrepresentation of the origin of that material,
* or requiring that modified versions of such material be marked in
* reasonable ways as different from the original version.
*/
#pragma once
#include <3ds/types.h>
#include <3ds/services/hid.h>
#include "MyThread.h"
#include "utils.h"
#define HID_PAD (REG32(0x10146000) ^ 0xFFF)
#define DEFAULT_MENU_COMBO (KEY_L | KEY_DDOWN | KEY_SELECT)
#define DIRECTIONAL_KEYS (KEY_DOWN | KEY_UP | KEY_LEFT | KEY_RIGHT)
#define CORE_APPLICATION 0
#define CORE_SYSTEM 1
typedef enum MenuItemAction {
METHOD,
MENU
} MenuItemAction;
typedef struct MenuItem {
const char *title;
MenuItemAction action_type;
union {
struct Menu *menu;
void (*method)(void);
};
} MenuItem;
typedef struct Menu {
const char *title;
u32 nbItems;
MenuItem items[0x40];
} Menu;
extern bool menuShouldExit;
extern bool preTerminationRequested;
extern Handle preTerminationEvent;
extern u32 menuCombo;
u32 waitInputWithTimeout(s32 msec);
u32 waitInput(void);
u32 waitComboWithTimeout(s32 msec);
u32 waitCombo(void);
MyThread *menuCreateThread(void);
void menuEnter(void);
void menuLeave(void);
void menuThreadMain(void);
void menuShow(Menu *root);